Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DepressedSlug
Zhong Kui
Level 74
God Stats
38W - 35L
1,642 SR
Queue Stats
567W - 530L
1,529 Elo+
Party 1
Neith
Neith
MAD MATTY91
Neith
Level 103
God Stats
86W - 46L
1,668 SR
Queue Stats
385W - 335L
1,593 Elo+
Party 2
Tiamat
Tiamat
xDreadtheDawnx
Tiamat
Level 141
God Stats
83W - 58L
1,532 SR
Queue Stats
678W - 646L
1,603 Elo+
Party 1
Team Averages
Level 107
1,568 SR
1,545 Elo+

VS

Team Averages
Level 113
1,576 SR
1,583 Elo+
Sobek
Sobek
CleftChinChamp2
Sobek
Level 125
God Stats
10W - 11L
1,689 SR
Queue Stats
729W - 646L
1,586 Elo+
Party 3
Danzaburou
Danzaburou
Lil_Buck_34
Danzaburou
Level 89
God Stats
31W - 24L
1,494 SR
Queue Stats
613W - 547L
1,576 Elo+
Solo
Hun Batz
Hun Batz
Supreme8087
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 139L
1,615 Elo+
Party 3
Osiris
Osiris
Yo its remmy
Osiris
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
257W - 237L
1,571 Elo+
Party 3
Tiamat
Tiamat
shadow_black1909
Tiamat
Level 122
God Stats
4W - 4L
1,698 SR
Queue Stats
26W - 35L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
2 / 1 / 0
3,584
717
456
2,802
614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
 
Aphrodite
6
0 / 0 / 3
3,460
692
998
2,388
1,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
DepressedSlug
Zhong Kui
6
0 / 0 / 0
3,330
666
1,476
2,197
1,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
1 / 0 / 2
3,422
684
2,848
2,893
733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
3,674
735
645
1,619
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,306
661
1,273
3,689
1,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Lil_Buck_34
Danzaburou
4
1 / 2 / 0
3,493
699
1,578
4,009
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Supreme8087
Hun Batz
5
0 / 0 / 0
3,170
634
848
1,841
468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
6
0 / 0 / 0
3,486
697
1,252
3,186
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

1
0 / 0 / 0
2,406
481
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
0
2
W
Aphrodite
 
Aphrodite
0
0
3
1.5
L
0
1
1
0.5
W
Zhong Kui
DepressedSlug
Zhong Kui
0
0
0
0
L
Danzaburou
Lil_Buck_34
Danzaburou
1
2
0
0.5
W
1
0
2
2
L
Hun Batz
Supreme8087
Hun Batz
0
0
0
0
L
Osiris
0
0
0
0
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,423
Damage
4,951
11,899
Taken
12,725
4,271
Mitigated
3,743
6,312
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
456
114
0
1,115
2,802
614
0
53
2,749
0
9,833
W
Aphrodite
 
Aphrodite
998
641
561
1,765
2,388
1,031
312
573
1,815
10,354
0
L
1,273
306
0
1,828
3,689
1,299
0
563
3,126
7,397
0
W
Zhong Kui
DepressedSlug
Zhong Kui
1,476
215
0
974
2,197
1,169
0
0
2,197
10,422
0
L
Danzaburou
Lil_Buck_34
Danzaburou
1,578
804
0
2,068
4,009
646
0
435
3,574
0
11,578
W
2,848
1,575
0
1,014
2,893
733
500
647
2,246
0
13,184
L
Hun Batz
Supreme8087
Hun Batz
848
0
0
820
1,841
468
0
645
1,196
0
9,613
L
Osiris
1,252
484
0
1,682
3,186
1,330
0
1,476
1,710
0
12,127
L
0
0
0
0
0
0
0
0
0
0
0
W
645
193
0
883
1,619
724
0
0
1,619
15,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,470
Gold Earned
15,861
142
Minions Killed
86
0
Camps Cleared
0
430,738
Distance Traveled
360,612
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,584
717
23
5
0
113,565
1
W
Aphrodite
3,460
692
18
4
0
74,288
1
L
Sobek
3,306
661
15
3
0
101,878
1
W
Zhong Kui
3,330
666
28
6
0
78,361
1
L
Danzaburou
3,493
699
25
5
0
73,853
2
W
Neith
3,422
684
32
6
0
77,383
0
L
Hun Batz
3,170
634
23
5
0
112,719
1
L
Osiris
3,486
697
23
5
0
72,162
0
L
Tiamat
2,406
481
0
0
0
0
0
W
Tiamat
3,674
735
41
8
0
87,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role