Player Matchup

Izanami
Izanami
AceofHearts2022
Izanami
Level 27
God Stats
8W - 5L
1,928 SR
Queue Stats
110W - 105L
1,700 Elo+
Party 1
Cabrakan
Cabrakan
Guts-Worthy
Cabrakan
Level 28
God Stats
21W - 26L
1,472 SR
Queue Stats
266W - 263L
1,580 Elo+
Solo
Hachiman
Hachiman
SolidFish220
Hachiman
Level 27
God Stats
60W - 56L
1,778 SR
Queue Stats
109W - 96L
1,721 Elo+
Party 1
Cthulhu
Cthulhu
SpeedShadow220
Cthulhu
Level 29
God Stats
22W - 15L
1,814 SR
Queue Stats
128W - 108L
1,732 Elo+
Party 1
Hel
Hel
littl e9108
Hel
Level 25
God Stats
20W - 29L
1,515 SR
Queue Stats
238W - 233L
1,619 Elo+
Solo
Team Averages
Level 27
1,702 SR
1,671 Elo+

VS

Team Averages
Level 23
1,510 SR
1,570 Elo+
Pele
Pele
NomNoms19
Pele
Level 14
God Stats
1W - 4L
1,383 SR
Queue Stats
2W - 4L
1,503 Elo+
Solo
Jing Wei
Jing Wei
Shanky215
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 159L
1,566 Elo+
Solo
Set
Set
captADDERALL
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 153L
1,532 Elo+
Solo
Ra
Ra
l_Notkevin_l
Ra
Level 22
God Stats
9W - 16L
1,666 SR
Queue Stats
262W - 251L
1,652 Elo+
Solo
Cthulhu
Cthulhu
xtry_death9
Cthulhu
Level 26
God Stats
14W - 13L
1,499 SR
Queue Stats
22W - 14L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 14
10,259
1,026
9,938
9,923
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Guts-Worthy
Cabrakan
16
7 / 2 / 15
10,871
1,087
9,243
13,257
8,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
SolidFish220
Hachiman
17
5 / 1 / 19
10,605
1,061
18,484
10,464
4,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 1 / 17
10,560
1,056
10,350
7,806
5,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 18
10,862
1,086
11,177
12,640
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

266

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
2 / 9 / 4
9,547
955
8,839
16,590
7,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Shanky215
Jing Wei
15
3 / 2 / 1
10,101
1,010
11,035
11,484
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 6 / 1
7,973
797
2,200
7,112
3,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 8 / 2
9,768
977
15,777
12,799
5,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
xtry_death9
Cthulhu
16
0 / 4 / 6
9,655
966
10,554
15,603
14,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
21
29
Kills
7
7
Deaths
29
83
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
W
Cabrakan
Guts-Worthy
Cabrakan
7
2
15
7.25
L
Pele
2
9
4
0.44
L
Jing Wei
Shanky215
Jing Wei
3
2
1
1.75
W
Hachiman
SolidFish220
Hachiman
5
1
19
14.5
W
5
1
17
13.5
L
0
6
1
0.08
L
2
8
2
0.38
W
6
1
18
15
L
Cthulhu
xtry_death9
Cthulhu
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,192
Damage
48,405
54,090
Taken
63,588
27,648
Mitigated
34,642
20,418
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,938
6,322
0
1,369
9,923
3,809
0
4,298
5,450
0
34,268
W
Cabrakan
Guts-Worthy
Cabrakan
9,243
775
0
764
13,257
8,535
0
5,451
7,758
16,415
0
L
Pele
8,839
2,048
0
526
16,590
7,200
0
7,560
8,832
0
29,696
L
Jing Wei
Shanky215
Jing Wei
11,035
7,749
0
1,008
11,484
4,382
0
7,325
4,041
0
29,400
W
Hachiman
SolidFish220
Hachiman
18,484
12,112
0
1,253
10,464
4,182
0
5,996
4,368
0
31,241
W
10,350
263
920
214
7,806
5,679
0
3,596
4,096
37,167
0
L
2,200
554
0
93
7,112
3,620
0
3,628
3,404
0
3,533
L
15,777
515
490
486
12,799
5,092
0
7,291
5,384
37,934
0
W
11,177
591
7,518
8,380
12,640
5,443
0
6,580
5,914
18,822
0
L
Cthulhu
xtry_death9
Cthulhu
10,554
40
433
2,255
15,603
14,348
0
4,391
11,157
31,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,157
Gold Earned
47,044
200
Minions Killed
183
8
Camps Cleared
7
957,468
Distance Traveled
861,172
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,259
1,026
62
6
1
174,001
0
W
Cabrakan
10,871
1,087
9
1
5
187,921
0
L
Pele
9,547
955
32
3
0
203,779
2
L
Jing Wei
10,101
1,010
31
3
3
199,501
0
W
Hachiman
10,605
1,061
38
4
1
178,582
0
W
Cthulhu
10,560
1,056
73
7
1
219,231
0
L
Set
7,973
797
4
0
0
113,859
0
L
Ra
9,768
977
62
6
4
173,154
0
W
Hel
10,862
1,086
18
2
0
197,733
3
L
Cthulhu
9,655
966
54
5
0
170,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role