Player Matchup

Tiamat
Tiamat
Badazz754
Tiamat
Level 17
God Stats
29W - 15L
1,453 SR
Queue Stats
368W - 398L
1,384 Elo+
Solo
Jormungandr
Jormungandr
NotAtticus
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,068 Elo+
Solo
Loki
Loki
Vi boss Vi
Loki
Level 18
God Stats
2W - 6L
1,426 SR
Queue Stats
50W - 40L
1,539 Elo+
Solo
Anubis
Anubis
feroz_arquero679
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,146 Elo+
Solo
Bakasura
Bakasura
sassie_bee
Bakasura
Level 4
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 5L
1,088 Elo+
Solo
Team Averages
Level 10
1,435 SR
1,245 Elo+

VS

Team Averages
Level 25
1,715 SR
1,314 Elo+
Nemesis
Nemesis
AmusingMirror93
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,212 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GRIM-REAPER_2-15
Tsukuyomi
Level 27
God Stats
64W - 38L
1,576 SR
Queue Stats
78W - 66L
1,417 Elo+
Solo
Medusa
Medusa
Gjames KZ
Medusa
Level 29
God Stats
5W - 2L
1,771 SR
Queue Stats
12W - 15L
1,179 Elo+
Party 1
Cernunnos
Cernunnos
Sutageiza-san
Cernunnos
Level 17
God Stats
17W - 14L
1,759 SR
Queue Stats
72W - 81L
1,380 Elo+
Party 2
Jormungandr
Jormungandr
TheShadowKing167
Jormungandr
Level 27
God Stats
16W - 6L
1,971 SR
Queue Stats
204W - 206L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Badazz754
Tiamat
20
5 / 6 / 3
14,604
974
24,376
24,354
15,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
NotAtticus
Jormungandr
20
2 / 6 / 7
13,888
926
13,812
25,135
28,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 4 / 4
12,794
853
10,937
13,193
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
4 / 20 / 3
14,164
944
18,717
32,944
14,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
sassie_bee
Bakasura
16
0 / 5 / 2
11,170
745
2,433
8,237
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 23
13,192
879
4,867
14,376
5,072
Tsukuyomi
20
10 / 3 / 18
15,127
1,008
24,292
13,797
8,006
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Gjames KZ
Medusa
20
20 / 8 / 13
16,322
1,088
35,471
20,994
7,263
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Sutageiza-san
Cernunnos
20
3 / 1 / 27
14,536
969
15,142
11,479
9,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
TheShadowKing167
Jormungandr
20
7 / 1 / 18
15,259
1,017
17,778
15,547
15,734
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
140
14
Kills
41
41
Deaths
14
19
Assists
99
Player
Kills
Deaths
Assists
KDA
W
1
1
23
12.5
L
Tiamat
Badazz754
Tiamat
5
6
3
1.08
W
Tsukuyomi
10
3
18
6.33
W
Medusa
Gjames KZ
Medusa
20
8
13
3.31
L
Jormungandr
NotAtticus
Jormungandr
2
6
7
0.92
W
Cernunnos
Sutageiza-san
Cernunnos
3
1
27
16.5
W
Jormungandr
TheShadowKing167
Jormungandr
7
1
18
16
L
3
4
4
1.25
L
4
20
3
0.28
L
Bakasura
sassie_bee
Bakasura
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,275
Damage
97,550
103,863
Taken
76,193
65,992
Mitigated
45,403
9,095
Healing
15,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,867
1,646
0
90
14,376
5,072
0
12,071
2,140
0
8,597
L
Tiamat
Badazz754
Tiamat
24,376
1,719
0
2,133
24,354
15,308
0
5,450
18,904
58,939
0
W
Tsukuyomi
24,292
9,451
0
2,113
13,797
8,006
0
9,749
3,923
0
41,423
W
Medusa
Gjames KZ
Medusa
35,471
22,016
865
4,756
20,994
7,263
0
16,079
4,695
0
47,377
L
Jormungandr
NotAtticus
Jormungandr
13,812
2,886
0
477
25,135
28,687
0
5,394
19,741
35,597
0
W
Cernunnos
Sutageiza-san
Cernunnos
15,142
9,233
0
2,876
11,479
9,328
0
7,738
3,666
0
46,786
W
Jormungandr
TheShadowKing167
Jormungandr
17,778
6,495
1,851
2,578
15,547
15,734
0
10,590
4,754
41,700
0
L
10,937
2,819
0
650
13,193
5,251
0
2,069
11,124
0
16,550
L
18,717
1,191
0
5,422
32,944
14,043
0
3,185
29,759
42,529
0
L
Bakasura
sassie_bee
Bakasura
2,433
1,747
0
413
8,237
2,703
0
1,680
6,557
0
4,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,620
Gold Earned
74,436
204
Minions Killed
221
1
Camps Cleared
2
920,315
Distance Traveled
1,219,523
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,192
879
10
1
1
271,225
0
L
Tiamat
14,604
974
72
5
1
256,560
0
W
Tsukuyomi
15,127
1,008
47
3
1
252,712
0
W
Medusa
16,322
1,088
38
3
0
206,800
0
L
Jormungandr
13,888
926
45
3
0
207,112
1
W
Cernunnos
14,536
969
75
5
0
229,343
0
W
Jormungandr
15,259
1,017
51
3
0
259,443
0
L
Loki
12,794
853
11
1
0
142,919
0
L
Anubis
14,164
944
65
4
0
212,916
0
L
Bakasura
11,170
745
11
1
0
100,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role