Player Matchup

Bellona
Bellona
MachucaZero
Bellona
Level 16
God Stats
85W - 108L
1,370 SR
Queue Stats
641W - 751L
1,342 Elo+
Party 3
Thor
Thor
Nabs2112
Thor
Level 69
God Stats
15W - 13L
1,500 SR
Queue Stats
529W - 627L
1,378 Elo+
Party 3
Athena
Athena
NanekZero1
Athena
Level 29
God Stats
39W - 61L
1,282 SR
Queue Stats
211W - 324L
1,320 Elo+
Party 1
Kukulkan
Kukulkan
Rodricubias1
Kukulkan
Level 19
God Stats
62W - 92L
1,426 SR
Queue Stats
131W - 229L
1,328 Elo+
Party 3
Scylla
Scylla
SliteroN
Scylla
Level 29
God Stats
7W - 8L
1,717 SR
Queue Stats
206W - 320L
1,320 Elo+
Party 1
Team Averages
Level 32
1,459 SR
1,337 Elo+

VS

Team Averages
Level 18
1,433 SR
1,376 Elo+
Tiamat
Tiamat
LazerMidgett
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Bakasura
Bakasura
Shammycam
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TPV_Joex2203
Kukulkan
Level 23
God Stats
6W - 6L
1,164 SR
Queue Stats
40W - 69L
1,299 Elo+
Party 2
Jormungandr
Jormungandr
TPV_andres-jef
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,052 Elo+
Party 2
Ravana
Ravana
jrtheking71
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MachucaZero
Bellona
19
9 / 6 / 4
12,672
551
12,625
20,830
21,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
20
11 / 2 / 8
14,002
609
14,674
18,548
8,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
NanekZero1
Athena
16
2 / 3 / 11
11,245
489
10,806
26,688
26,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Rodricubias1
Kukulkan
16
3 / 4 / 7
10,612
461
11,767
9,587
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
SliteroN
Scylla
19
16 / 3 / 6
13,081
569
19,987
10,914
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
2 / 6 / 2
7,453
324
4,176
7,162
3,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Shammycam
Bakasura
14
0 / 11 / 3
8,813
383
2,899
23,765
8,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
TPV_Joex2203
Kukulkan
16
3 / 6 / 5
10,120
440
17,849
16,535
6,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
TPV_andres-jef
Jormungandr
15
4 / 5 / 1
10,231
445
7,555
21,699
21,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
16
7 / 14 / 2
11,056
481
17,950
20,343
8,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
41
Kills
16
18
Deaths
42
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
6
2
0.5
W
Bellona
MachucaZero
Bellona
9
6
4
1.83
W
Thor
11
2
8
7.5
W
Athena
NanekZero1
Athena
2
3
11
2.5
W
Kukulkan
Rodricubias1
Kukulkan
3
4
7
1.63
L
Bakasura
Shammycam
Bakasura
0
11
3
0.14
W
Scylla
SliteroN
Scylla
16
3
6
6.33
L
Kukulkan
TPV_Joex2203
Kukulkan
3
6
5
0.92
L
Jormungandr
TPV_andres-jef
Jormungandr
4
5
1
0.9
L
Ravana
7
14
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,859
Damage
50,429
86,567
Taken
89,504
65,176
Mitigated
49,433
18,455
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,176
1,166
0
1,433
7,162
3,658
0
3,998
2,798
12,013
0
W
Bellona
MachucaZero
Bellona
12,625
4,517
0
1,180
20,830
21,355
686
2,084
18,018
13,395
50,310
W
Thor
14,674
4,922
0
5,012
18,548
8,650
737
3,290
15,148
0
108,315
W
Athena
NanekZero1
Athena
10,806
2,768
243
8,031
26,688
26,160
1,423
12,702
13,681
46,554
0
W
Kukulkan
Rodricubias1
Kukulkan
11,767
1,129
0
1,505
9,587
4,183
816
6,068
3,519
54,362
0
L
Bakasura
Shammycam
Bakasura
2,899
1,517
0
5,183
23,765
8,427
0
10,859
12,613
0
38,412
W
Scylla
SliteroN
Scylla
19,987
3,228
166
2,318
10,914
4,828
4,897
5,436
5,478
55,199
0
L
Kukulkan
TPV_Joex2203
Kukulkan
17,849
2,108
0
2,286
16,535
6,964
392
8,559
7,901
68,819
0
L
Jormungandr
TPV_andres-jef
Jormungandr
7,555
2,657
0
1,249
21,699
21,837
500
12,983
8,564
29,333
0
L
Ravana
17,950
9,043
126
1,780
20,343
8,547
0
7,576
12,197
0
50,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,612
Gold Earned
47,673
516
Minions Killed
329
0
Camps Cleared
0
2,054,867
Distance Traveled
1,587,627
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,453
324
19
1
0
163,660
1
W
Bellona
12,672
551
116
5
0
423,417
2
W
Thor
14,002
609
161
7
0
454,181
3
W
Athena
11,245
489
52
2
0
446,510
1
W
Kukulkan
10,612
461
103
4
0
404,120
0
L
Bakasura
8,813
383
83
4
0
385,919
1
W
Scylla
13,081
569
84
4
0
326,639
1
L
Kukulkan
10,120
440
122
5
0
367,860
0
L
Jormungandr
10,231
445
41
2
0
350,335
0
L
Ravana
11,056
481
64
3
0
319,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role