Player Matchup

Da Ji
Da Ji
LEIZUR
Da Ji
Level 28
God Stats
49W - 52L
1,559 SR
Queue Stats
78W - 90L
1,501 Elo+
Party 1
Eset
Eset
MrWesiim
Eset
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,560 Elo+
Party 1
Artemis
Artemis
ShadowsIntent
Artemis
Level 41
God Stats
44W - 29L
1,681 SR
Queue Stats
218W - 200L
1,579 Elo+
Party 2
Bellona
Bellona
Tickledu
Bellona
Level 89
God Stats
43W - 27L
1,660 SR
Queue Stats
321W - 292L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
iSnortLuckyCharm
Cthulhu
Level 17
God Stats
14W - 10L
1,539 SR
Queue Stats
21W - 25L
1,384 Elo+
Party 2
Team Averages
Level 64
1,588 SR
1,524 Elo+

VS

Team Averages
Level 45
1,576 SR
1,546 Elo+
Neith
Neith
Frooss
Neith
Level 27
God Stats
1W - 0L
1,667 SR
Queue Stats
4W - 3L
1,535 Elo+
Party 3
Merlin
Merlin
Gagouxa4
Merlin
Level 59
God Stats
1W - 1L
1,974 SR
Queue Stats
14W - 8L
1,535 Elo+
Party 3
Athena
Athena
PowerFlash
Athena
Level 87
God Stats
1W - 0L
1,262 SR
Queue Stats
17W - 10L
1,637 Elo+
Party 3
Apollo
Apollo
kolmster
Apollo
Level 47
God Stats
10W - 9L
1,475 SR
Queue Stats
212W - 212L
1,526 Elo+
Solo
Bellona
Bellona
solfrak
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LEIZUR
Da Ji
14
3 / 4 / 1
8,658
481
4,946
14,060
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
14
2 / 6 / 1
8,934
496
7,996
10,284
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
14
1 / 5 / 1
8,392
466
7,788
10,696
3,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Tickledu
Bellona
16
3 / 4 / 1
9,741
541
9,910
14,944
14,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 3 / 4
8,074
449
5,080
10,573
7,325
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Frooss
Neith
16
4 / 0 / 6
9,582
532
7,141
8,057
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Gagouxa4
Merlin
15
3 / 3 / 7
9,862
548
9,285
9,372
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
PowerFlash
Athena
14
1 / 2 / 7
9,161
509
4,750
11,373
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
kolmster
Apollo
17
10 / 3 / 5
10,906
606
13,022
15,007
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
solfrak
Bellona
15
4 / 2 / 2
9,421
523
8,868
12,175
12,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
10
Kills
22
22
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Frooss
Neith
4
0
6
7
W
Merlin
Gagouxa4
Merlin
3
3
7
2.17
L
Da Ji
LEIZUR
Da Ji
3
4
1
0.88
L
Eset
2
6
1
0.42
W
Athena
PowerFlash
Athena
1
2
7
2.25
L
Artemis
1
5
1
0.3
L
Bellona
Tickledu
Bellona
3
4
1
0.88
L
1
3
4
1
W
Apollo
kolmster
Apollo
10
3
5
4.17
W
Bellona
solfrak
Bellona
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,720
Damage
43,066
60,557
Taken
55,984
34,119
Mitigated
32,710
14,920
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Frooss
Neith
7,141
2,590
0
3,389
8,057
2,969
1,845
1,141
6,876
0
59,822
W
Merlin
Gagouxa4
Merlin
9,285
479
132
1,595
9,372
3,296
1,618
2,662
6,406
58,008
0
L
Da Ji
LEIZUR
Da Ji
4,946
1,381
0
4,037
14,060
5,230
0
3,327
10,451
0
47,521
L
Eset
7,996
643
313
2,688
10,284
3,074
661
2,992
6,978
44,248
0
W
Athena
PowerFlash
Athena
4,750
1,839
243
1,944
11,373
8,968
6
3,057
8,168
26,179
0
L
Artemis
7,788
3,109
0
2,481
10,696
3,706
626
2,298
8,368
0
60,440
L
Bellona
Tickledu
Bellona
9,910
5,865
0
3,197
14,944
14,784
42
4,526
9,840
325
62,376
L
5,080
458
494
1,710
10,573
7,325
341
1,540
8,888
26,956
0
W
Apollo
kolmster
Apollo
13,022
7,974
0
1,968
15,007
5,463
0
5,306
9,503
0
75,121
W
Bellona
solfrak
Bellona
8,868
2,242
0
1,220
12,175
12,014
762
515
11,634
6,382
35,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,799
Gold Earned
48,932
452
Minions Killed
451
0
Camps Cleared
0
1,610,483
Distance Traveled
1,803,701
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,582
532
136
8
0
339,355
2
W
Merlin
9,862
548
105
6
0
321,710
3
L
Da Ji
8,658
481
83
5
0
337,532
2
L
Eset
8,934
496
97
5
0
296,068
5
W
Athena
9,161
509
26
1
0
410,312
4
L
Artemis
8,392
466
107
6
0
318,213
4
L
Bellona
9,741
541
121
7
0
311,520
2
L
Cthulhu
8,074
449
44
2
0
347,150
7
W
Apollo
10,906
606
102
6
0
367,750
1
W
Bellona
9,421
523
82
5
0
364,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role