Player Matchup

Cthulhu
Cthulhu
ApocalipsaCZE
Cthulhu
Level 14
God Stats
5W - 4L
1,471 SR
Queue Stats
6W - 9L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
Kyoshiro61
Erlang Shen
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 11L
1,578 Elo+
Party 2
Fenrir
Fenrir
MalachiDraven
Fenrir
Level 29
God Stats
1W - 1L
1,317 SR
Queue Stats
22W - 27L
1,486 Elo+
Party 2
Izanami
Izanami
TrippyRippy
Izanami
Level 8
God Stats
9W - 4L
1,739 SR
Queue Stats
15W - 14L
1,509 Elo+
Solo
Janus
Janus
TyphoonPotato
Janus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,758 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,570 Elo+

VS

Team Averages
Level 28
1,484 SR
1,542 Elo+
Yemoja
Yemoja
ArchangelGarrus
Yemoja
Level 26
God Stats
1W - 2L
1,443 SR
Queue Stats
31W - 45L
1,503 Elo+
Party 1
Susano
Susano
Bidelox
Susano
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
98W - 88L
1,576 Elo+
Party 1
Scylla
Scylla
FELIPRO0411
Scylla
Level 28
God Stats
2W - 5L
1,343 SR
Queue Stats
18W - 29L
1,487 Elo+
Solo
Izanami
Izanami
vrmjeanti
Izanami
Level 26
God Stats
2W - 6L
1,420 SR
Queue Stats
82W - 89L
1,612 Elo+
Party 1
Hades
Hades
zzoombie
Hades
Level 34
God Stats
2W - 1L
1,715 SR
Queue Stats
319W - 334L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 0 / 0
5,481
548
1,828
5,176
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Kyoshiro61
Erlang Shen
9
1 / 2 / 3
5,519
552
3,496
6,952
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
6 / 1 / 2
6,654
665
3,425
5,808
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TrippyRippy
Izanami
9
0 / 3 / 0
4,965
497
2,037
4,823
1,114
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 0 / 4
6,545
655
3,899
3,616
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,019
502
1,758
3,555
1,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Bidelox
Susano
8
4 / 2 / 0
5,502
550
3,363
6,189
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
6
0 / 1 / 0
4,394
439
1,149
2,158
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
vrmjeanti
Izanami
9
0 / 0 / 1
4,833
483
1,646
4,911
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
zzoombie
Hades
9
2 / 4 / 0
5,456
546
4,618
8,147
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
6
6
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
0
0
0
L
0
1
2
1
L
Susano
Bidelox
Susano
4
2
0
2
L
Scylla
0
1
0
0
W
Erlang Shen
Kyoshiro61
Erlang Shen
1
2
3
1.25
W
6
1
2
7
W
Izanami
TrippyRippy
Izanami
0
3
0
0
W
1
0
4
3
L
Izanami
vrmjeanti
Izanami
0
0
1
0.5
L
Hades
zzoombie
Hades
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,685
Damage
12,534
26,375
Taken
24,960
8,637
Mitigated
8,109
8,681
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
1,828
175
47
1,033
5,176
2,199
320
722
4,454
13,904
0
L
1,758
89
225
23
3,555
1,629
0
2,130
1,359
15,156
0
L
Susano
Bidelox
Susano
3,363
814
0
1,774
6,189
1,709
0
718
5,427
0
22,177
L
Scylla
1,149
81
0
750
2,158
502
0
779
1,249
13,757
0
W
Erlang Shen
Kyoshiro61
Erlang Shen
3,496
1,783
0
2,834
6,952
2,363
266
4,445
2,507
0
17,249
W
3,425
1,441
0
2,112
5,808
2,039
0
618
5,124
0
27,399
W
Izanami
TrippyRippy
Izanami
2,037
1,243
0
1,696
4,823
1,114
976
486
4,337
0
39,578
W
3,899
541
0
959
3,616
922
290
1,110
2,428
38,680
0
L
Izanami
vrmjeanti
Izanami
1,646
895
0
2,395
4,911
1,174
0
937
3,974
0
27,325
L
Hades
zzoombie
Hades
4,618
1,171
0
2,413
8,147
3,095
0
889
7,224
20,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
25,204
278
Minions Killed
210
0
Camps Cleared
0
924,588
Distance Traveled
808,470
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,481
548
27
3
0
212,396
5
L
Yemoja
5,019
502
28
3
0
180,247
0
L
Susano
5,502
550
41
4
0
199,234
0
L
Scylla
4,394
439
32
3
0
98,750
2
W
Erlang Shen
5,519
552
37
4
0
166,153
4
W
Fenrir
6,654
665
51
5
0
214,986
2
W
Izanami
4,965
497
74
7
0
149,004
0
W
Janus
6,545
655
89
9
0
182,049
2
L
Izanami
4,833
483
61
6
0
172,260
2
L
Hades
5,456
546
48
5
0
157,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role