Player Matchup

Arachne
Arachne
Im a Pierogi
Arachne
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Discordia
Discordia
Slayerkid Viper
Discordia
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 11L
1,373 Elo+
Party 1
Chaac
Chaac
The OG Skulle
Chaac
Level 125
God Stats
1W - 4L
1,301 SR
Queue Stats
2W - 6L
1,488 Elo+
Party 1
Team Averages
Level 117
1,434 SR
1,454 Elo+

VS

Team Averages
Level 121
1,468 SR
1,447 Elo+
Tiamat
Tiamat
MADNESS OF DARK
Tiamat
Level 135
God Stats
119W - 132L
1,439 SR
Queue Stats
412W - 475L
1,495 Elo+
Party 2
Skadi
Skadi
darkness of mad
Skadi
Level 122
God Stats
14W - 17L
1,656 SR
Queue Stats
133W - 170L
1,457 Elo+
Party 2
Bellona
Bellona
youngpatel
Bellona
Level 107
God Stats
11W - 18L
1,310 SR
Queue Stats
75W - 107L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Im a Pierogi
Arachne
13
3 / 1 / 7
9,306
665
2,018
7,034
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Slayerkid Viper
Discordia
13
6 / 1 / 2
10,007
715
16,239
6,050
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 9
9,116
651
8,812
7,775
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
9,002
643
5,226
9,853
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 1
7,722
552
4,637
10,365
3,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
youngpatel
Bellona
12
0 / 2 / 2
8,237
588
2,250
9,772
6,147
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Im a Pierogi
Arachne
3
1
7
6.5
L
2
2
0
1
W
Discordia
Slayerkid Viper
Discordia
6
1
2
7
W
1
0
9
5.5
L
0
6
1
0.08
L
Bellona
youngpatel
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,069
Damage
12,113
20,859
Taken
29,990
12,237
Mitigated
14,076
7,751
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Im a Pierogi
Arachne
2,018
1,501
0
2,063
7,034
2,384
238
1,815
4,907
0
17,653
L
5,226
244
0
3,454
9,853
4,683
0
6,789
2,506
30,145
0
W
Discordia
Slayerkid Viper
Discordia
16,239
57
0
1,519
6,050
2,035
308
1,327
4,617
45,789
0
W
8,812
649
0
4,169
7,775
7,818
598
1,374
6,047
0
36,389
L
4,637
674
545
576
10,365
3,246
0
4,190
5,538
0
26,468
L
Bellona
youngpatel
Bellona
2,250
267
0
1,258
9,772
6,147
0
4,104
5,005
0
25,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,429
Gold Earned
24,961
148
Minions Killed
163
0
Camps Cleared
0
831,966
Distance Traveled
753,624
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,306
665
43
3
0
279,437
6
L
Tiamat
9,002
643
64
5
0
249,427
2
W
Discordia
10,007
715
51
4
0
266,155
2
W
Chaac
9,116
651
54
4
0
286,374
2
L
Skadi
7,722
552
53
4
0
222,930
4
L
Bellona
8,237
588
46
3
0
281,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role