Player Matchup

Chang'e
Chang'e
BadgerDad777
Chang'e
Level 85
God Stats
16W - 24L
1,387 SR
Queue Stats
244W - 353L
1,393 Elo+
Party 2
Thanatos
Thanatos
CaKSavage23
Thanatos
Level 69
God Stats
1W - 1L
1,455 SR
Queue Stats
56W - 66L
1,373 Elo+
Party 2
Fenrir
Fenrir
SpeedyJeans2025
Fenrir
Level 27
God Stats
3W - 1L
1,598 SR
Queue Stats
28W - 16L
1,535 Elo+
Party 2
Team Averages
Level 60
1,480 SR
1,434 Elo+

VS

Team Averages
Level 9
1,252 SR
980 Elo+
Arachne
Arachne
BoBnotfound6
Arachne
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 55L
1,011 Elo+
Party 1
Cthulhu
Cthulhu
Rosario1512
Cthulhu
Level 4
God Stats
2W - 10L
1,166 SR
Queue Stats
6W - 25L
965 Elo+
Party 1
Skadi
Skadi
mastergamez1196
Skadi
Level 8
God Stats
3W - 4L
1,091 SR
Queue Stats
23W - 28L
965 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BadgerDad777
Chang'e
13
3 / 0 / 14
9,139
762
5,479
7,295
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
CaKSavage23
Thanatos
14
10 / 4 / 9
10,327
861
9,899
11,714
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
10 / 3 / 7
10,236
853
9,148
12,222
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoBnotfound6
Arachne
9
1 / 9 / 5
7,963
664
3,502
11,597
5,875
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Rosario1512
Cthulhu
12
3 / 6 / 4
8,926
744
5,034
12,056
5,014
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes

Shoes

+6%
Movement Speed

11
1 / 8 / 4
7,646
637
7,253
10,379
4,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
23
Kills
5
7
Deaths
23
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BadgerDad777
Chang'e
3
0
14
10
L
Arachne
BoBnotfound6
Arachne
1
9
5
0.39
W
Thanatos
CaKSavage23
Thanatos
10
4
9
3.63
L
Cthulhu
Rosario1512
Cthulhu
3
6
4
0.83
W
10
3
7
4.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,526
Damage
15,789
31,231
Taken
34,032
13,240
Mitigated
15,126
15,506
Healing
1,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BadgerDad777
Chang'e
5,479
764
2,949
3,276
7,295
2,431
1,093
1,748
5,547
32,266
0
L
Arachne
BoBnotfound6
Arachne
3,502
1,227
8
596
11,597
5,875
317
3,798
7,799
5,538
4,877
W
Thanatos
CaKSavage23
Thanatos
9,899
3,303
477
6,249
11,714
4,554
1,444
1,845
9,869
0
43,735
L
Cthulhu
Rosario1512
Cthulhu
5,034
303
116
0
12,056
5,014
70
1,307
10,749
18,104
0
W
9,148
3,258
58
2,497
12,222
6,255
967
3,255
8,724
0
33,235
L
7,253
3,012
0
921
10,379
4,237
261
374
10,005
0
34,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,702
Gold Earned
24,535
164
Minions Killed
70
0
Camps Cleared
0
677,148
Distance Traveled
528,986
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,139
762
64
5
0
216,817
2
L
Arachne
7,963
664
11
1
0
184,993
1
W
Thanatos
10,327
861
61
5
0
216,143
0
L
Cthulhu
8,926
744
11
1
0
170,463
0
W
Fenrir
10,236
853
39
3
0
244,188
0
L
Skadi
7,646
637
48
4
0
173,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role