Player Matchup

Poseidon
Poseidon
Platinum V
Danhou
Poseidon
Platinum V
Level 157
God Stats
5W - 1L
1,858 SR
Queue Stats
405W - 393L
1,691 MMR
Solo
Bellona
Bellona
Platinum III
ItsCajun
Bellona
Platinum III
Level 138
God Stats
4W - 9L
1,394 SR
Queue Stats
153W - 164L
1,661 MMR
Solo
Ymir
Ymir
Gold V
ItsTheMFKID
Ymir
Gold V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,671 MMR
Solo
Ullr
Ullr
Gold V
MtnFizz
Ullr
Gold V
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
SERGEANTCONKER
Nemesis
Gold I
Level 160
God Stats
6W - 6L
1,137 SR
Queue Stats
234W - 231L
1,661 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,478 SR
1,637 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,601 SR
1,638 MMR
Medusa
Medusa
Gold II
AmDeadly
Medusa
Gold II
Level 147
God Stats
2W - 3L
1,559 SR
Queue Stats
36W - 33L
1,729 MMR
Party 1
Kali
Kali
Platinum V
MinnesotasWorst
Kali
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver I
PullOutCoutch
The Morrigan
Silver I
Level 116
God Stats
6W - 6L
1,731 SR
Queue Stats
253W - 261L
1,655 MMR
Solo
Khepri
Khepri
Gold II
Vaportonic
Khepri
Gold II
Level 126
God Stats
3W - 3L
1,622 SR
Queue Stats
62W - 56L
1,649 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
b00mshesaid
Erlang Shen
Gold II
Level 146
God Stats
5W - 6L
1,593 SR
Queue Stats
174W - 176L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Danhou
Poseidon
20
6 / 2 / 9
13,317
634
15,747
13,842
6,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
ItsCajun
Bellona
18
0 / 2 / 9
11,540
550
9,624
20,716
16,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 10
10,465
498
4,695
15,800
12,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
MtnFizz
Ullr
20
7 / 1 / 3
13,113
624
11,172
13,832
5,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
10 / 2 / 5
12,771
608
17,348
15,592
7,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
SetTsukuyomiScyllaDanzaburouApollo

VS

Bans
JanusGaneshaDiscordiaCu ChulainnChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AmDeadly
Medusa
18
2 / 5 / 1
11,313
539
7,278
15,200
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 4 / 2
10,662
508
19,777
23,443
12,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
PullOutCoutch
The Morrigan
16
0 / 7 / 2
10,192
485
5,147
9,815
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Vaportonic
Khepri
15
3 / 2 / 3
10,268
489
6,281
14,219
14,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
b00mshesaid
Erlang Shen
16
2 / 6 / 3
10,188
485
7,622
18,337
11,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
24
Kills
10
10
Deaths
24
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
AmDeadly
Medusa
2
5
1
0.5
W
Poseidon
Danhou
Poseidon
6
2
9
5.25
W
Bellona
ItsCajun
Bellona
0
2
9
2.25
W
1
3
10
2
L
3
4
2
1
W
Ullr
MtnFizz
Ullr
7
1
3
8.5
L
The Morrigan
PullOutCoutch
The Morrigan
0
7
2
0.14
W
10
2
5
6.25
L
Khepri
Vaportonic
Khepri
3
2
3
2.25
L
Erlang Shen
b00mshesaid
Erlang Shen
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,586
Damage
46,105
79,782
Taken
81,014
48,102
Mitigated
52,519
29,027
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AmDeadly
Medusa
7,278
3,281
0
4,443
15,200
8,480
760
1,708
13,492
0
88,975
W
Poseidon
Danhou
Poseidon
15,747
2,932
0
5,066
13,842
6,328
662
3,764
10,041
124,807
0
W
Bellona
ItsCajun
Bellona
9,624
3,125
0
14,107
20,716
16,343
355
682
20,034
0
81,036
W
4,695
1,174
0
2,034
15,800
12,203
430
3,177
12,595
26,449
0
L
19,777
10,024
0
7,872
23,443
12,987
15
4,186
19,257
0
76,413
W
Ullr
MtnFizz
Ullr
11,172
6,918
0
4,902
13,832
5,881
4,531
2,330
11,456
0
107,510
L
The Morrigan
PullOutCoutch
The Morrigan
5,147
1,122
0
810
9,815
5,567
0
3,766
6,038
77,670
1,727
W
17,348
8,579
0
2,918
15,592
7,347
0
1,580
14,012
0
91,837
L
Khepri
Vaportonic
Khepri
6,281
512
0
1,564
14,219
14,063
260
6,885
7,334
25,513
0
L
Erlang Shen
b00mshesaid
Erlang Shen
7,622
2,902
0
1,982
18,337
11,422
0
3,886
14,451
0
73,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,206
Gold Earned
52,623
660
Minions Killed
600
0
Camps Cleared
0
2,135,527
Distance Traveled
2,055,794
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,313
539
161
8
0
386,004
6
W
Poseidon
13,317
634
185
9
0
434,128
8
W
Bellona
11,540
550
143
7
0
401,442
9
W
Ymir
10,465
498
38
2
0
418,572
9
L
Kali
10,662
508
128
6
0
437,406
7
W
Ullr
13,113
624
176
8
0
404,904
5
L
The Morrigan
10,192
485
161
8
0
360,129
3
W
Nemesis
12,771
608
118
6
0
476,481
4
L
Khepri
10,268
489
31
1
0
442,242
9
L
Erlang Shen
10,188
485
119
6
0
430,013
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role