Player Matchup

Guan Yu
Guan Yu
Cain31
Guan Yu
Level 4
God Stats
7W - 4L
1,838 SR
Queue Stats
15W - 13L
1,509 Elo+
Solo
Bakasura
Bakasura
Rifanenok
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,472 Elo+
Solo
Izanami
Izanami
vigliek
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,455 Elo+
Solo
Ra
Ra
帝王是我迪亚波罗哒
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,456 Elo+
Solo
Ares
Ares
长衫造纸农
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,321 Elo+
Solo
Team Averages
Level 10
1,568 SR
1,443 Elo+

VS

Team Averages
Level 12
1,385 SR
1,446 Elo+
Izanami
Izanami
MrRadiantHeart
Izanami
Level 5
God Stats
6W - 6L
1,248 SR
Queue Stats
8W - 9L
1,260 Elo+
Solo
Skadi
Skadi
TheBlueBook
Skadi
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
176W - 174L
1,550 Elo+
Solo
Fenrir
Fenrir
URURAS
Fenrir
Level 7
God Stats
12W - 11L
1,537 SR
Queue Stats
18W - 19L
1,477 Elo+
Solo
Ne Zha
Ne Zha
tomGzK
Ne Zha
Level 14
God Stats
5W - 7L
1,329 SR
Queue Stats
14W - 20L
1,363 Elo+
Solo
Yemoja
Yemoja
等哈设计的
Yemoja
Level 5
God Stats
10W - 5L
1,310 SR
Queue Stats
31W - 32L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cain31
Guan Yu
6
2 / 1 / 1
3,686
614
1,834
3,722
1,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Rifanenok
Bakasura
5
0 / 2 / 3
3,570
595
1,156
3,090
642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
vigliek
Izanami
7
1 / 1 / 1
3,983
664
1,045
2,895
522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 0
3,660
610
926
2,083
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,754
459
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
4,034
672
1,180
2,160
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 1 / 2
4,342
724
3,113
3,991
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
URURAS
Fenrir
7
1 / 1 / 0
4,030
672
526
2,388
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ne Zha
tomGzK
Ne Zha
7
1 / 0 / 0
4,356
726
1,460
2,324
899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
2 / 0 / 1
4,514
752
1,223
2,123
726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
6
6
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Cain31
Guan Yu
2
1
1
2.5
W
1
1
2
2
L
Bakasura
Rifanenok
Bakasura
0
2
3
0.75
W
1
1
2
2
W
Fenrir
URURAS
Fenrir
1
1
0
1
W
Ne Zha
tomGzK
Ne Zha
1
0
0
1
L
Izanami
vigliek
Izanami
1
1
1
1.5
W
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,961
Damage
7,502
11,790
Taken
12,986
3,510
Mitigated
3,457
2,508
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Cain31
Guan Yu
1,834
129
194
1,146
3,722
1,868
0
526
3,146
0
4,375
W
1,180
698
0
962
2,160
556
688
516
1,619
0
11,231
L
Bakasura
Rifanenok
Bakasura
1,156
772
0
516
3,090
642
0
350
2,690
0
4,890
W
3,113
1,200
0
1,888
3,991
725
24
0
3,791
0
24,488
W
Fenrir
URURAS
Fenrir
526
82
0
598
2,388
551
160
60
2,272
0
11,817
W
Ne Zha
tomGzK
Ne Zha
1,460
742
0
282
2,324
899
74
0
2,234
0
15,327
L
Izanami
vigliek
Izanami
1,045
743
0
625
2,895
522
0
347
2,548
0
16,337
L
926
0
14
13
2,083
478
0
0
2,083
11,568
0
W
1,223
357
559
649
2,123
726
0
350
1,720
6,616
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,653
Gold Earned
21,276
89
Minions Killed
156
0
Camps Cleared
0
485,581
Distance Traveled
610,436
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,686
614
9
2
0
156,687
1
W
Izanami
4,034
672
28
5
0
113,993
0
L
Bakasura
3,570
595
21
4
0
93,651
0
W
Skadi
4,342
724
41
7
0
117,589
1
W
Fenrir
4,030
672
26
4
0
141,588
2
W
Ne Zha
4,356
726
49
8
0
103,956
1
L
Izanami
3,983
664
32
5
0
113,965
1
L
Ra
3,660
610
27
5
0
121,278
2
W
Yemoja
4,514
752
12
2
0
133,310
0
L
Ares
2,754
459
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role