Player Matchup

Scylla
Scylla
Bozlo52
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Artemis
Artemis
ImTedFeeder
Artemis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Miniom
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,132 Elo+
Party 1
Fenrir
Fenrir
ParaCasaP7
Fenrir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 41L
1,279 Elo+
Party 1
Cabrakan
Cabrakan
RODRIGOCORT3Ss
Cabrakan
Level 46
God Stats
2W - 2L
1,794 SR
Queue Stats
12W - 35L
1,278 Elo+
Party 1
Team Averages
Level 17
1,559 SR
1,338 Elo+

VS

Team Averages
Level 32
1,476 SR
1,378 Elo+
Anubis
Anubis
BigNickBaby
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chernobog
Chernobog
Goldenfisherman
Chernobog
Level 29
God Stats
7W - 9L
1,480 SR
Queue Stats
16W - 27L
1,314 Elo+
Party 3
Sol
Sol
Maiguef
Sol
Level 29
God Stats
1W - 1L
1,664 SR
Queue Stats
15W - 26L
1,310 Elo+
Party 3
Achilles
Achilles
Rhoek
Achilles
Level 13
God Stats
0W - 3L
1,268 SR
Queue Stats
2W - 5L
1,308 Elo+
Party 2
Awilix
Awilix
Stephey
Awilix
Level 85
God Stats
0W - 3L
1,466 SR
Queue Stats
5W - 6L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bozlo52
Scylla
18
8 / 6 / 8
12,861
514
10,838
13,679
5,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ImTedFeeder
Artemis
20
24 / 5 / 15
14,440
578
42,224
30,231
15,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Miniom
King Arthur
17
6 / 5 / 11
12,612
504
10,547
26,472
25,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
ParaCasaP7
Fenrir
17
8 / 7 / 14
12,438
498
13,094
16,734
8,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
17
6 / 5 / 25
12,885
515
13,242
26,148
40,925
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 14 / 11
9,915
397
10,312
16,336
6,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Goldenfisherman
Chernobog
18
8 / 12 / 5
12,138
486
14,293
22,429
7,698
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
14
1 / 11 / 7
9,305
372
11,442
22,205
7,022
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
Rhoek
Achilles
16
9 / 8 / 6
11,803
472
19,828
24,303
35,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Stephey
Awilix
17
9 / 8 / 9
12,342
494
15,877
20,259
7,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
65
52
Kills
27
28
Deaths
53
73
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
14
11
0.39
W
Scylla
Bozlo52
Scylla
8
6
8
2
L
Chernobog
Goldenfisherman
Chernobog
8
12
5
0.88
W
Artemis
ImTedFeeder
Artemis
24
5
15
6.3
L
Sol
1
11
7
0.41
W
King Arthur
Miniom
King Arthur
6
5
11
2.3
W
Fenrir
ParaCasaP7
Fenrir
8
7
14
2.14
W
Cabrakan
6
5
25
3.7
L
Achilles
Rhoek
Achilles
9
8
6
1.5
L
Awilix
Stephey
Awilix
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,945
Damage
71,752
113,264
Taken
105,532
95,475
Mitigated
64,752
31,247
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,312
557
0
1,484
16,336
6,289
2,292
3,312
12,974
37,123
0
W
Scylla
Bozlo52
Scylla
10,838
1,685
0
1,735
13,679
5,842
3,678
1,918
11,761
85,886
0
L
Chernobog
Goldenfisherman
Chernobog
14,293
8,224
697
4,645
22,429
7,698
0
6,451
15,953
0
56,868
W
Artemis
ImTedFeeder
Artemis
42,224
25,904
0
17,788
30,231
15,231
5,076
4,383
25,848
0
123,106
L
Sol
11,442
1,856
949
4,369
22,205
7,022
0
3,889
18,241
41,551
0
W
King Arthur
Miniom
King Arthur
10,547
1,628
0
6,144
26,472
25,326
300
4,654
21,117
45
45,260
W
Fenrir
ParaCasaP7
Fenrir
13,094
2,634
0
4,188
16,734
8,151
307
2,836
13,898
0
63,663
W
Cabrakan
13,242
575
0
1,392
26,148
40,925
567
7,963
18,185
37,099
0
L
Achilles
Rhoek
Achilles
19,828
9,067
0
952
24,303
35,756
380
6,413
17,495
0
50,319
L
Awilix
Stephey
Awilix
15,877
8,732
666
1,818
20,259
7,987
0
4,060
16,074
0
37,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,236
Gold Earned
55,503
470
Minions Killed
296
0
Camps Cleared
0
2,045,393
Distance Traveled
1,924,655
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,915
397
68
3
0
355,718
3
W
Scylla
12,861
514
140
6
0
315,400
0
L
Chernobog
12,138
486
75
3
0
412,546
10
W
Artemis
14,440
578
127
5
0
397,529
1
L
Sol
9,305
372
61
2
0
401,363
8
W
King Arthur
12,612
504
71
3
0
470,924
1
W
Fenrir
12,438
498
91
4
0
466,203
3
W
Cabrakan
12,885
515
41
2
0
395,337
3
L
Achilles
11,803
472
59
2
0
352,429
0
L
Awilix
12,342
494
33
1
0
402,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role