Player Matchup

Tiamat
Tiamat
Alextreiner4563
Tiamat
Level 55
God Stats
1W - 4L
1,741 SR
Queue Stats
51W - 74L
1,420 Elo+
Party 1
Neith
Neith
Balabalu6513
Neith
Level 16
God Stats
1W - 1L
1,264 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nox
Nox
JPChakira2004
Nox
Level 86
God Stats
20W - 6L
1,500 SR
Queue Stats
81W - 92L
1,454 Elo+
Party 1
Team Averages
Level 52
1,502 SR
1,458 Elo+

VS

Team Averages
Level 66
1,664 SR
1,577 Elo+
Medusa
Medusa
OMS_2014
Medusa
Level 65
God Stats
1W - 0L
1,754 SR
Queue Stats
46W - 40L
1,578 Elo+
Solo
Khepri
Khepri
Sleepless_Gaara
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 228L
1,579 Elo+
Party 2
Kukulkan
Kukulkan
Wrathofblood-
Kukulkan
Level 23
God Stats
20W - 13L
1,737 SR
Queue Stats
126W - 152L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,650
546
5,247
14,825
12,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 2
8,305
593
5,614
8,913
3,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 3
8,663
619
9,438
9,160
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OMS_2014
Medusa
14
8 / 1 / 8
10,655
761
13,060
12,704
8,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 10
9,086
649
4,066
12,327
11,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Wrathofblood-
Kukulkan
13
6 / 1 / 5
9,860
704
10,430
7,514
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
3
Kills
16
16
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
2
6
2
0.5
L
1
5
3
0.5
W
Medusa
OMS_2014
Medusa
8
1
8
12
W
2
2
10
3.5
W
Kukulkan
Wrathofblood-
Kukulkan
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,299
Damage
27,556
32,898
Taken
32,545
19,545
Mitigated
23,594
7,566
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,247
753
0
4,778
14,825
12,687
102
8,898
5,927
17,446
0
L
5,614
3,524
0
580
8,913
3,229
379
2,502
6,411
0
16,931
L
9,438
903
0
2,208
9,160
3,629
423
3,116
6,044
36,167
0
W
Medusa
OMS_2014
Medusa
13,060
4,322
662
5,713
12,704
8,688
1,058
5,566
6,507
0
53,344
W
4,066
514
0
1,088
12,327
11,240
252
3,636
8,263
17,735
0
W
Kukulkan
Wrathofblood-
Kukulkan
10,430
588
0
957
7,514
3,666
954
4,142
2,968
43,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,618
Gold Earned
29,601
109
Minions Killed
169
0
Camps Cleared
0
590,789
Distance Traveled
735,477
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,650
546
19
1
0
189,806
0
L
Neith
8,305
593
28
2
0
185,059
0
L
Nox
8,663
619
62
4
0
215,924
2
W
Medusa
10,655
761
73
5
0
255,563
0
W
Khepri
9,086
649
29
2
0
224,083
0
W
Kukulkan
9,860
704
67
5
0
255,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role