Player Matchup

He Bo
He Bo
Silver V
FireScaleDragon
He Bo
Silver V
Level 101
God Stats
3W - 1L
1,752 SR
Queue Stats
141W - 136L
1,284 MMR
Party 2
Sobek
Sobek
Silver V
OrBt FuSioN
Sobek
Silver V
Level 83
God Stats
10W - 7L
1,762 SR
Queue Stats
65W - 69L
1,474 MMR
Party 2
Cernunnos
Cernunnos
Bronze IV
Pattinator1210
Cernunnos
Bronze IV
Level 45
God Stats
4W - 1L
1,827 SR
Queue Stats
5W - 7L
1,293 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,780 SR
1,350 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 60
1,535 SR
1,296 MMR
Artemis
Artemis
Gold IV
DatBoiOli
Artemis
Gold IV
Level 39
God Stats
29W - 27L
1,538 SR
Queue Stats
68W - 78L
1,554 MMR
Party 1
Guan Yu
Guan Yu
Silver III
German Lust
Guan Yu
Silver III
Level 69
God Stats
19W - 16L
1,532 SR
Queue Stats
89W - 99L
1,012 MMR
Party 1
Nox
Nox
Silver III
TheHippieGaymer
Nox
Silver III
Level 72
God Stats
2W - 8L
1,535 SR
Queue Stats
66W - 104L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 8
9,990
768
13,609
11,425
3,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 3 / 7
10,369
798
6,386
12,418
12,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Pattinator1210
Cernunnos
13
4 / 4 / 7
9,727
748
8,326
9,684
3,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ZeusAphroditeChaacCthulhuPersephone

VS

Bans
ScyllaCu ChulainnBaron SamediBacchusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DatBoiOli
Artemis
13
6 / 5 / 4
9,545
734
12,747
12,011
4,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
German Lust
Guan Yu
12
4 / 3 / 8
9,567
736
7,326
13,867
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 6 / 8
8,811
678
6,188
10,512
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
14
Kills
13
13
Deaths
14
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
DatBoiOli
Artemis
6
5
4
1.6
W
5
6
8
1.5
L
Guan Yu
German Lust
Guan Yu
4
3
8
2.67
W
5
3
7
2.83
W
Cernunnos
Pattinator1210
Cernunnos
4
4
7
1.88
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,321
Damage
26,261
33,527
Taken
36,390
19,081
Mitigated
20,206
11,689
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DatBoiOli
Artemis
12,747
7,573
0
2,940
12,011
4,535
799
4,962
7,049
0
40,921
W
13,609
762
0
4,283
11,425
3,213
271
2,180
9,025
33,540
0
L
Guan Yu
German Lust
Guan Yu
7,326
1,376
2,398
4,177
13,867
10,286
661
7,967
5,900
0
19,575
W
6,386
1,010
0
4,784
12,418
12,550
444
2,547
9,553
22,064
0
W
Cernunnos
Pattinator1210
Cernunnos
8,326
3,404
0
2,622
9,684
3,318
2,378
885
8,719
0
47,064
L
6,188
654
531
1,010
10,512
5,385
0
7,144
3,368
20,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,086
Gold Earned
27,923
125
Minions Killed
119
0
Camps Cleared
0
662,443
Distance Traveled
665,797
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,545
734
46
4
0
194,349
0
W
He Bo
9,990
768
34
3
0
195,851
1
L
Guan Yu
9,567
736
28
2
0
251,638
0
W
Sobek
10,369
798
19
1
0
250,137
4
W
Cernunnos
9,727
748
72
6
0
216,455
1
L
Nox
8,811
678
45
3
0
219,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role