Player Matchup

Sobek
Sobek
IceT333
Sobek
Level 63
God Stats
1W - 0L
1,737 SR
Queue Stats
5W - 6L
1,673 Elo+
Party 2
Anubis
Anubis
KereTheShadow
Anubis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,673 Elo+
Party 2
Neith
Neith
Mohnster11
Neith
Level 28
God Stats
3W - 1L
1,526 SR
Queue Stats
4W - 1L
1,683 Elo+
Party 2
Team Averages
Level 43
1,588 SR
1,676 Elo+

VS

Team Averages
Level 89
1,427 SR
1,561 Elo+
Danzaburou
Danzaburou
Creeper21
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,582 Elo+
Party 1
Achilles
Achilles
bdsw81
Achilles
Level 64
God Stats
7W - 6L
1,591 SR
Queue Stats
151W - 177L
1,558 Elo+
Solo
Janus
Janus
meTTaLLiK
Janus
Level 114
God Stats
0W - 2L
1,191 SR
Queue Stats
14W - 14L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IceT333
Sobek
11
5 / 2 / 8
9,163
764
4,740
10,975
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
13 / 3 / 6
10,557
880
14,524
11,221
5,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
1 / 1 / 15
8,537
711
5,656
4,685
1,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Creeper21
Danzaburou
9
1 / 8 / 4
7,880
657
5,577
9,660
2,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
bdsw81
Achilles
11
2 / 3 / 2
8,291
691
5,127
10,653
9,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
meTTaLLiK
Janus
11
3 / 8 / 3
9,013
751
10,209
10,486
2,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
19
Kills
6
6
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Creeper21
Danzaburou
1
8
4
0.38
W
Sobek
IceT333
Sobek
5
2
8
4.5
W
13
3
6
5.33
W
Neith
1
1
15
8.5
L
Achilles
bdsw81
Achilles
2
3
2
1
L
Janus
meTTaLLiK
Janus
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,920
Damage
20,913
26,881
Taken
30,799
15,967
Mitigated
13,913
8,334
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Creeper21
Danzaburou
5,577
3,922
0
919
9,660
2,214
25
7,152
2,508
0
23,649
W
Sobek
IceT333
Sobek
4,740
792
0
2,713
10,975
8,546
98
3,246
7,109
12,600
0
W
14,524
1,099
0
5,313
11,221
5,639
1,358
4,417
6,804
54,021
0
W
Neith
5,656
2,805
0
308
4,685
1,782
1,876
2,576
2,109
0
23,723
L
Achilles
bdsw81
Achilles
5,127
1,547
0
1,114
10,653
9,290
0
5,199
5,454
0
15,760
L
Janus
meTTaLLiK
Janus
10,209
994
0
1,668
10,486
2,409
29
6,980
3,506
33,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,257
Gold Earned
25,184
132
Minions Killed
115
0
Camps Cleared
0
601,483
Distance Traveled
571,892
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,880
657
38
3
0
153,531
0
W
Sobek
9,163
764
17
1
0
202,555
2
W
Anubis
10,557
880
79
7
0
182,980
1
W
Neith
8,537
711
36
3
0
215,948
0
L
Achilles
8,291
691
24
2
0
242,878
2
L
Janus
9,013
751
53
4
0
175,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role