Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
CGOk Tha lukis7
Sobek
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 109L
1,497 Elo+
Solo
Guan Yu
Guan Yu
JoN dA pRo
Guan Yu
Level 148
God Stats
2W - 1L
1,468 SR
Queue Stats
131W - 95L
1,628 Elo+
Party 2
Ravana
Ravana
JoseJuan520287
Ravana
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 81L
1,856 Elo+
Solo
Da Ji
Da Ji
Velvet Fangg
Da Ji
Level 147
God Stats
0W - 5L
1,716 SR
Queue Stats
90W - 56L
1,635 Elo+
Party 2
Team Averages
Level 150
1,537 SR
1,623 Elo+

VS

Team Averages
Level 114
1,547 SR
1,590 Elo+
Hel
Hel
Carnisseur
Hel
Level 126
God Stats
2W - 0L
1,737 SR
Queue Stats
37W - 30L
1,588 Elo+
Party 1
Osiris
Osiris
DynamicMoves
Osiris
Level 98
God Stats
2W - 0L
1,435 SR
Queue Stats
50W - 47L
1,592 Elo+
Party 1
Tyr
Tyr
Lezley_Chow
Tyr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 85L
1,640 Elo+
Solo
Athena
Athena
PhancyBear
Athena
Level 113
God Stats
7W - 3L
1,564 SR
Queue Stats
95W - 77L
1,561 Elo+
Party 3
Cthulhu
Cthulhu
ShaddamIV
Cthulhu
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 79L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
8 / 4 / 10
11,530
678
29,366
13,410
5,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 3 / 14
11,727
690
20,566
37,793
34,388
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
JoN dA pRo
Guan Yu
18
3 / 3 / 18
11,416
672
16,921
27,329
29,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 8 / 12
11,175
657
13,936
17,650
7,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 3 / 14
10,478
616
20,165
29,603
19,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 12
10,706
630
15,525
17,855
10,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
20
7 / 4 / 10
12,369
728
23,383
34,498
22,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 5 / 13
11,707
689
17,194
23,524
24,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
PhancyBear
Athena
20
7 / 4 / 11
12,324
725
20,378
23,624
21,931
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
ShaddamIV
Cthulhu
20
2 / 5 / 18
11,981
705
31,630
26,433
24,910
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
85
22
Kills
21
21
Deaths
23
68
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
8
4
10
3.25
L
2
3
14
3
W
2
5
12
1.6
W
Osiris
7
4
10
3
L
Guan Yu
JoN dA pRo
Guan Yu
3
3
18
4
L
4
8
12
1.25
W
3
5
13
1.9
W
Athena
PhancyBear
Athena
7
4
11
3.13
W
Cthulhu
ShaddamIV
Cthulhu
2
5
18
2.2
L
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,954
Damage
108,110
125,785
Taken
125,934
97,062
Mitigated
104,225
74,698
Healing
70,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
29,366
3,436
0
170
13,410
5,633
627
9,085
4,325
53,840
0
L
20,566
1,286
0
17,704
37,793
34,388
355
16,899
20,894
39,417
0
W
15,525
1,779
25,946
8,848
17,855
10,535
984
6,234
11,527
31,435
0
W
Osiris
23,383
10,113
2,512
15,520
34,498
22,825
1,010
16,204
18,066
207
36,826
L
Guan Yu
JoN dA pRo
Guan Yu
16,921
3,271
20,976
14,751
27,329
29,972
207
15,197
12,132
0
32,883
L
13,936
6,437
2,199
3,161
17,650
7,803
0
11,080
6,570
0
22,612
W
17,194
1,412
584
5,275
23,524
24,024
1,227
10,261
13,113
1,041
22,898
W
Athena
PhancyBear
Athena
20,378
5,120
2,490
2,993
23,624
21,931
462
7,024
16,279
32,593
0
W
Cthulhu
ShaddamIV
Cthulhu
31,630
1,371
3,447
2,565
26,433
24,910
551
10,209
16,005
63,538
0
L
20,165
4,746
4,805
10,932
29,603
19,266
209
16,508
13,095
0
23,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,326
Gold Earned
59,087
148
Minions Killed
156
0
Camps Cleared
0
1,455,983
Distance Traveled
1,565,015
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,530
678
65
4
0
289,952
1
L
Sobek
11,727
690
31
2
0
287,512
3
W
Hel
10,706
630
36
2
0
313,389
0
W
Osiris
12,369
728
14
1
0
300,364
1
L
Guan Yu
11,416
672
31
2
0
302,762
2
L
Ravana
11,175
657
16
1
0
274,803
3
W
Tyr
11,707
689
15
1
0
291,087
3
W
Athena
12,324
725
23
1
0
335,143
1
W
Cthulhu
11,981
705
68
4
0
325,032
2
L
Da Ji
10,478
616
5
0
0
300,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role