Player Matchup

Ares
Ares
HTX_Bullet832
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,425 Elo+
Solo
Anubis
Anubis
XxCORTANA90xX
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
hyperdeth_666
Amaterasu
Level 119
God Stats
10W - 8L
1,553 SR
Queue Stats
63W - 69L
1,437 Elo+
Party 1
Nemesis
Nemesis
maxolopoXD
Nemesis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
skywalker_1714
Zeus
Level 8
God Stats
8W - 5L
1,623 SR
Queue Stats
10W - 14L
1,300 Elo+
Party 1
Team Averages
Level 32
1,535 SR
1,432 Elo+

VS

Team Averages
Level 18
1,476 SR
1,287 Elo+
Bakasura
Bakasura
Bawlzwithazee1
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,261 Elo+
Party 2
Chaac
Chaac
BuchananXx
Chaac
Level 21
God Stats
26W - 21L
1,566 SR
Queue Stats
37W - 37L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
GHOST40ops
Nu Wa
Level 14
God Stats
4W - 5L
1,568 SR
Queue Stats
6W - 11L
1,279 Elo+
Solo
Chiron
Chiron
Zadmooy
Chiron
Level 18
God Stats
8W - 9L
1,500 SR
Queue Stats
95W - 101L
1,184 Elo+
Solo
Bellona
Bellona
cybertooth95
Bellona
Level 10
God Stats
3W - 3L
1,248 SR
Queue Stats
15W - 19L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,021
439
5,269
11,435
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 10 / 0
6,043
378
1,291
9,001
2,262
Amaterasu
hyperdeth_666
Amaterasu
15
9 / 1 / 0
9,422
589
11,549
12,554
9,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
maxolopoXD
Nemesis
3
0 / 2 / 0
4,887
305
0
2,780
609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 7 / 0
5,492
343
1,306
6,842
1,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
5 / 1 / 3
8,604
538
4,190
12,118
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
15
12 / 2 / 3
9,762
610
10,938
10,338
5,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
12
4 / 4 / 6
8,072
505
9,454
7,957
2,660
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Zadmooy
Chiron
12
3 / 1 / 3
7,407
463
2,482
3,265
918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
cybertooth95
Bellona
12
0 / 3 / 3
7,256
454
4,253
8,867
9,969
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
11
Kills
24
25
Deaths
11
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
1
3
6.5
W
Chaac
12
2
3
6.75
W
Nu Wa
4
4
6
1.75
L
1
5
1
0.3
L
1
10
0
0.1
W
Chiron
Zadmooy
Chiron
3
1
3
4.5
W
Bellona
cybertooth95
Bellona
0
3
3
0.5
L
Amaterasu
hyperdeth_666
Amaterasu
9
1
0
9
L
Nemesis
maxolopoXD
Nemesis
0
2
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,415
Damage
31,317
42,612
Taken
42,545
20,750
Mitigated
24,229
4,890
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
4,190
3,183
342
7,506
12,118
4,796
866
2,039
10,079
0
43,425
W
Chaac
10,938
2,791
207
2,851
10,338
5,886
1,566
1,886
8,452
0
47,076
W
Nu Wa
9,454
1,738
0
874
7,957
2,660
1,880
1,367
6,590
39,191
0
L
5,269
373
0
462
11,435
6,555
151
3,215
8,095
29,171
0
L
1,291
354
42
414
9,001
2,262
0
763
8,238
8,910
0
W
Chiron
Zadmooy
Chiron
2,482
901
319
1,529
3,265
918
842
493
2,772
0
19,086
W
Bellona
cybertooth95
Bellona
4,253
903
0
342
8,867
9,969
340
2,081
6,786
0
31,184
L
Amaterasu
hyperdeth_666
Amaterasu
11,549
6,402
0
3,742
12,554
9,826
0
2,727
9,677
0
52,521
L
Nemesis
maxolopoXD
Nemesis
0
0
0
52
2,780
609
10
815
1,965
0
2,650
L
1,306
241
0
178
6,842
1,498
0
1,934
4,738
10,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
41,101
154
Minions Killed
337
0
Camps Cleared
0
1,025,295
Distance Traveled
1,428,693
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,604
538
108
7
0
335,726
3
W
Chaac
9,762
610
75
5
0
279,329
0
W
Nu Wa
8,072
505
56
4
0
265,929
0
L
Ares
7,021
439
32
2
0
293,150
0
L
Anubis
6,043
378
11
1
0
170,857
2
W
Chiron
7,407
463
39
2
0
268,956
0
W
Bellona
7,256
454
59
4
0
278,753
0
L
Amaterasu
9,422
589
82
5
0
321,803
0
L
Nemesis
4,887
305
7
0
0
65,704
0
L
Zeus
5,492
343
22
1
0
173,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role