Player Matchup

Merlin
Merlin
Jpiger
Merlin
Level 2
God Stats
3W - 1L
1,744 SR
Queue Stats
4W - 3L
1,782 Elo+
Solo
Terra
Terra
KaydyK
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 145L
1,644 Elo+
Solo
Heimdallr
Heimdallr
Papitellez69
Heimdallr
Level 27
God Stats
174W - 105L
1,649 SR
Queue Stats
203W - 126L
1,615 Elo+
Solo
Chronos
Chronos
onlyDee
Chronos
Level 22
God Stats
2W - 1L
1,796 SR
Queue Stats
59W - 42L
1,696 Elo+
Solo
Arachne
Arachne
w4keupd3ad
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 116L
1,473 Elo+
Solo
Team Averages
Level 16
1,638 SR
1,642 Elo+

VS

Team Averages
Level 21
1,601 SR
1,671 Elo+
Pele
Pele
CallMeHawaii
Pele
Level 18
God Stats
48W - 28L
1,553 SR
Queue Stats
59W - 40L
1,586 Elo+
Solo
Olorun
Olorun
DabsOnly
Olorun
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 125L
1,896 Elo+
Solo
Cerberus
Cerberus
GiantFeeFiFoFum
Cerberus
Level 29
God Stats
9W - 11L
1,654 SR
Queue Stats
143W - 126L
1,621 Elo+
Solo
Hachiman
Hachiman
Hornet1173
Hachiman
Level 26
God Stats
5W - 1L
1,799 SR
Queue Stats
159W - 109L
1,685 Elo+
Solo
King Arthur
King Arthur
JigglyAnimeLimbs
King Arthur
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
125W - 106L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jpiger
Merlin
1
0 / 0 / 0
906
181
0
0
0
Terra
KaydyK
Terra
5
0 / 0 / 0
3,254
651
1,186
2,275
638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Papitellez69
Heimdallr
5
1 / 1 / 0
3,118
624
2,599
2,956
684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
onlyDee
Chronos
5
0 / 1 / 0
3,248
650
118
1,807
837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
w4keupd3ad
Arachne
3
0 / 1 / 0
2,839
568
80
1,778
347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,338
868
1,348
1,552
347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
DabsOnly
Olorun
6
1 / 0 / 0
3,594
719
530
1,053
270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
5
0 / 0 / 1
2,944
589
1,091
2,531
552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Hornet1173
Hachiman
5
0 / 1 / 1
3,090
618
1,447
3,044
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
JigglyAnimeLimbs
King Arthur
1
0 / 0 / 0
2,481
496
0
0
0
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Olorun
DabsOnly
Olorun
1
0
0
1
W
Cerberus
0
0
1
0.5
W
Hachiman
Hornet1173
Hachiman
0
1
1
0.5
W
King Arthur
JigglyAnimeLimbs
King Arthur
0
0
0
0
L
Merlin
Jpiger
Merlin
0
0
0
0
L
Terra
KaydyK
Terra
0
0
0
0
L
Heimdallr
Papitellez69
Heimdallr
1
1
0
1
L
Chronos
onlyDee
Chronos
0
1
0
0
L
Arachne
w4keupd3ad
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,983
Damage
4,416
8,816
Taken
8,180
2,506
Mitigated
1,796
2,843
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,348
391
0
266
1,552
347
476
118
1,434
0
21,729
W
Olorun
DabsOnly
Olorun
530
231
0
442
1,053
270
64
82
971
13,402
0
W
Cerberus
1,091
63
192
1,530
2,531
552
0
644
1,887
7,668
0
W
Hachiman
Hornet1173
Hachiman
1,447
610
0
1,607
3,044
627
0
460
2,584
0
11,196
W
King Arthur
JigglyAnimeLimbs
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Jpiger
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Terra
KaydyK
Terra
1,186
280
180
1,257
2,275
638
0
667
1,608
6,669
0
L
Heimdallr
Papitellez69
Heimdallr
2,599
2,188
0
594
2,956
684
105
768
2,138
0
13,953
L
Chronos
onlyDee
Chronos
118
0
0
250
1,807
837
0
136
1,671
10,486
1,409
L
Arachne
w4keupd3ad
Arachne
80
80
0
562
1,778
347
0
0
1,778
0
4,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,365
Gold Earned
16,447
74
Minions Killed
125
0
Camps Cleared
0
318,390
Distance Traveled
343,889
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,338
868
52
10
0
85,511
0
W
Olorun
3,594
719
31
6
0
87,115
1
W
Cerberus
2,944
589
20
4
0
94,696
2
W
Hachiman
3,090
618
22
4
0
74,473
0
W
King Arthur
2,481
496
0
0
0
2,094
0
L
Merlin
906
181
0
0
0
0
0
L
Terra
3,254
651
10
2
0
87,544
1
L
Heimdallr
3,118
624
24
5
0
88,812
0
L
Chronos
3,248
650
25
5
0
89,533
3
L
Arachne
2,839
568
15
3
0
52,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role