Player Matchup

Arachne
Arachne
Amatser
Arachne
Level 14
God Stats
2W - 4L
1,308 SR
Queue Stats
22W - 21L
1,429 Elo+
Party 1
Nemesis
Nemesis
Bancrofts_
Nemesis
Level 14
God Stats
1W - 0L
1,332 SR
Queue Stats
35W - 15L
1,705 Elo+
Party 1
Agni
Agni
Extafius
Agni
Level 26
God Stats
8W - 4L
1,684 SR
Queue Stats
119W - 62L
1,644 Elo+
Solo
Mulan
Mulan
TipoZw
Mulan
Level 28
God Stats
6W - 5L
1,349 SR
Queue Stats
270W - 269L
1,497 Elo+
Solo
Chronos
Chronos
evandrow
Chronos
Level 8
God Stats
4W - 0L
1,902 SR
Queue Stats
7W - 7L
1,581 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,571 Elo+

VS

Team Averages
Level 16
1,542 SR
1,460 Elo+
Guan Yu
Guan Yu
Gätto
Guan Yu
Level 25
God Stats
18W - 4L
2,040 SR
Queue Stats
413W - 319L
1,648 Elo+
Solo
Ymir
Ymir
NT_m4x1
Ymir
Level 15
God Stats
2W - 2L
1,530 SR
Queue Stats
72W - 68L
1,442 Elo+
Solo
Nemesis
Nemesis
SlDkVEGAS
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,245 Elo+
Solo
Jing Wei
Jing Wei
hackeadobrojajas
Jing Wei
Level 25
God Stats
0W - 3L
1,349 SR
Queue Stats
23W - 21L
1,515 Elo+
Solo
Hera
Hera
n9zis_POCH3
Hera
Level 14
God Stats
1W - 5L
1,293 SR
Queue Stats
18W - 24L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amatser
Arachne
9
3 / 1 / 3
5,923
592
2,073
5,996
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Bancrofts_
Nemesis
11
5 / 1 / 1
6,676
668
4,862
7,448
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
12
3 / 4 / 1
6,566
657
4,384
5,929
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mulan
TipoZw
Mulan
11
2 / 0 / 2
6,426
643
1,653
2,378
1,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
evandrow
Chronos
11
4 / 0 / 2
6,525
653
7,646
5,234
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gätto
Guan Yu
12
5 / 1 / 0
6,958
696
4,595
7,015
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
NT_m4x1
Ymir
7
0 / 5 / 0
4,753
475
1,526
7,700
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
SlDkVEGAS
Nemesis
9
0 / 4 / 0
4,665
467
1,208
4,663
1,190
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 2 / 0
4,633
463
2,289
6,122
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 6 / 1
4,877
488
2,951
5,655
1,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
17
Kills
5
6
Deaths
18
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Amatser
Arachne
3
1
3
4.5
W
Nemesis
Bancrofts_
Nemesis
5
1
1
5.5
W
Agni
3
4
1
0.88
L
Guan Yu
Gätto
Guan Yu
5
1
0
5
L
Ymir
NT_m4x1
Ymir
0
5
0
0
L
Nemesis
SlDkVEGAS
Nemesis
0
4
0
0
W
Mulan
TipoZw
Mulan
2
0
2
3
W
Chronos
evandrow
Chronos
4
0
2
5
L
0
2
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,618
Damage
12,569
26,985
Taken
31,155
8,579
Mitigated
10,913
12,422
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Amatser
Arachne
2,073
1,770
0
3,733
5,996
1,552
276
290
5,706
0
20,064
W
Nemesis
Bancrofts_
Nemesis
4,862
2,051
0
3,189
7,448
2,309
319
667
6,781
0
34,527
W
Agni
4,384
512
0
1,025
5,929
1,744
0
2,049
3,880
39,214
0
L
Guan Yu
Gätto
Guan Yu
4,595
843
35
1,515
7,015
2,909
0
758
6,191
0
40,871
L
Ymir
NT_m4x1
Ymir
1,526
157
0
636
7,700
3,186
0
3,974
3,726
14,077
0
L
Nemesis
SlDkVEGAS
Nemesis
1,208
673
0
437
4,663
1,190
0
0
4,513
0
14,965
W
Mulan
TipoZw
Mulan
1,653
137
0
722
2,378
1,405
39
0
2,378
0
29,762
W
Chronos
evandrow
Chronos
7,646
3,169
0
3,753
5,234
1,569
835
1,471
3,763
31,311
0
L
2,289
1,925
0
1,428
6,122
1,776
0
3,672
2,450
0
19,590
L
2,951
636
0
712
5,655
1,852
246
3,254
2,095
26,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
25,886
319
Minions Killed
251
0
Camps Cleared
0
1,021,175
Distance Traveled
1,036,462
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,923
592
49
5
0
203,514
1
W
Nemesis
6,676
668
68
7
0
249,899
0
W
Agni
6,566
657
77
8
0
181,098
3
L
Guan Yu
6,958
696
94
9
0
254,143
3
L
Ymir
4,753
475
31
3
0
195,706
0
L
Nemesis
4,665
467
37
4
0
202,898
0
W
Mulan
6,426
643
64
6
0
224,315
3
W
Chronos
6,525
653
61
6
0
162,349
0
L
Jing Wei
4,633
463
41
4
0
220,518
0
L
Hera
4,877
488
48
5
0
163,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role