Player Matchup

Bellona
Bellona
Gold V
zvonoth5756
Bellona
Gold V
Level 153
God Stats
2W - 1L
1,463 SR
Queue Stats
54W - 56L
1,344 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,463 SR
1,344 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 60
1,586 SR
1,230 MMR
Bakasura
Bakasura
Bronze III
AsiagoUnicorn
Bakasura
Bronze III
Level 60
God Stats
1W - 3L
1,586 SR
Queue Stats
1W - 7L
1,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
zvonoth5756
Bellona
17
6 / 0 / 0
10,991
916
12,320
15,945
10,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Ah Muzen CabHou YiHe BoKaliUllr

VS

Bans
MedusaSkadiChang'eAnhurChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AsiagoUnicorn
Bakasura
14
0 / 6 / 0
8,491
708
7,358
16,873
8,290
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AsiagoUnicorn
Bakasura
0
6
0
0
W
Bellona
zvonoth5756
Bellona
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,320
Damage
7,358
15,945
Taken
16,873
10,271
Mitigated
8,290
10,617
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AsiagoUnicorn
Bakasura
7,358
4,439
0
2,817
16,873
8,290
0
163
16,710
0
34,859
W
Bellona
zvonoth5756
Bellona
12,320
7,997
0
10,617
15,945
10,271
2,609
172
13,524
293
82,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,991
Gold Earned
8,491
125
Minions Killed
81
0
Camps Cleared
0
246,387
Distance Traveled
259,157
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,491
708
81
7
0
259,157
1
W
Bellona
10,991
916
125
10
0
246,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role