Player Matchup

Merlin
Merlin
DJ The Kush bOi
Merlin
Level 27
God Stats
8W - 7L
1,462 SR
Queue Stats
10W - 7L
1,369 Elo+
Party 1
Neith
Neith
GLbear13toker420
Neith
Level 13
God Stats
118W - 121L
1,342 SR
Queue Stats
602W - 780L
1,243 Elo+
Solo
Jormungandr
Jormungandr
MarraMan44
Jormungandr
Level 29
God Stats
3W - 1L
1,859 SR
Queue Stats
62W - 62L
1,394 Elo+
Party 1
Team Averages
Level 23
1,554 SR
1,335 Elo+

VS

Team Averages
Level 29
1,439 SR
1,333 Elo+
Medusa
Medusa
Vader_66_galaxy
Medusa
Level 27
God Stats
44W - 44L
1,348 SR
Queue Stats
62W - 87L
1,551 Elo+
Party 2
Ares
Ares
jdizzetheYUNG21
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,319 Elo+
Solo
Danzaburou
Danzaburou
kakashi03hatake-
Danzaburou
Level 38
God Stats
4W - 9L
1,469 SR
Queue Stats
72W - 95L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 13
12,297
647
9,568
11,020
2,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
9 / 5 / 11
13,288
699
11,083
13,830
6,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
MarraMan44
Jormungandr
18
14 / 1 / 8
15,403
811
14,080
12,778
15,057
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 10 / 1
12,403
653
13,861
14,869
5,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 8 / 8
11,373
599
5,923
18,051
9,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
kakashi03hatake-
Danzaburou
14
3 / 9 / 6
11,398
600
5,876
14,405
5,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
26
Kills
11
12
Deaths
27
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
6
13
1.58
W
9
5
11
2.9
W
Jormungandr
MarraMan44
Jormungandr
14
1
8
18
L
7
10
1
0.75
L
1
8
8
0.63
L
Danzaburou
kakashi03hatake-
Danzaburou
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,731
Damage
25,660
37,628
Taken
47,325
23,734
Mitigated
20,485
4,994
Healing
1,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,568
160
963
1,708
11,020
2,649
304
1,717
9,303
41,618
0
W
11,083
6,475
0
1,155
13,830
6,028
2,131
1,955
11,875
0
59,794
W
Jormungandr
MarraMan44
Jormungandr
14,080
4,445
0
1,168
12,778
15,057
0
3,139
9,639
67,663
0
L
13,861
4,491
0
0
14,869
5,899
1,004
8,347
6,522
0
55,340
L
5,923
295
0
861
18,051
9,345
649
8,946
9,105
18,790
0
L
Danzaburou
kakashi03hatake-
Danzaburou
5,876
2,142
0
1,122
14,405
5,241
0
7,052
7,353
0
35,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
35,174
192
Minions Killed
128
0
Camps Cleared
0
784,451
Distance Traveled
676,036
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,297
647
44
2
0
240,380
0
W
Neith
13,288
699
84
4
0
251,663
2
W
Jormungandr
15,403
811
64
3
0
292,408
0
L
Medusa
12,403
653
68
4
0
185,249
0
L
Ares
11,373
599
21
1
0
255,755
7
L
Danzaburou
11,398
600
39
2
0
235,032
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role