Player Matchup

Nemesis
Nemesis
Caviee
Nemesis
Level 25
God Stats
6W - 5L
1,654 SR
Queue Stats
62W - 68L
1,556 Elo+
Party 1
Bellona
Bellona
CheshireChelsea
Bellona
Level 26
God Stats
11W - 8L
1,297 SR
Queue Stats
156W - 186L
1,522 Elo+
Party 1
Anubis
Anubis
Kellsom
Anubis
Level 26
God Stats
16W - 8L
1,762 SR
Queue Stats
96W - 105L
1,486 Elo+
Party 1
Mulan
Mulan
ShinkiroYaiba
Mulan
Level 30
God Stats
6W - 6L
1,623 SR
Queue Stats
220W - 240L
1,564 Elo+
Party 1
Neith
Neith
VictorTH19
Neith
Level 5
God Stats
2W - 9L
1,158 SR
Queue Stats
5W - 15L
1,337 Elo+
Solo
Team Averages
Level 22
1,499 SR
1,493 Elo+

VS

Team Averages
Level 11
1,479 SR
1,495 Elo+
Bakasura
Bakasura
Destroyeriii
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
Fadezzz
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,501 Elo+
Party 2
Artemis
Artemis
Mcshulk
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,383 Elo+
Party 2
Jormungandr
Jormungandr
MoistTwerkFat
Jormungandr
Level 3
God Stats
1W - 3L
1,409 SR
Queue Stats
8W - 4L
1,688 Elo+
Party 2
Poseidon
Poseidon
thefkingx
Poseidon
Level 6
God Stats
3W - 4L
1,485 SR
Queue Stats
12W - 15L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Caviee
Nemesis
12
4 / 0 / 2
6,822
620
3,755
7,091
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 3
5,582
507
2,961
4,192
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Kellsom
Anubis
10
0 / 2 / 1
5,837
531
2,189
4,456
2,529
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
7 / 0 / 4
6,632
603
5,812
5,837
3,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
10
1 / 1 / 1
6,224
566
4,142
4,952
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Destroyeriii
Bakasura
9
1 / 4 / 0
5,309
483
2,251
9,315
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Fadezzz
Cthulhu
10
1 / 1 / 0
5,201
473
4,287
8,930
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Mcshulk
Artemis
6
0 / 5 / 0
4,316
392
1,603
4,680
820
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
MoistTwerkFat
Jormungandr
7
0 / 3 / 0
4,784
435
1,603
6,163
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
thefkingx
Poseidon
11
1 / 2 / 1
6,186
562
4,055
3,703
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
3
3
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Caviee
Nemesis
4
0
2
5
W
2
0
3
3.5
L
Bakasura
Destroyeriii
Bakasura
1
4
0
0.25
L
Cthulhu
Fadezzz
Cthulhu
1
1
0
1
W
Anubis
Kellsom
Anubis
0
2
1
0.25
L
Artemis
Mcshulk
Artemis
0
5
0
0
L
Jormungandr
MoistTwerkFat
Jormungandr
0
3
0
0
W
7
0
4
9
W
Neith
1
1
1
1.5
L
Poseidon
thefkingx
Poseidon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,859
Damage
13,799
26,528
Taken
32,791
12,274
Mitigated
11,405
11,069
Healing
5,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Caviee
Nemesis
3,755
1,927
0
2,394
7,091
2,379
0
984
5,982
0
43,116
W
2,961
864
0
2,396
4,192
2,735
337
1,402
2,689
0
22,368
L
Bakasura
Destroyeriii
Bakasura
2,251
1,764
0
3,285
9,315
2,144
0
632
8,608
0
14,416
L
Cthulhu
Fadezzz
Cthulhu
4,287
615
0
1,575
8,930
5,488
0
0
8,930
24,060
0
W
Anubis
Kellsom
Anubis
2,189
51
0
1,197
4,456
2,529
0
3,096
1,258
24,799
0
L
Artemis
Mcshulk
Artemis
1,603
897
0
329
4,680
820
290
0
4,580
0
10,028
L
Jormungandr
MoistTwerkFat
Jormungandr
1,603
433
0
555
6,163
2,208
0
0
6,088
18,251
0
W
5,812
1,907
0
2,444
5,837
3,056
255
1,062
4,750
0
29,542
W
Neith
4,142
2,264
0
2,638
4,952
1,575
932
3,035
1,577
0
28,649
L
Poseidon
thefkingx
Poseidon
4,055
955
0
213
3,703
745
0
1,557
2,146
34,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
25,796
280
Minions Killed
220
0
Camps Cleared
0
1,047,854
Distance Traveled
954,420
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,822
620
77
7
0
219,446
0
W
Bellona
5,582
507
48
4
0
219,785
3
L
Bakasura
5,309
483
53
5
0
232,870
3
L
Cthulhu
5,201
473
39
4
0
202,301
2
W
Anubis
5,837
531
58
5
0
186,701
3
L
Artemis
4,316
392
23
2
0
131,552
0
L
Jormungandr
4,784
435
28
3
0
195,636
3
W
Mulan
6,632
603
47
4
0
216,108
3
W
Neith
6,224
566
50
5
0
205,814
1
L
Poseidon
6,186
562
77
7
0
192,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role