Player Matchup

Bellona
Bellona
DINOTHUNDAR
Bellona
Level 67
God Stats
5W - 3L
1,643 SR
Queue Stats
220W - 170L
1,550 Elo+
Party 1
Rama
Rama
Dornob
Rama
Level 29
God Stats
10W - 5L
1,458 SR
Queue Stats
189W - 130L
1,587 Elo+
Party 1
Thanatos
Thanatos
HighFructoseGay
Thanatos
Level 82
God Stats
6W - 5L
1,741 SR
Queue Stats
127W - 108L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
Ramielmon
Kukulkan
Level 13
God Stats
5W - 3L
1,781 SR
Queue Stats
27W - 24L
1,533 Elo+
Party 1
Ymir
Ymir
Zelmoe
Ymir
Level 15
God Stats
4W - 3L
1,591 SR
Queue Stats
34W - 35L
1,511 Elo+
Party 1
Team Averages
Level 41
1,643 SR
1,547 Elo+

VS

Team Averages
Level 93
1,652 SR
1,568 Elo+
Cernunnos
Cernunnos
MohrAthletic
Cernunnos
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 16L
1,460 Elo+
Party 2
Eset
Eset
Póóp
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,587 Elo+
Party 2
Cu Chulainn
Cu Chulainn
denuns
Cu Chulainn
Level 43
God Stats
26W - 19L
1,559 SR
Queue Stats
60W - 49L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
mshigo
Baron Samedi
Level 124
God Stats
5W - 0L
2,018 SR
Queue Stats
50W - 31L
1,621 Elo+
Party 2
Izanami
Izanami
tatzi901
Izanami
Level 45
God Stats
24W - 17L
1,685 SR
Queue Stats
200W - 195L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DINOTHUNDAR
Bellona
18
5 / 8 / 11
12,134
1,103
21,727
33,533
28,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
Dornob
Rama
18
4 / 3 / 10
11,519
1,047
15,680
13,390
5,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
16
3 / 13 / 10
11,291
1,026
16,596
23,892
7,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Ramielmon
Kukulkan
17
5 / 8 / 4
11,032
1,003
12,430
18,306
7,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
Zelmoe
Ymir
17
0 / 11 / 12
10,239
931
4,899
26,738
22,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MohrAthletic
Cernunnos
20
17 / 1 / 16
14,284
1,299
38,866
11,987
5,157
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
Póóp
Eset
18
5 / 7 / 22
11,984
1,089
12,892
15,313
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
denuns
Cu Chulainn
19
2 / 5 / 32
12,071
1,097
14,171
17,732
12,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
mshigo
Baron Samedi
20
10 / 3 / 27
13,421
1,220
23,790
19,365
15,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
tatzi901
Izanami
19
9 / 1 / 22
12,368
1,124
20,672
10,057
3,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
162
17
Kills
43
43
Deaths
17
47
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Bellona
DINOTHUNDAR
Bellona
5
8
11
1.31
L
Rama
Dornob
Rama
4
3
10
3
L
Thanatos
3
13
10
0.62
W
Cernunnos
MohrAthletic
Cernunnos
17
1
16
25
W
Eset
Póóp
Eset
5
7
22
2.29
L
Kukulkan
Ramielmon
Kukulkan
5
8
4
0.88
L
Ymir
Zelmoe
Ymir
0
11
12
0.55
W
Cu Chulainn
denuns
Cu Chulainn
2
5
32
3.6
W
Baron Samedi
mshigo
Baron Samedi
10
3
27
7.83
W
Izanami
tatzi901
Izanami
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,332
Damage
110,391
115,859
Taken
74,454
72,476
Mitigated
43,721
12,744
Healing
29,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DINOTHUNDAR
Bellona
21,727
3,798
0
4,189
33,533
28,706
0
10,321
23,212
8,467
29,535
L
Rama
Dornob
Rama
15,680
11,268
0
2,507
13,390
5,155
0
3,321
10,069
0
47,072
L
Thanatos
16,596
4,115
0
6,048
23,892
7,954
0
11,322
12,570
0
22,916
W
Cernunnos
MohrAthletic
Cernunnos
38,866
21,407
0
6,715
11,987
5,157
0
3,181
8,806
0
57,196
W
Eset
Póóp
Eset
12,892
226
1,332
3,588
15,313
6,114
0
3,666
11,647
24,740
0
L
Kukulkan
Ramielmon
Kukulkan
12,430
1,595
0
0
18,306
7,907
0
5,727
12,579
41,517
0
L
Ymir
Zelmoe
Ymir
4,899
895
0
0
26,738
22,754
0
6,140
20,598
16,488
0
W
Cu Chulainn
denuns
Cu Chulainn
14,171
2,966
0
2,586
17,732
12,587
0
8,355
9,377
843
29,358
W
Baron Samedi
mshigo
Baron Samedi
23,790
1,707
7,007
8,403
19,365
15,932
0
4,544
14,821
45,338
0
W
Izanami
tatzi901
Izanami
20,672
15,006
0
0
10,057
3,931
0
2,152
7,905
0
49,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,215
Gold Earned
64,128
198
Minions Killed
233
5
Camps Cleared
6
1,053,718
Distance Traveled
1,059,490
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,134
1,103
20
2
2
238,344
0
L
Rama
11,519
1,047
69
6
2
195,614
1
L
Thanatos
11,291
1,026
10
1
0
223,801
1
W
Cernunnos
14,284
1,299
40
4
3
193,233
0
W
Eset
11,984
1,089
31
3
0
199,427
0
L
Kukulkan
11,032
1,003
67
6
1
206,233
0
L
Ymir
10,239
931
32
3
0
189,726
0
W
Cu Chulainn
12,071
1,097
44
4
0
212,206
0
W
Baron Samedi
13,421
1,220
41
4
0
235,818
0
W
Izanami
12,368
1,124
77
7
3
218,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role