Player Matchup

Hun Batz
Hun Batz
Naumzinho
Hun Batz
Level 60
God Stats
24W - 30L
1,362 SR
Queue Stats
973W - 941L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
TeReCabioElChori
Cthulhu
Level 63
God Stats
60W - 77L
1,416 SR
Queue Stats
62W - 81L
1,387 Elo+
Solo
Merlin
Merlin
TheLukeNow
Merlin
Level 29
God Stats
37W - 40L
1,264 SR
Queue Stats
843W - 828L
1,356 Elo+
Party 2
Amaterasu
Amaterasu
djddrago
Amaterasu
Level 114
God Stats
80W - 76L
1,437 SR
Queue Stats
365W - 433L
1,451 Elo+
Solo
Skadi
Skadi
rulerbykacu1986
Skadi
Level 36
God Stats
2W - 6L
1,329 SR
Queue Stats
105W - 153L
1,362 Elo+
Solo
Team Averages
Level 60
1,362 SR
1,401 Elo+

VS

Team Averages
Level 65
1,599 SR
1,395 Elo+
Yemoja
Yemoja
ElViru
Yemoja
Level 24
God Stats
2W - 3L
1,513 SR
Queue Stats
5W - 20L
1,219 Elo+
Party 1
Thanatos
Thanatos
K0des
Thanatos
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 8L
1,395 Elo+
Party 1
Apollo
Apollo
NachitoDiez10
Apollo
Level 65
God Stats
2W - 3L
1,250 SR
Queue Stats
47W - 63L
1,397 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NahuelReiko15
Cu Chulainn
Level 59
God Stats
11W - 6L
1,874 SR
Queue Stats
861W - 892L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
nirvans
Kukulkan
Level 153
God Stats
4W - 4L
1,644 SR
Queue Stats
72W - 80L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Naumzinho
Hun Batz
10
3 / 1 / 0
5,629
563
3,667
4,980
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 1
3,864
386
1,277
4,105
1,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
TheLukeNow
Merlin
9
0 / 0 / 2
4,849
485
3,932
2,163
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
djddrago
Amaterasu
7
1 / 3 / 1
4,573
457
4,556
8,703
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
3,384
338
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ElViru
Yemoja
8
0 / 1 / 3
5,485
549
1,694
4,012
1,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
K0des
Thanatos
10
2 / 1 / 1
5,947
595
2,032
6,301
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 1
6,023
602
3,292
7,232
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
NahuelReiko15
Cu Chulainn
10
1 / 0 / 0
5,761
576
4,098
7,026
3,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
nirvans
Kukulkan
9
0 / 2 / 0
5,653
565
2,233
3,752
1,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
5
6
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ElViru
Yemoja
0
1
3
1.5
W
Thanatos
K0des
Thanatos
2
1
1
2.5
W
2
1
1
2.5
W
Cu Chulainn
NahuelReiko15
Cu Chulainn
1
0
0
1
L
Hun Batz
Naumzinho
Hun Batz
3
1
0
3
L
0
2
1
0.25
L
Merlin
TheLukeNow
Merlin
0
0
2
1
L
Amaterasu
djddrago
Amaterasu
1
3
1
0.5
W
Kukulkan
nirvans
Kukulkan
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,432
Damage
13,349
19,951
Taken
28,323
6,589
Mitigated
10,380
4,454
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ElViru
Yemoja
1,694
441
780
1,133
4,012
1,866
432
1,397
2,471
10,448
0
W
Thanatos
K0des
Thanatos
2,032
580
0
5,951
6,301
1,935
96
0
6,301
0
25,195
W
3,292
2,332
0
3,192
7,232
2,055
2,678
1,735
5,379
0
28,480
W
Cu Chulainn
NahuelReiko15
Cu Chulainn
4,098
1,023
0
2,946
7,026
3,291
124
725
6,171
0
26,851
L
Hun Batz
Naumzinho
Hun Batz
3,667
1,010
0
1,738
4,980
1,609
0
890
4,015
0
29,194
L
1,277
103
0
584
4,105
1,345
0
818
3,287
6,218
0
L
Merlin
TheLukeNow
Merlin
3,932
176
0
420
2,163
589
0
752
1,411
18,921
0
L
Amaterasu
djddrago
Amaterasu
4,556
1,952
0
1,712
8,703
3,046
0
1,467
6,943
0
15,203
W
Kukulkan
nirvans
Kukulkan
2,233
55
0
0
3,752
1,233
0
854
2,792
27,240
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,299
Gold Earned
28,869
129
Minions Killed
261
0
Camps Cleared
0
689,022
Distance Traveled
931,064
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,485
549
22
2
0
170,152
1
W
Thanatos
5,947
595
65
7
0
226,917
0
W
Apollo
6,023
602
60
6
0
150,890
3
W
Cu Chulainn
5,761
576
50
5
0
196,694
0
L
Hun Batz
5,629
563
69
7
0
235,481
2
L
Cthulhu
3,864
386
6
1
0
89,944
0
L
Merlin
4,849
485
34
3
0
153,152
2
L
Amaterasu
4,573
457
20
2
0
210,445
1
W
Kukulkan
5,653
565
64
6
0
186,411
2
L
Skadi
3,384
338
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role