Player Matchup

Ne Zha
Ne Zha
Instantki
Ne Zha
Level 149
God Stats
0W - 1L
1,273 SR
Queue Stats
44W - 34L
1,608 Elo+
Party 3
Horus
Horus
MAlREM
Horus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 82L
1,548 Elo+
Party 2
Chang'e
Chang'e
XxVictorMFxX
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
ezenx14
Aphrodite
Level 149
God Stats
1W - 1L
1,498 SR
Queue Stats
66W - 81L
1,548 Elo+
Party 2
King Arthur
King Arthur
lunnatikk
King Arthur
Level 108
God Stats
9W - 9L
1,507 SR
Queue Stats
53W - 50L
1,488 Elo+
Solo
Team Averages
Level 141
1,456 SR
1,538 Elo+

VS

Team Averages
Level 141
1,632 SR
1,608 Elo+
Ganesha
Ganesha
M4RC3L4NI_05
Ganesha
Level 140
God Stats
5W - 4L
1,735 SR
Queue Stats
452W - 479L
1,620 Elo+
Solo
Izanami
Izanami
Mohammadboom
Izanami
Level 138
God Stats
8W - 5L
1,507 SR
Queue Stats
145W - 111L
1,674 Elo+
Solo
Scylla
Scylla
YrosOner
Scylla
Level 148
God Stats
9W - 7L
1,894 SR
Queue Stats
110W - 105L
1,534 Elo+
Party 1
Fenrir
Fenrir
ZtreZx
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,602 Elo+
Party 1
Mulan
Mulan
dantesito1234
Mulan
Level 158
God Stats
21W - 16L
1,526 SR
Queue Stats
138W - 115L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Instantki
Ne Zha
19
4 / 5 / 4
11,585
463
12,106
18,071
9,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
MAlREM
Horus
16
8 / 8 / 4
11,418
457
10,952
23,916
9,487
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
XxVictorMFxX
Chang'e
20
7 / 5 / 7
12,279
491
15,594
18,739
6,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
ezenx14
Aphrodite
18
3 / 9 / 8
11,441
458
6,090
21,120
8,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
lunnatikk
King Arthur
18
2 / 9 / 3
11,289
452
14,845
28,608
29,400
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
M4RC3L4NI_05
Ganesha
18
1 / 1 / 18
12,180
487
7,541
13,121
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Izanami
Mohammadboom
Izanami
20
7 / 3 / 7
13,966
559
18,752
12,147
6,417
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
YrosOner
Scylla
20
7 / 6 / 12
13,764
551
22,566
15,022
6,383
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ZtreZx
Fenrir
20
15 / 8 / 7
14,600
584
18,347
22,498
11,463
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 6 / 18
13,679
547
21,132
25,504
27,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
24
Kills
36
36
Deaths
24
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Instantki
Ne Zha
4
5
4
1.2
W
Ganesha
M4RC3L4NI_05
Ganesha
1
1
18
10
L
Horus
MAlREM
Horus
8
8
4
1.25
W
Izanami
Mohammadboom
Izanami
7
3
7
3.5
L
Chang'e
XxVictorMFxX
Chang'e
7
5
7
2.1
W
Scylla
YrosOner
Scylla
7
6
12
2.17
W
Fenrir
ZtreZx
Fenrir
15
8
7
2.31
W
6
6
18
2.5
L
Aphrodite
ezenx14
Aphrodite
3
9
8
0.78
L
King Arthur
lunnatikk
King Arthur
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,587
Damage
88,338
110,454
Taken
88,292
63,471
Mitigated
65,020
33,595
Healing
20,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Instantki
Ne Zha
12,106
4,891
0
2,796
18,071
9,126
371
4,947
12,918
0
84,740
W
Ganesha
M4RC3L4NI_05
Ganesha
7,541
531
0
2,004
13,121
13,025
0
2,639
10,224
56,544
0
L
Horus
MAlREM
Horus
10,952
6,659
556
4,345
23,916
9,487
0
8,020
15,540
0
61,145
W
Izanami
Mohammadboom
Izanami
18,752
14,620
0
3,942
12,147
6,417
2,412
3,973
7,968
0
116,646
L
Chang'e
XxVictorMFxX
Chang'e
15,594
2,047
2,650
5,950
18,739
6,641
2,591
4,559
13,947
71,486
0
W
Scylla
YrosOner
Scylla
22,566
1,776
0
2,459
15,022
6,383
882
5,741
8,971
105,645
0
W
Fenrir
ZtreZx
Fenrir
18,347
5,079
0
2,602
22,498
11,463
1,845
3,665
18,541
0
93,944
W
21,132
2,586
0
9,547
25,504
27,732
610
4,282
20,694
0
77,928
L
Aphrodite
ezenx14
Aphrodite
6,090
291
4,479
8,787
21,120
8,817
582
8,412
12,324
61,063
0
L
King Arthur
lunnatikk
King Arthur
14,845
1,906
0
4,032
28,608
29,400
4
3,242
24,641
0
72,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,012
Gold Earned
68,189
597
Minions Killed
651
0
Camps Cleared
0
2,164,057
Distance Traveled
2,309,619
38
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,585
463
134
5
0
430,583
8
W
Ganesha
12,180
487
53
2
0
466,155
0
L
Horus
11,418
457
87
3
0
425,483
10
W
Izanami
13,966
559
187
7
0
429,559
5
L
Chang'e
12,279
491
127
5
0
421,102
5
W
Scylla
13,764
551
164
7
0
447,596
1
W
Fenrir
14,600
584
125
5
0
487,261
2
W
Mulan
13,679
547
122
5
0
479,048
2
L
Aphrodite
11,441
458
107
4
0
446,294
7
L
King Arthur
11,289
452
142
6
0
440,595
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role