Player Matchup

Skadi
Skadi
P0nCh0-_Wr3cKz-
Skadi
Level 111
God Stats
8W - 11L
1,491 SR
Queue Stats
35W - 49L
1,478 Elo+
Party 2
Hou Yi
Hou Yi
StubbyTusk-
Hou Yi
Level 124
God Stats
3W - 7L
1,226 SR
Queue Stats
45W - 62L
1,472 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheeBison
Kumbhakarna
Level 67
God Stats
2W - 4L
1,170 SR
Queue Stats
4W - 16L
1,251 Elo+
Party 2
Fenrir
Fenrir
Yeeter_i_Am
Fenrir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 176L
1,449 Elo+
Party 2
Scylla
Scylla
ZPerilousZ
Scylla
Level 68
God Stats
10W - 9L
1,691 SR
Queue Stats
22W - 29L
1,479 Elo+
Party 2
Team Averages
Level 100
1,416 SR
1,426 Elo+

VS

Team Averages
Level 70
1,468 SR
1,574 Elo+
Khepri
Khepri
Exzachaly01
Khepri
Level 88
God Stats
10W - 8L
1,500 SR
Queue Stats
313W - 305L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
HereticalAscetic
Danzaburou
Level 89
God Stats
22W - 19L
1,500 SR
Queue Stats
258W - 255L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hig_WRLD
Tsukuyomi
Level 50
God Stats
32W - 32L
1,605 SR
Queue Stats
304W - 311L
1,608 Elo+
Party 3
Sun Wukong
Sun Wukong
Raftless
Sun Wukong
Level 48
God Stats
4W - 4L
1,333 SR
Queue Stats
306W - 277L
1,646 Elo+
Party 3
Thoth
Thoth
StankAlien
Thoth
Level 76
God Stats
1W - 4L
1,402 SR
Queue Stats
207W - 186L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,784
565
3,257
5,655
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
10
2 / 1 / 2
5,688
474
7,028
7,064
2,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
TheeBison
Kumbhakarna
9
1 / 0 / 4
5,817
485
2,034
9,083
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
12
6 / 0 / 3
7,270
606
5,837
6,967
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ZPerilousZ
Scylla
11
1 / 1 / 4
6,433
536
3,000
4,558
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 2 / 0
5,745
479
4,695
6,746
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
HereticalAscetic
Danzaburou
8
0 / 3 / 0
5,341
445
3,713
7,453
2,268
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Hig_WRLD
Tsukuyomi
10
1 / 4 / 0
5,820
485
3,497
8,151
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Raftless
Sun Wukong
11
1 / 1 / 0
6,689
557
4,018
6,843
2,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
10
0 / 3 / 0
5,914
493
1,427
4,910
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
3
3
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
2
0
0.5
L
Danzaburou
HereticalAscetic
Danzaburou
0
3
0
0
L
Tsukuyomi
Hig_WRLD
Tsukuyomi
1
4
0
0.25
W
2
1
0
2
L
Sun Wukong
Raftless
Sun Wukong
1
1
0
1
L
Thoth
0
3
0
0
W
Hou Yi
2
1
2
3
W
Kumbhakarna
TheeBison
Kumbhakarna
1
0
4
3
W
Fenrir
6
0
3
7.5
W
Scylla
ZPerilousZ
Scylla
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,156
Damage
17,350
33,327
Taken
34,103
12,395
Mitigated
12,734
13,714
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,695
680
0
2,636
6,746
3,621
0
1,125
5,617
17,403
0
L
Danzaburou
HereticalAscetic
Danzaburou
3,713
1,460
0
2,915
7,453
2,268
0
1,129
6,294
0
28,721
L
Tsukuyomi
Hig_WRLD
Tsukuyomi
3,497
535
0
2,815
8,151
2,546
0
359
7,752
0
30,949
W
3,257
1,087
0
2,931
5,655
1,559
1,035
0
5,655
0
36,549
L
Sun Wukong
Raftless
Sun Wukong
4,018
205
0
1,854
6,843
2,974
0
0
6,843
0
37,833
L
Thoth
1,427
216
0
500
4,910
1,325
0
2,115
2,563
31,346
0
W
Hou Yi
7,028
3,640
0
2,917
7,064
2,160
222
2,432
4,632
0
33,594
W
Kumbhakarna
TheeBison
Kumbhakarna
2,034
514
333
4,130
9,083
5,142
18
2,229
6,800
12,843
0
W
Fenrir
5,837
954
0
1,925
6,967
2,374
0
883
6,074
0
37,926
W
Scylla
ZPerilousZ
Scylla
3,000
47
159
1,319
4,558
1,160
68
474
4,044
34,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
29,509
305
Minions Killed
292
0
Camps Cleared
0
1,141,720
Distance Traveled
1,126,640
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,745
479
18
2
0
224,053
5
L
Danzaburou
5,341
445
55
5
0
207,329
2
L
Tsukuyomi
5,820
485
71
6
0
231,875
4
W
Skadi
6,784
565
93
8
0
212,029
1
L
Sun Wukong
6,689
557
79
7
0
230,072
2
L
Thoth
5,914
493
69
6
0
233,311
5
W
Hou Yi
5,688
474
64
5
0
213,244
3
W
Kumbhakarna
5,817
485
16
1
0
236,158
2
W
Fenrir
7,270
606
68
6
0
268,493
2
W
Scylla
6,433
536
64
5
0
211,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role