Player Matchup

Raijin
Raijin
Diamond II
CherryChip
Raijin
Diamond II
Level 69
God Stats
16W - 11L
1,689 SR
Queue Stats
391W - 344L
2,453 MMR
Party 1
Sobek
Sobek
Diamond V
Rekuri
Sobek
Diamond V
Level 160
God Stats
8W - 6L
1,920 SR
Queue Stats
38W - 21L
2,363 MMR
Party 2
Ratatoskr
Ratatoskr
Masters
Shootable
Ratatoskr
Masters
Level 156
God Stats
9W - 7L
1,354 SR
Queue Stats
637W - 599L
2,538 MMR
Solo
Bastet
Bastet
Masters
YogurtYar
Bastet
Masters
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
602W - 519L
2,633 MMR
Party 1
Hachiman
Hachiman
Diamond I
zZDKVZz
Hachiman
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,593 SR
2,297 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,681 SR
2,507 MMR
Susano
Susano
Diamond IV
Colsivart
Susano
Diamond IV
Level 160
God Stats
30W - 34L
1,768 SR
Queue Stats
727W - 692L
2,337 MMR
Solo
Cupid
Cupid
Masters
DonutDoug
Cupid
Masters
Level 160
God Stats
36W - 30L
1,711 SR
Queue Stats
737W - 627L
2,796 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Remakami
Tsukuyomi
Diamond IV
Level 159
God Stats
5W - 5L
1,462 SR
Queue Stats
93W - 65L
2,377 MMR
Solo
Janus
Janus
Diamond I
Revérse
Janus
Diamond I
Level 156
God Stats
30W - 20L
1,750 SR
Queue Stats
74W - 55L
2,517 MMR
Solo
Cerberus
Cerberus
Masters
Ronngyu
Cerberus
Masters
Level 160
God Stats
21W - 14L
1,716 SR
Queue Stats
136W - 114L
2,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CherryChip
Raijin
20
4 / 4 / 10
14,902
514
17,632
19,224
8,735
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Rekuri
Sobek
20
3 / 5 / 12
13,518
466
11,134
27,997
39,211
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Shootable
Ratatoskr
20
5 / 3 / 12
14,049
484
15,851
32,857
29,205
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
YogurtYar
Bastet
20
9 / 5 / 11
15,089
520
20,317
23,722
10,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
zZDKVZz
Hachiman
20
4 / 4 / 4
14,439
498
16,367
22,666
12,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ApolloSetGuan YuDanzaburouScylla

VS

Bans
Cu ChulainnSun WukongYmirAresFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Colsivart
Susano
20
4 / 8 / 9
14,583
503
16,061
24,522
10,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
DonutDoug
Cupid
20
3 / 2 / 11
15,642
539
26,914
24,201
14,804
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Remakami
Tsukuyomi
20
6 / 6 / 11
16,144
557
19,479
26,077
28,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
Revérse
Janus
20
5 / 5 / 8
16,314
563
21,107
16,301
5,652
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Ronngyu
Cerberus
20
3 / 4 / 14
14,191
489
14,747
30,792
44,174
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
74
25
Kills
21
21
Deaths
25
49
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Raijin
CherryChip
Raijin
4
4
10
2.25
W
Susano
Colsivart
Susano
4
8
9
1.06
W
Cupid
DonutDoug
Cupid
3
2
11
4.25
L
Sobek
Rekuri
Sobek
3
5
12
1.8
W
Tsukuyomi
Remakami
Tsukuyomi
6
6
11
1.92
W
Janus
Revérse
Janus
5
5
8
1.8
W
Cerberus
Ronngyu
Cerberus
3
4
14
2.5
L
Ratatoskr
Shootable
Ratatoskr
5
3
12
3.67
L
Bastet
YogurtYar
Bastet
9
5
11
2.9
L
Hachiman
zZDKVZz
Hachiman
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,301
Damage
98,308
126,466
Taken
121,893
99,997
Mitigated
103,626
36,777
Healing
44,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
CherryChip
Raijin
17,632
1,157
406
2,306
19,224
8,735
0
8,761
9,739
128,518
0
W
Susano
Colsivart
Susano
16,061
5,165
0
6,323
24,522
10,392
1,113
5,992
18,290
0
115,541
W
Cupid
DonutDoug
Cupid
26,914
19,515
2,664
15,450
24,201
14,804
3,904
4,454
19,719
0
162,246
L
Sobek
Rekuri
Sobek
11,134
657
0
5,369
27,997
39,211
0
8,437
19,231
38,580
0
W
Tsukuyomi
Remakami
Tsukuyomi
19,479
4,341
0
6,597
26,077
28,604
323
5,162
20,805
1,138
115,587
W
Janus
Revérse
Janus
21,107
1,936
562
5,457
16,301
5,652
453
3,498
12,611
156,733
0
W
Cerberus
Ronngyu
Cerberus
14,747
782
0
7,508
30,792
44,174
384
10,256
20,342
39,340
0
L
Ratatoskr
Shootable
Ratatoskr
15,851
4,336
0
18,247
32,857
29,205
1,558
8,699
23,682
0
86,985
L
Bastet
YogurtYar
Bastet
20,317
5,357
0
5,136
23,722
10,550
0
4,253
19,375
0
125,729
L
Hachiman
zZDKVZz
Hachiman
16,367
10,263
0
5,313
22,666
12,296
70
5,663
16,911
0
136,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,997
Gold Earned
76,874
797
Minions Killed
896
0
Camps Cleared
0
2,832,034
Distance Traveled
2,829,465
44
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,902
514
228
8
0
509,433
7
W
Susano
14,583
503
169
6
0
555,886
4
W
Cupid
15,642
539
230
8
0
520,579
15
L
Sobek
13,518
466
46
2
0
617,754
12
W
Tsukuyomi
16,144
557
181
6
0
549,751
0
W
Janus
16,314
563
261
9
0
595,471
5
W
Cerberus
14,191
489
55
2
0
607,778
7
L
Ratatoskr
14,049
484
146
5
0
584,043
11
L
Bastet
15,089
520
168
6
0
614,134
5
L
Hachiman
14,439
498
209
7
0
506,670
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role