Player Matchup

Khepri
Khepri
BaronOfTheSkies
Khepri
Level 32
God Stats
42W - 41L
1,569 SR
Queue Stats
60W - 73L
1,414 Elo+
Party 1
Anubis
Anubis
BigBazuso
Anubis
Level 7
God Stats
2W - 4L
1,357 SR
Queue Stats
2W - 6L
1,252 Elo+
Party 1
Neith
Neith
Ignosaurus
Neith
Level 5
God Stats
2W - 4L
1,365 SR
Queue Stats
6W - 8L
1,252 Elo+
Party 1
Ratatoskr
Ratatoskr
LIANS17
Ratatoskr
Level 49
God Stats
6W - 3L
1,500 SR
Queue Stats
194W - 196L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
XelaKnight
Sun Wukong
Level 85
God Stats
4W - 3L
1,742 SR
Queue Stats
175W - 141L
1,503 Elo+
Party 1
Team Averages
Level 36
1,507 SR
1,381 Elo+

VS

Team Averages
Level 12
1,494 SR
1,473 Elo+
Da Ji
Da Ji
Axithmal
Da Ji
Level 29
God Stats
0W - 1L
1,734 SR
Queue Stats
2W - 6L
1,473 Elo+
Party 2
Ares
Ares
JapanesePeso
Ares
Level 8
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
MustangWolf
Kukulkan
Level 7
God Stats
1W - 2L
1,549 SR
Queue Stats
3W - 7L
1,400 Elo+
Solo
Neith
Neith
NeilBeforeZod
Neith
Level 10
God Stats
1W - 2L
1,476 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 2
Guan Yu
Guan Yu
schlagbammer
Guan Yu
Level 5
God Stats
0W - 1L
1,455 SR
Queue Stats
1W - 1L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,336
528
3,685
6,756
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
BigBazuso
Anubis
12
3 / 2 / 0
6,981
582
1,791
4,255
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
2 / 2 / 2
6,010
501
3,362
3,892
1,247
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
LIANS17
Ratatoskr
12
6 / 3 / 4
7,393
616
5,896
8,660
2,831
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
XelaKnight
Sun Wukong
14
11 / 0 / 3
8,699
725
10,681
7,984
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Axithmal
Da Ji
10
4 / 5 / 2
6,567
547
6,955
9,886
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 1
5,167
431
2,088
7,550
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
MustangWolf
Kukulkan
11
1 / 5 / 0
6,257
521
1,861
4,842
1,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 2
5,919
493
5,007
7,950
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
schlagbammer
Guan Yu
7
0 / 7 / 0
4,877
406
1,716
7,414
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
23
Kills
8
8
Deaths
23
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Axithmal
Da Ji
4
5
2
1
W
1
1
3
2.5
W
Anubis
BigBazuso
Anubis
3
2
0
1.5
W
Neith
2
2
2
1.5
L
1
3
1
0.5
W
Ratatoskr
LIANS17
Ratatoskr
6
3
4
2.67
L
Kukulkan
MustangWolf
Kukulkan
1
5
0
0.2
L
2
3
2
1
W
Sun Wukong
XelaKnight
Sun Wukong
11
0
3
12.5
L
Guan Yu
schlagbammer
Guan Yu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
17,627
31,547
Taken
37,642
14,068
Mitigated
13,927
13,906
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Axithmal
Da Ji
6,955
2,109
0
1,352
9,886
3,104
0
281
9,505
0
21,569
W
3,685
94
87
3,356
6,756
3,719
245
1,518
5,238
21,744
0
W
Anubis
BigBazuso
Anubis
1,791
91
0
1,534
4,255
1,603
624
654
3,601
30,390
0
W
Neith
3,362
1,361
0
692
3,892
1,247
475
414
3,478
0
26,461
L
2,088
242
0
564
7,550
2,904
0
1,630
5,920
8,765
0
W
Ratatoskr
LIANS17
Ratatoskr
5,896
2,926
0
3,565
8,660
2,831
63
1,030
7,630
0
33,877
L
Kukulkan
MustangWolf
Kukulkan
1,861
57
0
70
4,842
1,265
0
1,641
3,026
31,051
0
L
5,007
2,403
0
3,088
7,950
2,360
162
1,423
6,477
0
30,766
W
Sun Wukong
XelaKnight
Sun Wukong
10,681
3,809
0
4,672
7,984
4,668
1,783
333
7,476
0
43,594
L
Guan Yu
schlagbammer
Guan Yu
1,716
801
0
520
7,414
4,294
0
351
6,778
0
12,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
28,787
306
Minions Killed
196
0
Camps Cleared
0
1,016,019
Distance Traveled
1,010,373
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,567
547
37
3
0
212,625
0
W
Khepri
6,336
528
31
3
0
246,380
4
W
Anubis
6,981
582
68
6
0
184,548
1
W
Neith
6,010
501
52
4
0
141,850
1
L
Ares
5,167
431
12
1
0
234,089
0
W
Ratatoskr
7,393
616
72
6
0
227,545
1
L
Kukulkan
6,257
521
68
6
0
195,272
4
L
Neith
5,919
493
54
5
0
167,053
0
W
Sun Wukong
8,699
725
83
7
0
215,696
3
L
Guan Yu
4,877
406
25
2
0
201,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role