Player Matchup

Pele
Pele
Antileff
Pele
Level 29
God Stats
17W - 17L
1,577 SR
Queue Stats
192W - 210L
1,573 Elo+
Party 3
Jormungandr
Jormungandr
KittyDied
Jormungandr
Level 48
God Stats
6W - 4L
1,500 SR
Queue Stats
13W - 16L
1,781 Elo+
Party 1
Janus
Janus
NdubYuh
Janus
Level 128
God Stats
6W - 4L
1,725 SR
Queue Stats
95W - 73L
1,616 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Venceslaus
Cu Chulainn
Level 126
God Stats
1W - 2L
1,305 SR
Queue Stats
164W - 155L
1,558 Elo+
Party 3
Cupid
Cupid
wallopbross
Cupid
Level 140
God Stats
7W - 4L
1,500 SR
Queue Stats
127W - 104L
1,519 Elo+
Party 1
Team Averages
Level 94
1,522 SR
1,609 Elo+

VS

Team Averages
Level 94
1,515 SR
1,534 Elo+
Ao Kuang
Ao Kuang
ArkanonLeyan
Ao Kuang
Level 38
God Stats
4W - 2L
1,500 SR
Queue Stats
45W - 49L
1,500 Elo+
Solo
King Arthur
King Arthur
NidoXVII
King Arthur
Level 21
God Stats
4W - 9L
1,577 SR
Queue Stats
15W - 25L
1,443 Elo+
Party 2
Hou Yi
Hou Yi
RushOutMaster
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
TangledAnt50083
Scylla
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
377W - 344L
1,669 Elo+
Party 2
Achilles
Achilles
draco1898
Achilles
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 54L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 3 / 3
7,716
551
4,578
8,981
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
KittyDied
Jormungandr
11
1 / 2 / 5
6,439
460
3,394
5,865
3,363
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
NdubYuh
Janus
12
4 / 2 / 4
7,759
554
7,102
6,605
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Venceslaus
Cu Chulainn
14
4 / 2 / 2
8,487
606
10,316
8,716
7,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 0 / 1
8,140
581
9,870
7,401
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArkanonLeyan
Ao Kuang
9
1 / 4 / 5
6,315
451
5,178
9,040
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
NidoXVII
King Arthur
11
1 / 5 / 2
6,410
458
5,101
13,488
5,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 1
7,127
509
2,942
10,342
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 3 / 1
7,649
546
3,701
6,812
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
draco1898
Achilles
10
3 / 2 / 1
6,355
454
5,131
13,003
7,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
9
9
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
3
3
3
1.5
L
Ao Kuang
ArkanonLeyan
Ao Kuang
1
4
5
0.88
W
Jormungandr
KittyDied
Jormungandr
1
2
5
1.75
W
Janus
NdubYuh
Janus
4
2
4
3
L
King Arthur
NidoXVII
King Arthur
1
5
2
0.4
L
0
2
1
0.25
L
4
3
1
1.5
W
Cu Chulainn
Venceslaus
Cu Chulainn
4
2
2
2.5
L
Achilles
draco1898
Achilles
3
2
1
1.75
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
22,053
37,568
Taken
52,685
19,547
Mitigated
21,088
12,371
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,578
914
0
4,062
8,981
3,544
793
3,109
5,868
0
43,196
L
Ao Kuang
ArkanonLeyan
Ao Kuang
5,178
1,310
0
2,403
9,040
2,666
0
1,492
7,510
19,470
0
W
Jormungandr
KittyDied
Jormungandr
3,394
535
0
800
5,865
3,363
437
2,174
3,641
17,368
0
W
Janus
NdubYuh
Janus
7,102
683
0
1,395
6,605
2,201
100
2,368
4,055
35,995
0
L
King Arthur
NidoXVII
King Arthur
5,101
726
0
2,370
13,488
5,763
0
164
13,324
0
29,792
L
2,942
1,877
0
3,316
10,342
3,083
0
1,320
8,990
0
47,008
L
3,701
216
0
1,220
6,812
2,197
0
3,621
2,981
42,180
0
W
Cu Chulainn
Venceslaus
Cu Chulainn
10,316
3,520
0
1,960
8,716
7,975
798
992
7,724
36
52,865
L
Achilles
draco1898
Achilles
5,131
1,494
283
3,886
13,003
7,379
0
3,443
9,384
0
21,635
W
9,870
5,808
0
4,154
7,401
2,464
1,627
0
7,401
0
48,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,541
Gold Earned
33,856
389
Minions Killed
306
0
Camps Cleared
0
1,260,862
Distance Traveled
1,230,534
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,716
551
88
6
0
275,169
4
L
Ao Kuang
6,315
451
36
3
0
256,989
4
W
Jormungandr
6,439
460
20
1
0
251,293
2
W
Janus
7,759
554
68
5
0
251,998
1
L
King Arthur
6,410
458
51
4
0
225,053
0
L
Hou Yi
7,127
509
100
7
0
210,498
0
L
Scylla
7,649
546
91
7
0
257,603
3
W
Cu Chulainn
8,487
606
111
8
0
261,520
7
L
Achilles
6,355
454
28
2
0
280,391
7
W
Cupid
8,140
581
102
7
0
220,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role