Player Matchup

Heimdallr
Heimdallr
Bronze III
Amish Pancake
Heimdallr
Bronze III
Level 152
God Stats
2W - 3L
1,679 SR
Queue Stats
8W - 15L
1,427 MMR
Party 2
Janus
Janus
Silver I
Funky Greens
Janus
Silver I
Level 147
God Stats
0W - 2L
1,437 SR
Queue Stats
7W - 5L
1,657 MMR
Party 2
Jormungandr
Jormungandr
Silver I
MIKE D 62
Jormungandr
Silver I
Level 119
God Stats
0W - 1L
1,790 SR
Queue Stats
9W - 9L
1,572 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,636 SR
1,552 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,601 SR
1,535 MMR
Cu Chulainn
Cu Chulainn
Gold V
Kurai wolfX5
Cu Chulainn
Gold V
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,397 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Muletas Z8
Nu Wa
Gold II
Level 99
God Stats
4W - 4L
1,560 SR
Queue Stats
90W - 115L
1,553 MMR
Solo
Medusa
Medusa
Gold V
ThyWolfKiNG
Medusa
Gold V
Level 155
God Stats
5W - 4L
1,743 SR
Queue Stats
97W - 107L
1,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amish Pancake
Heimdallr
16
7 / 4 / 2
12,590
663
18,216
16,716
7,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 7 / 4
10,917
575
15,918
13,350
4,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MIKE D 62
Jormungandr
14
2 / 7 / 6
11,347
597
11,468
25,650
27,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
Xing TianPersephoneDiscordiaAphroditeAres

VS

Bans
SobekDanzaburouCupidChaacSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kurai wolfX5
Cu Chulainn
17
6 / 2 / 9
13,358
703
12,287
19,080
17,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
17
8 / 4 / 6
13,627
717
15,044
15,748
5,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
17
4 / 4 / 12
13,040
686
21,192
19,752
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
18
18
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Amish Pancake
Heimdallr
7
4
2
2
L
1
7
4
0.43
W
Cu Chulainn
Kurai wolfX5
Cu Chulainn
6
2
9
5.25
L
Jormungandr
MIKE D 62
Jormungandr
2
7
6
0.71
W
Nu Wa
8
4
6
2.75
W
Medusa
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,602
Damage
48,523
55,716
Taken
54,580
40,368
Mitigated
30,914
7,268
Healing
23,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Amish Pancake
Heimdallr
18,216
6,286
0
3,889
16,716
7,776
0
4,911
11,221
0
77,878
L
15,918
759
0
1,974
13,350
4,636
0
3,823
9,222
61,453
0
W
Cu Chulainn
Kurai wolfX5
Cu Chulainn
12,287
1,272
0
8,429
19,080
17,247
502
10,521
8,559
2,500
33,713
L
Jormungandr
MIKE D 62
Jormungandr
11,468
1,805
0
1,405
25,650
27,956
11
6,415
18,342
44,846
0
W
Nu Wa
15,044
5,151
546
4,079
15,748
5,663
547
8,776
6,968
55,996
0
W
Medusa
21,192
11,658
0
10,131
19,752
8,004
2,756
8,467
11,263
0
90,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,854
Gold Earned
40,025
252
Minions Killed
227
0
Camps Cleared
0
953,352
Distance Traveled
1,246,887
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,590
663
95
5
0
312,526
2
L
Janus
10,917
575
105
6
0
305,917
4
W
Cu Chulainn
13,358
703
46
2
0
426,936
2
L
Jormungandr
11,347
597
52
3
0
334,909
2
W
Nu Wa
13,627
717
80
4
0
384,286
5
W
Medusa
13,040
686
101
5
0
435,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role