Player Matchup

Kumbhakarna
Kumbhakarna
Dalois
Kumbhakarna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,571 Elo+
Party 1
Janus
Janus
Elirich
Janus
Level 29
God Stats
23W - 18L
1,625 SR
Queue Stats
62W - 51L
1,571 Elo+
Party 1
Ullr
Ullr
Greywick
Ullr
Level 39
God Stats
4W - 1L
1,895 SR
Queue Stats
57W - 45L
1,609 Elo+
Party 1
Arachne
Arachne
JokerFanatic00
Arachne
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 94L
1,432 Elo+
Party 3
Bellona
Bellona
LleafyJr
Bellona
Level 69
God Stats
11W - 14L
1,508 SR
Queue Stats
276W - 282L
1,419 Elo+
Party 3
Team Averages
Level 43
1,606 SR
1,520 Elo+

VS

Team Averages
Level 95
1,568 SR
1,549 Elo+
Osiris
Osiris
ChambGame
Osiris
Level 148
God Stats
3W - 2L
1,499 SR
Queue Stats
91W - 77L
1,561 Elo+
Party 2
Cabrakan
Cabrakan
Ryuusai1030
Cabrakan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,712 Elo+
Party 2
Cerberus
Cerberus
Swooney
Cerberus
Level 24
God Stats
11W - 3L
1,809 SR
Queue Stats
71W - 45L
1,468 Elo+
Party 2
Izanami
Izanami
acousticlime
Izanami
Level 57
God Stats
12W - 11L
1,820 SR
Queue Stats
536W - 614L
1,413 Elo+
Solo
Hera
Hera
zHybrid
Hera
Level 145
God Stats
3W - 3L
1,211 SR
Queue Stats
188W - 165L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dalois
Kumbhakarna
10
0 / 4 / 4
6,622
441
2,885
12,584
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Elirich
Janus
11
4 / 7 / 0
7,767
518
4,773
8,708
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
3 / 5 / 2
7,048
470
6,453
9,085
2,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 2
5,814
388
2,929
12,448
4,535
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
LleafyJr
Bellona
13
1 / 5 / 0
7,239
483
6,445
11,210
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChambGame
Osiris
14
1 / 1 / 2
7,984
532
7,048
9,991
8,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Ryuusai1030
Cabrakan
15
12 / 1 / 4
9,260
617
11,972
8,480
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Swooney
Cerberus
12
4 / 3 / 9
8,032
535
6,381
9,877
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
acousticlime
Izanami
15
4 / 2 / 3
8,640
576
5,683
7,273
2,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
zHybrid
Hera
14
6 / 1 / 7
8,556
570
10,857
5,679
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
27
27
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
ChambGame
Osiris
1
1
2
2
L
Kumbhakarna
Dalois
Kumbhakarna
0
4
4
0.5
L
Janus
Elirich
Janus
4
7
0
0.57
L
Ullr
3
5
2
0.8
L
0
6
2
0.17
L
Bellona
LleafyJr
Bellona
1
5
0
0.2
W
Cabrakan
Ryuusai1030
Cabrakan
12
1
4
14
W
Cerberus
Swooney
Cerberus
4
3
9
2.83
W
Izanami
acousticlime
Izanami
4
2
3
2.75
W
Hera
zHybrid
Hera
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,485
Damage
41,941
54,035
Taken
41,300
25,131
Mitigated
26,698
9,410
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ChambGame
Osiris
7,048
2,690
0
2,320
9,991
8,996
757
0
9,541
299
44,408
L
Kumbhakarna
Dalois
Kumbhakarna
2,885
469
0
2,664
12,584
6,840
0
6,703
5,835
15,413
0
L
Janus
Elirich
Janus
4,773
150
0
630
8,708
2,523
0
6,993
1,363
28,447
0
L
Ullr
6,453
2,340
0
362
9,085
2,390
0
5,031
3,927
0
38,187
L
2,929
2,184
0
2,904
12,448
4,535
0
6,789
5,573
0
26,498
L
Bellona
LleafyJr
Bellona
6,445
2,170
0
2,850
11,210
8,843
0
3,269
7,941
0
38,949
W
Cabrakan
Ryuusai1030
Cabrakan
11,972
1,525
0
5,655
8,480
5,147
0
1,218
7,238
57,664
0
W
Cerberus
Swooney
Cerberus
6,381
622
0
2,164
9,877
8,058
35
3,054
6,823
19,978
0
W
Izanami
acousticlime
Izanami
5,683
4,158
0
1,758
7,273
2,296
1,700
1,981
5,292
0
64,591
W
Hera
zHybrid
Hera
10,857
1,922
0
1,559
5,679
2,201
647
1,405
4,249
47,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,490
Gold Earned
42,472
293
Minions Killed
442
0
Camps Cleared
0
1,269,167
Distance Traveled
1,390,359
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,984
532
96
6
0
269,487
3
L
Kumbhakarna
6,622
441
21
1
0
244,174
1
L
Janus
7,767
518
60
4
0
262,719
3
L
Ullr
7,048
470
76
5
0
221,463
3
L
Arachne
5,814
388
48
3
0
278,392
0
L
Bellona
7,239
483
88
6
0
262,419
4
W
Cabrakan
9,260
617
99
7
0
290,176
3
W
Cerberus
8,032
535
42
3
0
293,004
4
W
Izanami
8,640
576
122
8
0
252,173
1
W
Hera
8,556
570
83
6
0
285,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role