Player Matchup

Cerberus
Cerberus
IcedQuantum
Cerberus
Level 7
God Stats
3W - 4L
1,186 SR
Queue Stats
111W - 114L
1,275 Elo+
Party 2
Arachne
Arachne
OSO 2 LEGIT
Arachne
Level 18
God Stats
3W - 4L
1,347 SR
Queue Stats
11W - 16L
1,372 Elo+
Solo
Anubis
Anubis
RMDSQUA
Anubis
Level 28
God Stats
6W - 10L
1,547 SR
Queue Stats
12W - 14L
1,584 Elo+
Party 2
Freya
Freya
Stay Mindlesss
Freya
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 120L
1,275 Elo+
Party 2
Artemis
Artemis
riley1766
Artemis
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
164W - 184L
1,275 Elo+
Party 2
Team Averages
Level 18
1,416 SR
1,356 Elo+

VS

Team Averages
Level 18
1,563 SR
1,469 Elo+
Ao Kuang
Ao Kuang
LuXCxsh
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,383 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ocalboy
Tsukuyomi
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 70L
1,646 Elo+
Party 3
Guan Yu
Guan Yu
corniel80
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hel
Hel
forgottenhunter9
Hel
Level 14
God Stats
10W - 4L
1,813 SR
Queue Stats
33W - 28L
1,434 Elo+
Solo
Chernobog
Chernobog
procoptodonlover
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IcedQuantum
Cerberus
18
2 / 8 / 14
12,116
1,010
9,898
26,350
38,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
OSO 2 LEGIT
Arachne
18
4 / 11 / 13
11,866
989
7,431
24,247
10,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
RMDSQUA
Anubis
18
4 / 8 / 14
12,218
1,018
14,851
20,349
10,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 9 / 14
13,017
1,085
23,970
26,479
11,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
riley1766
Artemis
18
9 / 6 / 9
13,419
1,118
23,020
22,728
9,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LuXCxsh
Ao Kuang
20
8 / 8 / 28
12,909
1,076
16,378
21,193
8,597
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Ocalboy
Tsukuyomi
20
13 / 2 / 25
15,454
1,288
36,482
12,629
6,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
corniel80
Guan Yu
19
2 / 4 / 24
11,985
999
8,542
19,119
21,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 7 / 20
12,235
1,020
10,949
12,969
5,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
20
14 / 4 / 23
15,036
1,253
40,886
24,145
9,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
162
25
Kills
42
42
Deaths
25
64
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Cerberus
IcedQuantum
Cerberus
2
8
14
1.13
W
Ao Kuang
LuXCxsh
Ao Kuang
8
8
28
2.75
L
Arachne
OSO 2 LEGIT
Arachne
4
11
13
0.95
W
Tsukuyomi
Ocalboy
Tsukuyomi
13
2
25
12.75
L
Anubis
RMDSQUA
Anubis
4
8
14
1.38
L
6
9
14
1.44
W
Guan Yu
corniel80
Guan Yu
2
4
24
3.5
W
5
7
20
2.14
W
Chernobog
14
4
23
6.38
L
Artemis
riley1766
Artemis
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,170
Damage
113,237
120,153
Taken
90,055
80,436
Mitigated
51,598
20,203
Healing
36,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
IcedQuantum
Cerberus
9,898
1,074
0
6,403
26,350
38,433
0
6,312
19,892
17,852
0
W
Ao Kuang
LuXCxsh
Ao Kuang
16,378
4,629
1,622
4,262
21,193
8,597
0
9,982
11,211
29,574
0
L
Arachne
OSO 2 LEGIT
Arachne
7,431
6,241
0
1,137
24,247
10,408
0
7,447
16,700
0
14,721
W
Tsukuyomi
Ocalboy
Tsukuyomi
36,482
8,521
0
1,215
12,629
6,348
0
5,206
7,423
0
67,826
L
Anubis
RMDSQUA
Anubis
14,851
492
0
3,124
20,349
10,554
0
2,512
17,737
44,668
0
L
23,970
9,005
0
5,347
26,479
11,257
0
5,227
21,152
37,354
0
W
Guan Yu
corniel80
Guan Yu
8,542
533
3,844
4,436
19,119
21,225
0
11,475
7,104
0
19,912
W
10,949
1,996
8,305
3,141
12,969
5,585
0
7,201
5,768
31,149
0
W
Chernobog
40,886
29,122
1,359
8,597
24,145
9,843
0
14,855
9,290
0
57,894
L
Artemis
riley1766
Artemis
23,020
17,783
0
4,192
22,728
9,784
0
5,829
16,824
0
40,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,636
Gold Earned
67,619
186
Minions Killed
219
3
Camps Cleared
5
919,415
Distance Traveled
1,074,690
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,116
1,010
31
3
0
180,462
0
W
Ao Kuang
12,909
1,076
30
3
1
183,494
0
L
Arachne
11,866
989
15
1
2
184,845
1
W
Tsukuyomi
15,454
1,288
63
5
0
248,662
0
L
Anubis
12,218
1,018
71
6
1
201,670
0
L
Freya
13,017
1,085
23
2
0
196,659
0
W
Guan Yu
11,985
999
25
2
0
235,632
0
W
Hel
12,235
1,020
60
5
1
194,509
1
W
Chernobog
15,036
1,253
41
3
3
212,393
1
L
Artemis
13,419
1,118
46
4
0
155,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role