Player Matchup

Ra
Ra
FaZe BoB5521
Ra
Level 2
God Stats
2W - 1L
1,446 SR
Queue Stats
5W - 9L
1,113 Elo+
Party 1
Guan Yu
Guan Yu
Orneri
Guan Yu
Level 4
God Stats
7W - 8L
1,554 SR
Queue Stats
7W - 12L
1,388 Elo+
Party 1
Skadi
Skadi
Slenderbro707
Skadi
Level 25
God Stats
14W - 18L
1,529 SR
Queue Stats
411W - 405L
1,450 Elo+
Party 1
King Arthur
King Arthur
TonelessPond046
King Arthur
Level 18
God Stats
5W - 7L
1,493 SR
Queue Stats
390W - 417L
1,456 Elo+
Party 1
Nemesis
Nemesis
shadowclonexz
Nemesis
Level 30
God Stats
21W - 12L
1,662 SR
Queue Stats
277W - 295L
1,443 Elo+
Solo
Team Averages
Level 16
1,537 SR
1,370 Elo+

VS

Team Averages
Level 18
1,431 SR
1,385 Elo+
Izanami
Izanami
F BxDestroyer
Izanami
Level 29
God Stats
26W - 30L
1,467 SR
Queue Stats
190W - 245L
1,390 Elo+
Solo
Cernunnos
Cernunnos
FreezeOrBurnX
Cernunnos
Level 20
God Stats
3W - 7L
1,392 SR
Queue Stats
9W - 19L
1,372 Elo+
Solo
Fafnir
Fafnir
NewLegionGaming
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,457 Elo+
Solo
Ra
Ra
Strafe4166
Ra
Level 4
God Stats
1W - 4L
1,331 SR
Queue Stats
93W - 100L
1,303 Elo+
Solo
Fenrir
Fenrir
c28_
Fenrir
Level 23
God Stats
22W - 22L
1,467 SR
Queue Stats
191W - 231L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,231
747
774
2,235
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Orneri
Guan Yu
6
0 / 0 / 2
3,875
554
1,029
2,507
1,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
6 / 0 / 0
5,060
723
4,885
2,935
772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
TonelessPond046
King Arthur
8
1 / 1 / 0
4,407
630
1,867
4,947
1,744
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
7
1 / 1 / 1
4,579
654
1,574
3,780
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 1 / 1
4,624
661
2,427
3,936
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
FreezeOrBurnX
Cernunnos
5
0 / 2 / 0
3,581
512
2,119
3,638
665
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 3 / 0
3,784
541
908
5,094
2,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

2
0 / 2 / 0
3,057
437
527
1,188
284
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
c28_
Fenrir
5
1 / 2 / 0
3,671
524
1,043
4,075
1,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
10
Kills
2
3
Deaths
10
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
1
1
1.5
W
2
1
0
2
L
Cernunnos
FreezeOrBurnX
Cernunnos
0
2
0
0
L
0
3
0
0
W
Guan Yu
Orneri
Guan Yu
0
0
2
1
W
6
0
0
6
L
0
2
0
0
W
King Arthur
TonelessPond046
King Arthur
1
1
0
1
L
Fenrir
c28_
Fenrir
1
2
0
0.5
W
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,129
Damage
7,024
16,404
Taken
17,931
5,027
Mitigated
5,411
5,060
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,427
1,687
0
1,680
3,936
1,209
383
0
3,936
0
23,012
W
774
220
46
1,087
2,235
546
1,400
467
1,768
21,349
0
L
Cernunnos
FreezeOrBurnX
Cernunnos
2,119
1,109
0
758
3,638
665
68
0
3,588
0
9,968
L
908
229
0
760
5,094
2,241
0
0
5,044
6,696
0
W
Guan Yu
Orneri
Guan Yu
1,029
328
150
507
2,507
1,029
0
294
2,213
0
4,368
W
4,885
2,807
0
0
2,935
772
304
614
2,321
0
19,330
L
527
172
0
120
1,188
284
0
470
660
2,356
0
W
King Arthur
TonelessPond046
King Arthur
1,867
295
0
1,550
4,947
1,744
62
0
4,947
0
12,385
L
Fenrir
c28_
Fenrir
1,043
342
0
1,029
4,075
1,012
0
188
3,829
0
8,638
W
Nemesis
1,574
844
0
1,720
3,780
936
0
60
3,720
0
19,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,152
Gold Earned
18,717
161
Minions Killed
108
0
Camps Cleared
0
753,386
Distance Traveled
513,227
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,624
661
50
7
0
107,617
0
W
Ra
5,231
747
47
7
0
130,841
2
L
Cernunnos
3,581
512
20
3
0
113,518
0
L
Fafnir
3,784
541
12
2
0
109,316
1
W
Guan Yu
3,875
554
8
1
0
175,526
0
W
Skadi
5,060
723
29
4
0
138,245
0
L
Ra
3,057
437
6
1
0
34,106
0
W
King Arthur
4,407
630
25
4
0
143,851
2
L
Fenrir
3,671
524
20
3
0
148,670
0
W
Nemesis
4,579
654
52
7
0
164,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role