Player Matchup

Olorun
Olorun
BlackwolfPK
Olorun
Level 27
God Stats
2W - 3L
1,486 SR
Queue Stats
280W - 313L
1,448 Elo+
Solo
Merlin
Merlin
Kidzatplay
Merlin
Level 23
God Stats
36W - 46L
1,489 SR
Queue Stats
46W - 67L
1,419 Elo+
Solo
Hachiman
Hachiman
The Ghosts Bane
Hachiman
Level 16
God Stats
8W - 9L
1,409 SR
Queue Stats
839W - 806L
1,408 Elo+
Solo
Arachne
Arachne
dragon_hawj
Arachne
Level 26
God Stats
26W - 9L
1,727 SR
Queue Stats
103W - 82L
1,494 Elo+
Solo
Ares
Ares
vampirekitty124
Ares
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 19L
1,169 Elo+
Solo
Team Averages
Level 19
1,522 SR
1,388 Elo+

VS

Team Averages
Level 19
1,382 SR
1,432 Elo+
Heimdallr
Heimdallr
Asir Nyxx
Heimdallr
Level 28
God Stats
5W - 11L
1,403 SR
Queue Stats
117W - 144L
1,436 Elo+
Party 1
Tiamat
Tiamat
SIRI Nitrous
Tiamat
Level 27
God Stats
19W - 18L
1,432 SR
Queue Stats
27W - 28L
1,383 Elo+
Solo
Ra
Ra
Strafe4166
Ra
Level 4
God Stats
1W - 4L
1,406 SR
Queue Stats
93W - 100L
1,390 Elo+
Solo
Athena
Athena
schmidthapens16
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
xXCozyPenguinXx
Hel
Level 29
God Stats
4W - 6L
1,169 SR
Queue Stats
350W - 364L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
2 / 3 / 0
9,065
567
5,293
7,382
2,890
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Kidzatplay
Merlin
14
1 / 1 / 2
8,703
544
5,693
5,841
2,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
13
1 / 3 / 1
7,699
481
4,340
12,975
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
dragon_hawj
Arachne
14
7 / 0 / 0
9,063
566
8,234
16,711
6,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 7 / 2
6,499
406
2,174
10,487
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Asir Nyxx
Heimdallr
13
5 / 2 / 3
8,067
504
10,564
7,381
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
14
4 / 4 / 1
8,271
517
8,644
11,228
6,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 1 / 0
4,993
312
418
1,134
193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 3
7,465
467
1,085
9,102
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 2 / 0
8,560
535
6,823
9,576
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
11
Kills
13
14
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Asir Nyxx
Heimdallr
5
2
3
3.25
W
Olorun
2
3
0
0.67
W
Merlin
Kidzatplay
Merlin
1
1
2
2
L
Tiamat
4
4
1
1.13
L
0
1
0
0
W
Hachiman
1
3
1
0.5
W
Arachne
dragon_hawj
Arachne
7
0
0
7
L
2
2
3
1.75
W
0
7
2
0.14
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,734
Damage
27,534
53,396
Taken
38,421
20,039
Mitigated
18,970
22,682
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Asir Nyxx
Heimdallr
10,564
7,297
0
338
7,381
2,631
1,010
2,138
5,243
0
52,844
W
Olorun
5,293
3,166
345
2,863
7,382
2,890
2,186
6,155
1,227
52,334
0
W
Merlin
Kidzatplay
Merlin
5,693
566
54
1,962
5,841
2,040
414
2,492
3,349
55,767
0
L
Tiamat
8,644
1,765
0
3,754
11,228
6,783
487
2,993
8,235
50,684
0
L
418
131
61
48
1,134
193
0
137
997
3,951
0
W
Hachiman
4,340
3,191
0
5,155
12,975
3,920
504
1,116
11,856
0
42,670
W
Arachne
dragon_hawj
Arachne
8,234
7,031
154
10,593
16,711
6,825
0
5,121
11,590
0
55,379
L
1,085
583
0
1,999
9,102
6,006
307
2,892
6,210
8,849
0
W
2,174
397
0
1,556
10,487
4,364
0
2,086
8,401
9,043
0
L
6,823
955
145
5,631
9,576
3,357
839
5,000
4,576
55,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,029
Gold Earned
37,356
358
Minions Killed
320
0
Camps Cleared
0
1,324,772
Distance Traveled
1,143,353
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,067
504
86
5
0
247,810
1
W
Olorun
9,065
567
102
6
0
231,547
0
W
Merlin
8,703
544
97
6
0
280,692
8
L
Tiamat
8,271
517
87
5
0
287,556
2
L
Ra
4,993
312
8
1
0
59,980
0
W
Hachiman
7,699
481
77
5
0
268,810
0
W
Arachne
9,063
566
74
5
0
328,989
2
L
Athena
7,465
467
15
1
0
289,288
1
W
Ares
6,499
406
8
1
0
214,734
0
L
Hel
8,560
535
124
8
0
258,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role