Player Matchup

Achilles
Achilles
Sbellefontaine1
Achilles
Level 29
God Stats
0W - 1L
1,150 SR
Queue Stats
108W - 123L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
kbellefontaine1
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,412 Elo+
Party 2
Anhur
Anhur
lakesnake2
Anhur
Level 36
God Stats
0W - 1L
1,203 SR
Queue Stats
62W - 69L
1,421 Elo+
Party 2
Team Averages
Level 25
1,284 SR
1,423 Elo+

VS

Team Averages
Level 77
1,628 SR
1,517 Elo+
Hou Yi
Hou Yi
GalaxyWarLord2
Hou Yi
Level 106
God Stats
5W - 1L
1,892 SR
Queue Stats
16W - 14L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
Inushikacho
Sun Wukong
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
ironhide4200
Ymir
Level 117
God Stats
46W - 23L
1,493 SR
Queue Stats
161W - 152L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 2 / 2
7,039
587
4,518
7,637
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
12
1 / 3 / 1
7,608
634
6,037
4,602
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
10
2 / 5 / 1
7,627
636
3,564
8,150
2,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 1
10,078
840
10,375
7,852
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Inushikacho
Sun Wukong
10
0 / 2 / 5
7,424
619
1,105
7,629
4,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 7
9,059
755
5,187
9,592
5,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
10
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
W
Sun Wukong
Inushikacho
Sun Wukong
0
2
5
1.25
L
Achilles
0
2
2
0.5
W
1
1
7
4.5
L
Kukulkan
1
3
1
0.5
L
Anhur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,119
Damage
16,667
20,389
Taken
25,073
10,400
Mitigated
13,034
3,224
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,375
5,334
0
4,790
7,852
2,973
2,007
1,728
5,974
0
58,159
W
Sun Wukong
Inushikacho
Sun Wukong
1,105
203
0
684
7,629
4,837
528
2,723
4,689
0
11,723
L
Achilles
4,518
902
0
1,670
7,637
6,692
0
2,591
5,046
0
17,662
W
5,187
908
0
1,311
9,592
5,224
0
1,714
7,790
22,235
0
L
Kukulkan
6,037
743
0
250
4,602
1,462
0
326
4,276
34,774
0
L
Anhur
3,564
1,332
0
1,304
8,150
2,246
0
2,300
5,850
0
25,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,274
Gold Earned
26,561
129
Minions Killed
156
0
Camps Cleared
0
608,602
Distance Traveled
634,084
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,078
840
85
7
0
208,624
2
W
Sun Wukong
7,424
619
32
3
0
199,530
0
L
Achilles
7,039
587
14
1
0
217,206
3
W
Ymir
9,059
755
39
3
0
225,930
3
L
Kukulkan
7,608
634
83
7
0
195,338
0
L
Anhur
7,627
636
32
3
0
196,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role