Player Matchup

He Bo
He Bo
CastledGibbon33
He Bo
Level 18
God Stats
1W - 3L
1,554 SR
Queue Stats
43W - 40L
1,676 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PLAY3O1ed
Cu Chulainn
Level 28
God Stats
2W - 1L
1,745 SR
Queue Stats
56W - 44L
1,574 Elo+
Party 1
Hachiman
Hachiman
Weezy4
Hachiman
Level 46
God Stats
2W - 1L
1,617 SR
Queue Stats
98W - 62L
1,624 Elo+
Party 1
Tyr
Tyr
l2EDl2Ulvl
Tyr
Level 24
God Stats
0W - 1L
1,515 SR
Queue Stats
18W - 15L
1,545 Elo+
Party 1
Odin
Odin
v_McFrappe_v
Odin
Level 108
God Stats
2W - 1L
1,844 SR
Queue Stats
138W - 152L
1,454 Elo+
Solo
Team Averages
Level 45
1,655 SR
1,575 Elo+

VS

Team Averages
Level 77
1,608 SR
1,539 Elo+
Anhur
Anhur
Breezeblock
Anhur
Level 107
God Stats
4W - 0L
1,758 SR
Queue Stats
51W - 45L
1,542 Elo+
Party 2
Cerberus
Cerberus
Daltdax
Cerberus
Level 108
God Stats
1W - 0L
2,017 SR
Queue Stats
28W - 25L
1,535 Elo+
Party 3
Merlin
Merlin
EmperorKatoolu
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,661 Elo+
Party 3
Chronos
Chronos
Hughe Jass9782
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,389 Elo+
Party 2
Vamana
Vamana
kadas19
Vamana
Level 36
God Stats
1W - 2L
1,263 SR
Queue Stats
51W - 45L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 9 / 13
12,068
805
19,404
20,539
7,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
PLAY3O1ed
Cu Chulainn
17
5 / 9 / 16
10,916
728
14,425
22,871
20,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Weezy4
Hachiman
20
12 / 7 / 15
13,096
873
24,303
16,415
5,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 7 / 13
12,512
834
13,710
23,836
20,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
2 / 6 / 21
10,947
730
9,497
23,968
15,740
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 5 / 13
14,955
997
37,698
20,665
10,258
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Daltdax
Cerberus
20
7 / 7 / 22
13,314
888
16,091
25,664
28,435
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 9 / 21
10,901
727
15,308
14,019
6,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 9 / 14
9,970
665
5,889
15,759
6,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
kadas19
Vamana
20
9 / 6 / 14
12,694
846
21,242
21,596
25,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
122
36
Kills
38
38
Deaths
36
78
Assists
84
Player
Kills
Deaths
Assists
KDA
W
21
5
13
5.5
L
9
9
13
1.72
W
Cerberus
Daltdax
Cerberus
7
7
22
2.57
W
0
9
21
1.17
W
1
9
14
0.89
L
Cu Chulainn
PLAY3O1ed
Cu Chulainn
5
9
16
1.44
L
Hachiman
Weezy4
Hachiman
12
7
15
2.79
W
Vamana
kadas19
Vamana
9
6
14
2.67
L
8
7
13
2.07
L
2
6
21
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,339
Damage
96,228
107,629
Taken
97,703
70,386
Mitigated
76,944
33,756
Healing
37,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,698
22,129
1,128
8,265
20,665
10,258
2,723
4,650
15,965
0
57,899
L
19,404
1,022
2,165
4,553
20,539
7,591
1,006
8,789
11,750
31,492
0
W
Cerberus
Daltdax
Cerberus
16,091
310
2,368
10,188
25,664
28,435
0
5,986
19,483
32,122
0
W
15,308
1,636
0
1,298
14,019
6,256
342
2,592
11,427
36,773
0
W
5,889
1,884
1,178
1,509
15,759
6,673
350
3,595
11,989
13,805
0
L
Cu Chulainn
PLAY3O1ed
Cu Chulainn
14,425
2,753
108
2,111
22,871
20,224
427
8,750
14,121
0
24,263
L
Hachiman
Weezy4
Hachiman
24,303
18,206
1,394
2,231
16,415
5,957
375
4,785
11,630
0
43,164
W
Vamana
kadas19
Vamana
21,242
8,368
2,681
9,363
21,596
25,322
1,447
2,581
18,890
0
35,371
L
13,710
1,455
2,257
6,677
23,836
20,874
1,137
7,891
15,945
0
21,867
L
9,497
1,950
4,985
7,275
23,968
15,740
228
7,073
16,895
0
19,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,539
Gold Earned
61,834
121
Minions Killed
180
0
Camps Cleared
0
1,342,497
Distance Traveled
1,305,098
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,955
997
41
3
0
254,994
0
L
He Bo
12,068
805
24
2
0
229,196
0
W
Cerberus
13,314
888
60
4
0
272,310
0
W
Merlin
10,901
727
35
2
0
231,449
0
W
Chronos
9,970
665
18
1
0
233,641
0
L
Cu Chulainn
10,916
728
17
1
0
257,382
0
L
Hachiman
13,096
873
41
3
0
270,595
1
W
Vamana
12,694
846
26
2
0
312,704
0
L
Tyr
12,512
834
21
1
0
277,378
0
L
Odin
10,947
730
18
1
0
307,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role