Player Matchup

Artemis
Artemis
 
Artemis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ItsAnemone2979
Ymir
Level 14
God Stats
7W - 11L
1,626 SR
Queue Stats
10W - 13L
1,461 Elo+
Solo
Kukulkan
Kukulkan
MarshalLaw25
Kukulkan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,209 Elo+
Solo
King Arthur
King Arthur
MattyDubb
King Arthur
Level 17
God Stats
15W - 14L
1,359 SR
Queue Stats
45W - 70L
1,230 Elo+
Solo
Hachiman
Hachiman
destinykreator06
Hachiman
Level 24
God Stats
24W - 34L
1,373 SR
Queue Stats
51W - 63L
1,321 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,344 Elo+

VS

Team Averages
Level 19
1,427 SR
1,238 Elo+
Thor
Thor
Evox1
Thor
Level 20
God Stats
22W - 35L
1,349 SR
Queue Stats
87W - 148L
1,220 Elo+
Solo
Yemoja
Yemoja
Mista Ballzz313
Yemoja
Level 10
God Stats
3W - 8L
1,394 SR
Queue Stats
10W - 17L
1,192 Elo+
Solo
Hel
Hel
RookyCashew7223
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 54L
1,073 Elo+
Solo
Neith
Neith
SCARLETT_81
Neith
Level 29
God Stats
101W - 107L
1,414 SR
Queue Stats
1,106W - 1,344L
1,246 Elo+
Solo
Da Ji
Da Ji
oNoHopeo
Da Ji
Level 26
God Stats
13W - 17L
1,476 SR
Queue Stats
89W - 71L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
15 / 3 / 12
13,345
1,213
29,884
8,775
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 2 / 15
10,681
971
7,939
12,418
11,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
MarshalLaw25
Kukulkan
19
15 / 2 / 11
13,720
1,247
26,053
6,661
3,185
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MattyDubb
King Arthur
19
2 / 7 / 25
11,469
1,043
15,436
19,517
17,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 2 / 17
10,841
986
9,675
7,403
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Evox1
Thor
15
2 / 6 / 5
9,517
865
4,096
16,861
7,173
17
1 / 7 / 9
10,616
965
9,659
20,790
16,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 13 / 7
9,643
877
7,189
22,603
10,379
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 5 / 5
10,718
974
11,613
16,628
7,396
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
oNoHopeo
Da Ji
16
8 / 6 / 3
11,595
1,054
12,531
19,784
11,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
37
Kills
16
16
Deaths
37
80
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
15
3
12
7
L
Thor
Evox1
Thor
2
6
5
0.75
W
3
2
15
5.25
W
Kukulkan
MarshalLaw25
Kukulkan
15
2
11
10.25
W
King Arthur
MattyDubb
King Arthur
2
7
25
2.07
L
1
7
9
0.79
L
1
13
7
0.35
L
4
5
5
1.3
W
2
2
17
5.25
L
Da Ji
oNoHopeo
Da Ji
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,987
Damage
45,088
54,774
Taken
96,666
38,965
Mitigated
52,899
6,573
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
29,884
16,012
0
2,915
8,775
3,622
0
2,548
6,227
0
51,708
L
Thor
Evox1
Thor
4,096
563
0
0
16,861
7,173
0
6,705
10,031
0
5,253
W
7,939
1,598
0
119
12,418
11,486
0
2,868
9,550
10,663
0
W
Kukulkan
MarshalLaw25
Kukulkan
26,053
2,813
0
332
6,661
3,185
0
2,077
4,584
56,526
0
W
King Arthur
MattyDubb
King Arthur
15,436
2,577
0
1,310
19,517
17,693
0
6,122
12,828
0
26,327
L
9,659
1,977
1,267
1,728
20,790
16,920
0
9,624
11,091
31,645
0
L
7,189
3,527
892
2,124
22,603
10,379
0
4,861
17,442
16,123
0
L
11,613
8,436
0
2,226
16,628
7,396
0
6,165
10,288
0
34,200
W
9,675
6,486
0
1,897
7,403
2,979
0
3,233
4,170
0
25,369
L
Da Ji
oNoHopeo
Da Ji
12,531
4,613
0
0
19,784
11,031
0
6,637
13,006
0
24,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,056
Gold Earned
52,089
181
Minions Killed
137
3
Camps Cleared
2
857,805
Distance Traveled
773,194
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,345
1,213
37
3
1
156,325
0
L
Thor
9,517
865
4
0
0
177,690
0
W
Ymir
10,681
971
11
1
0
170,135
0
W
Kukulkan
13,720
1,247
75
7
1
187,000
1
W
King Arthur
11,469
1,043
20
2
0
201,550
0
L
Yemoja
10,616
965
46
4
0
136,094
3
L
Hel
9,643
877
22
2
0
141,190
0
L
Neith
10,718
974
43
4
2
143,729
0
W
Hachiman
10,841
986
38
3
1
142,795
0
L
Da Ji
11,595
1,054
22
2
0
174,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role