Player Matchup

Aphrodite
Aphrodite
Jumping Bean314
Aphrodite
Level 156
God Stats
2W - 2L
1,720 SR
Queue Stats
139W - 97L
1,554 Elo+
Party 3
Thor
Thor
Kylo Ted
Thor
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 17L
1,653 Elo+
Party 3
Sun Wukong
Sun Wukong
VDVCi13CHILE
Sun Wukong
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
arccriss
Terra
Level 160
God Stats
0W - 1L
1,422 SR
Queue Stats
4W - 4L
1,916 Elo+
Party 2
Danzaburou
Danzaburou
xByron117x
Danzaburou
Level 126
God Stats
3W - 1L
1,667 SR
Queue Stats
5W - 6L
1,916 Elo+
Party 2
Team Averages
Level 134
1,562 SR
1,708 Elo+

VS

Team Averages
Level 119
1,525 SR
1,584 Elo+
Ares
Ares
ArEquinox
Ares
Level 146
God Stats
10W - 5L
1,511 SR
Queue Stats
384W - 338L
1,593 Elo+
Solo
King Arthur
King Arthur
MonkieDLuffy
King Arthur
Level 85
God Stats
29W - 21L
1,565 SR
Queue Stats
321W - 283L
1,543 Elo+
Party 1
Apollo
Apollo
Rebounder208
Apollo
Level 106
God Stats
11W - 11L
1,596 SR
Queue Stats
404W - 337L
1,575 Elo+
Party 1
Tiamat
Tiamat
ZaWarudoG2H
Tiamat
Level 128
God Stats
8W - 5L
1,536 SR
Queue Stats
332W - 261L
1,634 Elo+
Party 1
Awilix
Awilix
Zelpie
Awilix
Level 129
God Stats
8W - 6L
1,415 SR
Queue Stats
428W - 363L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jumping Bean314
Aphrodite
10
0 / 3 / 0
5,628
469
2,520
7,224
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thor
9
0 / 4 / 0
5,302
442
2,229
9,831
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
VDVCi13CHILE
Sun Wukong
11
0 / 2 / 0
5,407
451
3,580
7,663
4,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
arccriss
Terra
9
0 / 1 / 0
5,697
475
5,200
8,712
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
xByron117x
Danzaburou
9
0 / 3 / 0
5,226
436
2,059
6,952
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 0 / 3
6,106
509
4,513
7,129
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
MonkieDLuffy
King Arthur
13
2 / 0 / 0
7,150
596
4,857
10,510
5,057
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
11
1 / 0 / 4
6,281
523
4,927
5,197
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
12
5 / 0 / 2
7,019
585
8,664
5,751
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
Zelpie
Awilix
12
4 / 0 / 4
7,017
585
4,713
7,280
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
13
13
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
1
0
3
2.5
L
Aphrodite
Jumping Bean314
Aphrodite
0
3
0
0
L
Thor
0
4
0
0
W
King Arthur
MonkieDLuffy
King Arthur
2
0
0
2
W
Apollo
1
0
4
3
L
Sun Wukong
VDVCi13CHILE
Sun Wukong
0
2
0
0
W
Tiamat
5
0
2
6
W
Awilix
Zelpie
Awilix
4
0
4
6
L
Terra
arccriss
Terra
0
1
0
0
L
Danzaburou
xByron117x
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,588
Damage
27,674
40,382
Taken
35,867
17,813
Mitigated
18,423
16,706
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,513
775
0
2,172
7,129
4,000
19
1,930
5,199
23,894
0
L
Aphrodite
Jumping Bean314
Aphrodite
2,520
331
552
3,590
7,224
3,757
0
3,178
3,710
36,749
0
L
Thor
2,229
391
0
3,278
9,831
3,101
0
3,777
5,934
0
25,723
W
King Arthur
MonkieDLuffy
King Arthur
4,857
699
0
3,875
10,510
5,057
46
0
10,115
0
45,102
W
Apollo
4,927
2,768
0
1,317
5,197
2,726
308
2,427
2,770
0
37,512
L
Sun Wukong
VDVCi13CHILE
Sun Wukong
3,580
720
0
2,833
7,663
4,523
0
0
7,663
0
26,882
W
Tiamat
8,664
981
0
2,015
5,751
4,140
275
1,675
4,076
38,059
0
W
Awilix
Zelpie
Awilix
4,713
1,660
0
3,656
7,280
2,500
44
1,688
5,592
0
39,229
L
Terra
arccriss
Terra
5,200
529
316
3,925
8,712
4,564
0
3,148
5,478
25,526
0
L
Danzaburou
xByron117x
Danzaburou
2,059
628
0
2,212
6,952
1,868
0
2,506
4,420
0
32,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,260
Gold Earned
33,573
318
Minions Killed
336
0
Camps Cleared
0
1,078,384
Distance Traveled
1,151,612
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,106
509
39
3
0
222,334
0
L
Aphrodite
5,628
469
81
7
0
200,781
2
L
Thor
5,302
442
62
5
0
215,776
4
W
King Arthur
7,150
596
80
7
0
217,366
2
W
Apollo
6,281
523
68
6
0
208,237
5
L
Sun Wukong
5,407
451
66
6
0
214,627
0
W
Tiamat
7,019
585
76
6
0
216,251
0
W
Awilix
7,017
585
73
6
0
287,424
1
L
Terra
5,697
475
51
4
0
246,681
3
L
Danzaburou
5,226
436
58
5
0
200,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role