Player Matchup

Guan Yu
Guan Yu
Bxdqv
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,380 Elo+
Solo
Fenrir
Fenrir
DankTortoise449
Fenrir
Level 28
God Stats
8W - 7L
1,599 SR
Queue Stats
59W - 66L
1,547 Elo+
Solo
Tiamat
Tiamat
Gerraheim
Tiamat
Level 19
God Stats
7W - 5L
1,514 SR
Queue Stats
90W - 69L
1,615 Elo+
Solo
Anhur
Anhur
Killa_beisha
Anhur
Level 25
God Stats
21W - 20L
1,419 SR
Queue Stats
22W - 22L
1,329 Elo+
Solo
Jormungandr
Jormungandr
Tanjiro39
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 94L
1,434 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,461 Elo+

VS

Team Averages
Level 32
1,505 SR
1,482 Elo+
Ganesha
Ganesha
 
Ganesha
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ATCHEOUM_QC
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 66L
1,508 Elo+
Party 1
Arachne
Arachne
DumbestCheese20
Arachne
Level 90
God Stats
23W - 20L
1,528 SR
Queue Stats
263W - 263L
1,561 Elo+
Party 1
Fafnir
Fafnir
NICOBELIK98
Fafnir
Level 18
God Stats
8W - 5L
1,500 SR
Queue Stats
68W - 81L
1,425 Elo+
Party 1
Anubis
Anubis
benjipelletier
Anubis
Level 18
God Stats
16W - 14L
1,498 SR
Queue Stats
35W - 46L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bxdqv
Guan Yu
9
0 / 9 / 3
5,929
395
887
9,743
4,978
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
6 / 5 / 1
8,488
566
6,736
12,938
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Gerraheim
Tiamat
12
2 / 5 / 0
7,729
515
8,491
11,157
6,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 3 / 0
8,680
579
15,187
17,116
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Tanjiro39
Jormungandr
9
1 / 5 / 1
6,185
412
2,116
12,579
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
3 / 3 / 4
7,579
505
7,853
11,545
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
ATCHEOUM_QC
Cernunnos
11
5 / 5 / 4
7,300
487
8,661
10,728
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
9 / 2 / 5
9,673
645
11,804
11,416
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
13
4 / 1 / 2
8,129
542
3,686
9,178
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 5 / 1
7,638
509
6,319
6,049
2,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
16
Kills
26
27
Deaths
16
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
3
3
4
1.67
W
Cernunnos
ATCHEOUM_QC
Cernunnos
5
5
4
1.4
L
Guan Yu
Bxdqv
Guan Yu
0
9
3
0.17
L
6
5
1
1.3
W
9
2
5
5.75
L
Tiamat
Gerraheim
Tiamat
2
5
0
0.4
L
7
3
0
2.33
W
Fafnir
4
1
2
5
L
Jormungandr
Tanjiro39
Jormungandr
1
5
1
0.3
W
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,417
Damage
38,323
63,533
Taken
48,916
27,006
Mitigated
23,122
19,287
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,853
462
0
2,379
11,545
7,741
60
1,597
9,948
28,065
0
W
Cernunnos
ATCHEOUM_QC
Cernunnos
8,661
5,209
405
3,139
10,728
1,955
200
399
10,329
0
26,286
L
Guan Yu
Bxdqv
Guan Yu
887
182
0
804
9,743
4,978
56
4,013
5,730
0
9,655
L
6,736
1,593
0
4,232
12,938
5,078
451
1,886
11,052
0
54,543
W
11,804
8,868
0
3,511
11,416
4,555
915
3,814
7,602
0
61,876
L
Tiamat
Gerraheim
Tiamat
8,491
1,014
0
3,821
11,157
6,703
1,250
3,240
7,917
42,478
0
L
15,187
9,117
0
9,984
17,116
5,065
1,049
5,080
12,036
0
62,392
W
Fafnir
3,686
836
0
1,466
9,178
6,628
216
4,792
4,386
19,320
0
L
Jormungandr
Tanjiro39
Jormungandr
2,116
901
0
446
12,579
5,182
0
3,639
8,940
13,516
0
W
6,319
347
0
0
6,049
2,243
523
5
6,044
34,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,011
Gold Earned
40,319
332
Minions Killed
268
0
Camps Cleared
0
1,252,921
Distance Traveled
1,340,675
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,579
505
8
1
0
255,965
3
W
Cernunnos
7,300
487
61
4
0
254,219
0
L
Guan Yu
5,929
395
23
2
0
217,810
1
L
Fenrir
8,488
566
109
7
0
294,965
0
W
Arachne
9,673
645
93
6
0
317,942
5
L
Tiamat
7,729
515
81
5
0
220,768
0
L
Anhur
8,680
579
99
7
0
249,623
1
W
Fafnir
8,129
542
38
3
0
282,086
1
L
Jormungandr
6,185
412
20
1
0
269,755
0
W
Anubis
7,638
509
68
5
0
230,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role