Player Matchup

Thor
Thor
BFME47
Thor
Level 5
God Stats
3W - 3L
1,184 SR
Queue Stats
6W - 8L
1,392 Elo+
Solo
Ymir
Ymir
HoppyHoppe3
Ymir
Level 7
God Stats
3W - 6L
1,154 SR
Queue Stats
11W - 13L
1,444 Elo+
Party 1
Pele
Pele
KangarooCar
Pele
Level 24
God Stats
13W - 15L
1,645 SR
Queue Stats
405W - 372L
1,544 Elo+
Party 1
Janus
Janus
SubsonicChip179
Janus
Level 20
God Stats
4W - 4L
1,313 SR
Queue Stats
268W - 236L
1,543 Elo+
Party 1
Izanami
Izanami
songstion
Izanami
Level 18
God Stats
2W - 2L
1,520 SR
Queue Stats
62W - 52L
1,578 Elo+
Party 1
Team Averages
Level 15
1,363 SR
1,500 Elo+

VS

Team Averages
Level 22
1,655 SR
1,624 Elo+
Ah Muzen Cab
Ah Muzen Cab
ArrangedRook301
Ah Muzen Cab
Level 11
God Stats
3W - 1L
1,818 SR
Queue Stats
11W - 5L
1,569 Elo+
Party 2
Awilix
Awilix
CleanlySubset60
Awilix
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,645 Elo+
Solo
Janus
Janus
FreshestHere
Janus
Level 16
God Stats
1W - 1L
1,719 SR
Queue Stats
31W - 24L
1,652 Elo+
Party 2
Nu Wa
Nu Wa
GastyRisuleo
Nu Wa
Level 28
God Stats
4W - 4L
1,775 SR
Queue Stats
65W - 52L
1,618 Elo+
Solo
Sylvanus
Sylvanus
PuritaniaBorgir
Sylvanus
Level 26
God Stats
10W - 12L
1,463 SR
Queue Stats
98W - 88L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BFME47
Thor
6
0 / 2 / 0
3,903
434
230
3,684
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 1 / 4
5,045
561
980
3,861
1,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 0
5,764
640
1,827
5,932
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
4,567
507
1,681
3,628
776
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
songstion
Izanami
10
7 / 0 / 0
6,091
677
6,814
3,726
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArrangedRook301
Ah Muzen Cab
11
3 / 1 / 0
5,960
662
4,163
5,308
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 0
5,180
576
1,191
5,521
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 0
4,600
511
2,236
3,846
813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 3 / 0
4,606
512
2,851
4,305
915
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
3
0 / 1 / 0
3,573
397
315
1,186
297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
5
5
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ArrangedRook301
Ah Muzen Cab
3
1
0
3
W
Thor
BFME47
Thor
0
2
0
0
L
1
1
0
1
L
0
2
0
0
L
1
3
0
0.33
W
0
1
4
2
W
1
0
0
1
L
Sylvanus
0
1
0
0
W
0
2
1
0.25
W
Izanami
songstion
Izanami
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,532
Damage
10,756
20,831
Taken
20,166
6,104
Mitigated
5,346
5,915
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ArrangedRook301
Ah Muzen Cab
4,163
1,953
0
3,362
5,308
1,641
108
1,186
3,914
0
37,031
W
Thor
BFME47
Thor
230
0
0
550
3,684
1,004
0
1,457
2,164
0
6,914
L
1,191
553
0
2,851
5,521
1,680
0
187
5,312
0
24,410
L
2,236
134
0
773
3,846
813
0
113
3,711
22,875
0
L
2,851
901
0
210
4,305
915
0
833
3,472
16,546
0
W
980
452
0
798
3,861
1,494
174
1,575
2,189
5,759
0
W
1,827
392
0
1,620
5,932
1,746
0
370
5,552
0
33,741
L
Sylvanus
315
197
148
276
1,186
297
0
90
1,096
2,161
0
W
1,681
221
0
630
3,628
776
75
364
3,254
17,417
0
W
Izanami
songstion
Izanami
6,814
4,803
0
2,317
3,726
1,084
963
1,360
2,270
0
36,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
23,919
219
Minions Killed
217
0
Camps Cleared
0
844,542
Distance Traveled
697,226
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,960
662
68
8
0
147,852
1
W
Thor
3,903
434
18
2
0
150,600
1
L
Awilix
5,180
576
70
8
0
176,441
0
L
Janus
4,600
511
44
5
0
180,250
0
L
Nu Wa
4,606
512
33
4
0
154,931
0
W
Ymir
5,045
561
13
1
0
186,444
0
W
Pele
5,764
640
72
8
0
188,215
0
L
Sylvanus
3,573
397
2
0
0
37,752
1
W
Janus
4,567
507
35
4
0
161,604
4
W
Izanami
6,091
677
81
9
0
157,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role