Player Matchup

Ymir
Ymir
Omnistorm860
Ymir
Level 22
God Stats
20W - 12L
1,654 SR
Queue Stats
55W - 44L
1,584 Elo+
Party 2
Set
Set
Sunnyxyz
Set
Level 13
God Stats
8W - 7L
1,515 SR
Queue Stats
70W - 71L
1,396 Elo+
Party 2
Chernobog
Chernobog
Tmode420
Chernobog
Level 51
God Stats
11W - 7L
1,557 SR
Queue Stats
296W - 291L
1,505 Elo+
Party 2
Scylla
Scylla
hon-soul-o
Scylla
Level 29
God Stats
4W - 4L
1,511 SR
Queue Stats
178W - 188L
1,497 Elo+
Party 2
Zeus
Zeus
zet360
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,508 Elo+
Party 2
Team Averages
Level 29
1,547 SR
1,498 Elo+

VS

Team Averages
Level 34
1,398 SR
1,382 Elo+
Chaac
Chaac
AFatShihTzu
Chaac
Level 27
God Stats
6W - 6L
1,230 SR
Queue Stats
6W - 6L
1,232 Elo+
Party 1
Cthulhu
Cthulhu
MBTLegend
Cthulhu
Level 7
God Stats
3W - 5L
1,455 SR
Queue Stats
7W - 9L
1,395 Elo+
Party 1
Heimdallr
Heimdallr
OhSoNiceGuy
Heimdallr
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 10L
1,401 Elo+
Party 1
Nemesis
Nemesis
Tsairen
Nemesis
Level 5
God Stats
3W - 4L
1,488 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 1
Anubis
Anubis
cloudystar101
Anubis
Level 49
God Stats
2W - 4L
1,320 SR
Queue Stats
17W - 24L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
9,304
423
14,017
20,404
18,158
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
8 / 10 / 2
10,980
499
15,809
22,471
10,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Tmode420
Chernobog
15
4 / 10 / 9
10,378
472
14,409
21,849
7,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
hon-soul-o
Scylla
14
0 / 7 / 1
8,271
376
6,801
11,337
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
zet360
Zeus
16
1 / 8 / 2
9,973
453
5,866
13,148
5,250
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 5
11,257
512
17,211
22,394
26,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
MBTLegend
Cthulhu
14
1 / 5 / 10
9,953
452
7,388
16,348
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
OhSoNiceGuy
Heimdallr
19
11 / 3 / 5
12,572
571
21,154
17,106
7,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Tsairen
Nemesis
18
5 / 3 / 3
11,157
507
4,567
13,132
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
17 / 2 / 4
13,221
601
24,162
17,706
10,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
67
18
Kills
40
40
Deaths
18
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
W
Cthulhu
MBTLegend
Cthulhu
1
5
10
1.2
W
Heimdallr
OhSoNiceGuy
Heimdallr
11
3
5
4.5
L
5
5
2
1.2
L
8
10
2
0.9
L
Chernobog
Tmode420
Chernobog
4
10
9
0.85
W
Nemesis
Tsairen
Nemesis
5
3
3
2.17
W
17
2
4
9.5
L
Scylla
hon-soul-o
Scylla
0
7
1
0.07
L
Zeus
zet360
Zeus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,902
Damage
74,482
89,209
Taken
86,686
44,836
Mitigated
60,542
16,427
Healing
33,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,211
2,956
0
8,019
22,394
26,367
1,334
7,233
15,077
10,742
55,316
W
Cthulhu
MBTLegend
Cthulhu
7,388
462
0
1,327
16,348
10,704
465
5,502
10,716
25,309
0
W
Heimdallr
OhSoNiceGuy
Heimdallr
21,154
9,584
0
8,310
17,106
7,777
3,749
3,914
13,112
0
89,681
L
14,017
4,317
394
1,772
20,404
18,158
0
8,793
11,406
32,619
0
L
15,809
9,006
0
6,436
22,471
10,504
0
8,137
14,132
0
64,152
L
Chernobog
Tmode420
Chernobog
14,409
8,343
243
4,742
21,849
7,848
400
8,092
13,707
0
50,394
W
Nemesis
Tsairen
Nemesis
4,567
1,682
0
5,637
13,132
5,666
1,105
2,791
10,317
0
68,760
W
24,162
1,741
0
10,656
17,706
10,028
1,735
6,618
10,780
86,507
0
L
Scylla
hon-soul-o
Scylla
6,801
773
0
1,980
11,337
3,076
228
5,143
6,098
34,203
0
L
Zeus
zet360
Zeus
5,866
1,138
0
860
13,148
5,250
385
4,162
8,690
50,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
58,160
383
Minions Killed
510
0
Camps Cleared
0
2,006,827
Distance Traveled
2,057,860
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,257
512
106
5
0
382,293
2
W
Cthulhu
9,953
452
33
2
0
451,212
16
W
Heimdallr
12,572
571
134
6
0
372,144
4
L
Ymir
9,304
423
24
1
0
420,429
2
L
Set
10,980
499
89
4
0
399,844
2
L
Chernobog
10,378
472
83
4
0
435,268
2
W
Nemesis
11,157
507
116
5
0
471,834
1
W
Anubis
13,221
601
121
6
0
380,377
3
L
Scylla
8,271
376
71
3
0
376,766
3
L
Zeus
9,973
453
116
5
0
374,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role