Player Matchup

Neith
Neith
AlikaG
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
DirtiestGlowWorm
Yemoja
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 38L
1,684 Elo+
Party 1
Arachne
Arachne
PapaKaloopie
Arachne
Level 27
God Stats
24W - 4L
1,781 SR
Queue Stats
311W - 177L
1,719 Elo+
Party 1
Chaac
Chaac
SexySextrain
Chaac
Level 104
God Stats
2W - 4L
1,132 SR
Queue Stats
335W - 205L
1,676 Elo+
Party 1
Tiamat
Tiamat
SnowManSoup
Tiamat
Level 9
God Stats
1W - 5L
1,158 SR
Queue Stats
8W - 15L
1,455 Elo+
Solo
Team Averages
Level 32
1,414 SR
1,607 Elo+

VS

Team Averages
Level 39
1,456 SR
1,562 Elo+
Sobek
Sobek
IchMeh
Sobek
Level 22
God Stats
1W - 8L
1,282 SR
Queue Stats
54W - 87L
1,336 Elo+
Solo
Raijin
Raijin
LosTabarnakos
Raijin
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 24L
1,612 Elo+
Solo
Baba Yaga
Baba Yaga
SithOrder-66
Baba Yaga
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 104L
1,631 Elo+
Party 2
Heimdallr
Heimdallr
iSlayrzZ
Heimdallr
Level 11
God Stats
14W - 17L
1,346 SR
Queue Stats
114W - 110L
1,578 Elo+
Party 2
Tsukuyomi
Tsukuyomi
starlax
Tsukuyomi
Level 8
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlikaG
Neith
13
1 / 3 / 6
8,333
521
4,956
6,820
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 6
7,295
456
4,698
6,894
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
PapaKaloopie
Arachne
16
7 / 0 / 3
9,671
604
7,997
11,224
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
10 / 4 / 2
8,911
557
10,076
11,642
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
17
5 / 3 / 5
10,397
650
9,765
11,401
12,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IchMeh
Sobek
9
1 / 4 / 2
6,592
412
1,848
12,262
10,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 0
7,988
499
3,233
8,696
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
SithOrder-66
Baba Yaga
15
6 / 4 / 3
8,915
557
15,525
12,083
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
iSlayrzZ
Heimdallr
12
2 / 7 / 1
7,402
463
5,012
11,339
4,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
starlax
Tsukuyomi
12
1 / 5 / 6
8,076
505
4,887
9,619
2,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
24
Kills
12
12
Deaths
24
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
AlikaG
Neith
1
3
6
1.33
W
1
2
6
2
L
Sobek
IchMeh
Sobek
1
4
2
0.5
L
2
4
0
0.5
W
Arachne
PapaKaloopie
Arachne
7
0
3
8.5
W
10
4
2
2.75
L
Baba Yaga
SithOrder-66
Baba Yaga
6
4
3
1.88
W
Tiamat
5
3
5
2.5
L
Heimdallr
iSlayrzZ
Heimdallr
2
7
1
0.36
L
Tsukuyomi
starlax
Tsukuyomi
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,492
Damage
30,505
47,981
Taken
53,999
29,345
Mitigated
25,931
16,701
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AlikaG
Neith
4,956
1,829
0
2,125
6,820
2,446
866
3,217
3,527
0
31,195
W
4,698
573
767
67
6,894
2,535
1,111
3,903
2,593
19,427
0
L
Sobek
IchMeh
Sobek
1,848
226
0
2,695
12,262
10,432
847
1,848
10,306
12,150
0
L
3,233
890
0
1,697
8,696
3,024
0
4,564
3,798
38,979
0
W
Arachne
PapaKaloopie
Arachne
7,997
5,109
0
6,516
11,224
4,312
607
3,090
8,080
0
63,008
W
10,076
2,875
0
2,377
11,642
7,868
188
4,565
6,907
0
44,143
L
Baba Yaga
SithOrder-66
Baba Yaga
15,525
629
0
1,763
12,083
5,282
33
3,741
7,959
61,009
0
W
Tiamat
9,765
1,445
0
4,849
11,401
12,184
2,011
5,044
6,268
56,676
0
L
Heimdallr
iSlayrzZ
Heimdallr
5,012
2,531
0
1,701
11,339
4,276
759
1,866
9,323
0
35,207
L
Tsukuyomi
starlax
Tsukuyomi
4,887
1,946
283
1,476
9,619
2,917
0
1,293
8,150
0
35,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,607
Gold Earned
38,973
426
Minions Killed
391
0
Camps Cleared
0
1,517,648
Distance Traveled
1,302,331
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,333
521
61
4
0
255,392
2
W
Yemoja
7,295
456
37
2
0
252,788
0
L
Sobek
6,592
412
28
2
0
287,349
0
L
Raijin
7,988
499
100
6
0
186,689
3
W
Arachne
9,671
604
138
9
0
399,302
2
W
Chaac
8,911
557
69
4
0
318,622
4
L
Baba Yaga
8,915
557
100
6
0
286,043
2
W
Tiamat
10,397
650
121
8
0
291,544
2
L
Heimdallr
7,402
463
88
6
0
241,740
0
L
Tsukuyomi
8,076
505
75
5
0
300,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role