Player Matchup

Ullr
Ullr
Cabalion
Ullr
Level 23
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 3L
1,420 Elo+
Solo
Xbalanque
Xbalanque
Manch-
Xbalanque
Level 20
God Stats
10W - 21L
1,376 SR
Queue Stats
13W - 28L
1,225 Elo+
Party 1
King Arthur
King Arthur
MedinaLLD
King Arthur
Level 23
God Stats
5W - 17L
1,230 SR
Queue Stats
18W - 33L
1,176 Elo+
Party 1
Team Averages
Level 22
1,306 SR
1,273 Elo+

VS

Team Averages
Level 29
1,419 SR
1,276 Elo+
Yemoja
Yemoja
BellyLint16
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,286 Elo+
Solo
Scylla
Scylla
Legendary USN
Scylla
Level 48
God Stats
2W - 3L
1,228 SR
Queue Stats
7W - 12L
1,240 Elo+
Party 2
Arachne
Arachne
xtraSALTY PB
Arachne
Level 25
God Stats
16W - 10L
1,530 SR
Queue Stats
17W - 19L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
3 / 6 / 5
13,357
636
8,060
17,920
7,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
Manch-
Xbalanque
16
4 / 9 / 4
12,847
612
15,843
16,170
7,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
MedinaLLD
King Arthur
16
4 / 6 / 6
13,002
619
9,808
25,396
11,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
6 / 1 / 11
14,168
675
10,378
15,146
24,974
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
7 / 3 / 8
14,342
683
19,620
13,437
5,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
xtraSALTY PB
Arachne
17
5 / 8 / 10
14,241
678
14,814
22,620
11,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
11
Kills
18
21
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
6
1
11
11.5
L
Ullr
3
6
5
0.92
W
7
3
8
3.67
L
Xbalanque
Manch-
Xbalanque
4
9
4
0.67
L
King Arthur
MedinaLLD
King Arthur
4
6
6
1.17
W
Arachne
xtraSALTY PB
Arachne
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,711
Damage
44,812
59,486
Taken
51,203
26,547
Mitigated
41,367
10,507
Healing
21,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
10,378
2,751
5,686
4,740
15,146
24,974
774
118
15,028
40,656
0
L
Ullr
8,060
4,335
0
3,242
17,920
7,187
387
9,396
8,524
0
75,054
W
19,620
1,550
267
4,155
13,437
5,271
1,041
497
12,940
86,730
0
L
Xbalanque
Manch-
Xbalanque
15,843
7,900
0
1,485
16,170
7,373
980
7,704
8,466
0
88,581
L
King Arthur
MedinaLLD
King Arthur
9,808
1,896
0
5,780
25,396
11,987
203
13,700
11,696
0
42,038
W
Arachne
xtraSALTY PB
Arachne
14,814
11,468
782
5,793
22,620
11,122
2,044
487
22,133
0
70,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
42,751
260
Minions Killed
224
0
Camps Cleared
0
977,575
Distance Traveled
1,100,039
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,168
675
41
2
0
348,181
6
L
Ullr
13,357
636
90
4
0
349,236
1
W
Scylla
14,342
683
122
6
0
362,829
5
L
Xbalanque
12,847
612
118
6
0
273,260
0
L
King Arthur
13,002
619
52
2
0
355,079
0
W
Arachne
14,241
678
61
3
0
389,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role