Player Matchup

Nemesis
Nemesis
Awayyyy
Nemesis
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,429 Elo+
Party 1
Hachiman
Hachiman
MidgeyBoi
Hachiman
Level 3
God Stats
6W - 10L
1,500 SR
Queue Stats
12W - 16L
1,429 Elo+
Party 1
Hercules
Hercules
Zyhius0
Hercules
Level 4
God Stats
3W - 6L
1,318 SR
Queue Stats
4W - 7L
1,429 Elo+
Party 1
Fenrir
Fenrir
cheepsheep
Fenrir
Level 3
God Stats
0W - 2L
1,173 SR
Queue Stats
0W - 2L
1,354 Elo+
Party 1
Cupid
Cupid
miguel970714
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,519 Elo+
Solo
Team Averages
Level 8
1,398 SR
1,432 Elo+

VS

Team Averages
Level 31
1,567 SR
1,474 Elo+
Poseidon
Poseidon
AliasRogue
Poseidon
Level 28
God Stats
2W - 3L
1,557 SR
Queue Stats
49W - 55L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
NameNoGood
Cthulhu
Level 101
God Stats
3W - 0L
1,780 SR
Queue Stats
8W - 11L
1,396 Elo+
Party 3
Heimdallr
Heimdallr
NoGaurdians
Heimdallr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 27L
1,570 Elo+
Solo
Neith
Neith
TeddyBearCrunch
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
xFraust
Bakasura
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Awayyyy
Nemesis
19
4 / 7 / 10
13,067
933
18,224
25,287
12,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
MidgeyBoi
Hachiman
19
5 / 6 / 6
13,209
944
19,145
24,214
10,312
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Zyhius0
Hercules
19
5 / 6 / 7
13,262
947
13,350
29,129
34,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
cheepsheep
Fenrir
18
0 / 10 / 7
11,494
821
2,629
23,739
13,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
1 / 7 / 11
12,623
902
12,961
20,902
8,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AliasRogue
Poseidon
20
7 / 8 / 20
13,723
980
21,651
15,167
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
NameNoGood
Cthulhu
20
3 / 0 / 25
13,197
943
19,538
13,869
19,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
NoGaurdians
Heimdallr
20
6 / 0 / 28
14,256
1,018
34,126
11,332
7,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 3 / 18
16,169
1,155
33,164
18,227
9,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
xFraust
Bakasura
19
5 / 4 / 15
12,777
913
4,302
9,622
7,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
142
15
Kills
36
36
Deaths
15
41
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AliasRogue
Poseidon
7
8
20
2.13
L
Nemesis
Awayyyy
Nemesis
4
7
10
1.29
L
Hachiman
MidgeyBoi
Hachiman
5
6
6
1.33
W
Cthulhu
NameNoGood
Cthulhu
3
0
25
15.5
W
Heimdallr
NoGaurdians
Heimdallr
6
0
28
20
W
15
3
18
8
L
Hercules
Zyhius0
Hercules
5
6
7
1.42
L
Fenrir
cheepsheep
Fenrir
0
10
7
0.35
L
1
7
11
0.93
W
Bakasura
xFraust
Bakasura
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,309
Damage
112,781
123,271
Taken
68,217
79,603
Mitigated
49,073
24,647
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AliasRogue
Poseidon
21,651
2,717
0
0
15,167
6,101
0
305
14,712
37,792
0
L
Nemesis
Awayyyy
Nemesis
18,224
5,595
0
3,328
25,287
12,906
0
7,683
17,548
0
39,161
L
Hachiman
MidgeyBoi
Hachiman
19,145
10,428
0
5,100
24,214
10,312
0
6,656
17,558
0
47,925
W
Cthulhu
NameNoGood
Cthulhu
19,538
1,766
688
1,950
13,869
19,024
0
93
13,636
42,268
0
W
Heimdallr
NoGaurdians
Heimdallr
34,126
18,474
0
0
11,332
7,108
0
181
11,026
0
62,234
W
33,164
20,686
0
9,753
18,227
9,645
0
640
17,462
0
68,844
L
Hercules
Zyhius0
Hercules
13,350
2,072
0
7,033
29,129
34,373
0
9,259
19,639
1,281
22,483
L
Fenrir
cheepsheep
Fenrir
2,629
610
0
1,068
23,739
13,214
0
9,118
14,621
0
13,661
L
12,961
5,049
825
7,293
20,902
8,798
0
8,473
12,429
0
50,118
W
Bakasura
xFraust
Bakasura
4,302
3,041
0
220
9,622
7,195
0
0
9,622
0
10,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,655
Gold Earned
70,122
227
Minions Killed
274
5
Camps Cleared
4
1,398,374
Distance Traveled
1,107,702
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,723
980
48
3
1
200,884
0
L
Nemesis
13,067
933
41
3
3
369,979
1
L
Hachiman
13,209
944
58
4
1
277,446
0
W
Cthulhu
13,197
943
50
4
0
246,776
0
W
Heimdallr
14,256
1,018
64
5
2
271,145
0
W
Neith
16,169
1,155
95
7
0
191,210
3
L
Hercules
13,262
947
19
1
0
295,108
0
L
Fenrir
11,494
821
35
3
0
211,215
0
L
Cupid
12,623
902
74
5
1
244,626
0
W
Bakasura
12,777
913
17
1
1
197,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role