Player Matchup

Cabrakan
Cabrakan
Generalkk
Cabrakan
Level 123
God Stats
4W - 8L
1,079 SR
Queue Stats
140W - 126L
1,679 Elo+
Solo
Fenrir
Fenrir
ParzivaltheGOD
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Shadowknight456
Anubis
Level 155
God Stats
4W - 2L
1,929 SR
Queue Stats
66W - 51L
1,686 Elo+
Party 2
Team Averages
Level 135
1,503 SR
1,622 Elo+

VS

Team Averages
Level 133
1,547 SR
1,669 Elo+
Danzaburou
Danzaburou
JadenTaylor1
Danzaburou
Level 136
God Stats
89W - 32L
1,636 SR
Queue Stats
661W - 252L
1,695 Elo+
Party 1
Tyr
Tyr
JayMan15
Tyr
Level 106
God Stats
51W - 39L
1,689 SR
Queue Stats
384W - 193L
1,697 Elo+
Party 1
Ra
Ra
vozka
Ra
Level 157
God Stats
9W - 8L
1,317 SR
Queue Stats
363W - 328L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Generalkk
Cabrakan
14
10 / 6 / 4
11,873
848
12,209
14,576
8,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 6
10,117
723
6,977
11,645
6,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 9
9,886
706
9,529
12,614
5,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JadenTaylor1
Danzaburou
13
3 / 5 / 7
9,948
711
10,501
12,753
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 11
10,034
717
6,778
12,528
9,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
15
8 / 6 / 3
11,154
797
13,559
9,971
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
14
Kills
13
13
Deaths
14
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Generalkk
Cabrakan
10
6
4
2
L
Danzaburou
JadenTaylor1
Danzaburou
3
5
7
1.3
L
2
3
11
2.5
W
4
3
6
2.33
W
0
4
9
1.13
L
Ra
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,715
Damage
30,838
38,835
Taken
35,252
21,018
Mitigated
16,450
11,492
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Generalkk
Cabrakan
12,209
1,140
0
2,883
14,576
8,437
258
4,174
10,402
23,289
0
L
Danzaburou
JadenTaylor1
Danzaburou
10,501
5,045
0
2,735
12,753
4,165
678
6,516
5,991
0
41,770
L
6,778
174
0
1,258
12,528
9,089
259
8,060
4,062
0
18,205
W
6,977
3,146
0
3,008
11,645
6,657
1,041
3,020
8,625
279
36,773
W
9,529
93
162
5,439
12,614
5,924
0
6,388
6,226
65,031
0
L
Ra
13,559
1,243
1,844
2,405
9,971
3,196
558
6,694
3,177
55,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,876
Gold Earned
31,136
190
Minions Killed
170
0
Camps Cleared
0
740,957
Distance Traveled
829,789
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,873
848
30
2
0
232,580
5
L
Danzaburou
9,948
711
53
4
0
236,439
4
L
Tyr
10,034
717
21
2
0
316,950
0
W
Fenrir
10,117
723
72
5
0
279,134
4
W
Anubis
9,886
706
88
6
0
229,243
5
L
Ra
11,154
797
96
7
0
276,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role