Player Matchup

Tsukuyomi
Tsukuyomi
BasedBeaver
Tsukuyomi
Level 124
God Stats
14W - 12L
1,450 SR
Queue Stats
354W - 411L
1,430 Elo+
Party 2
Scylla
Scylla
FookieBookie250
Scylla
Level 87
God Stats
14W - 21L
1,500 SR
Queue Stats
315W - 363L
1,438 Elo+
Party 2
Neith
Neith
KingofMeh91
Neith
Level 13
God Stats
55W - 42L
1,406 SR
Queue Stats
72W - 63L
1,355 Elo+
Party 2
Team Averages
Level 75
1,452 SR
1,408 Elo+

VS

Team Averages
Level 45
1,458 SR
1,354 Elo+
Neith
Neith
Karma_Malachai
Neith
Level 16
God Stats
16W - 11L
1,522 SR
Queue Stats
34W - 30L
1,300 Elo+
Party 1
Sol
Sol
MammaJinFromBTS
Sol
Level 30
God Stats
28W - 48L
1,459 SR
Queue Stats
707W - 998L
1,322 Elo+
Party 1
Mulan
Mulan
blessed_nerissa
Mulan
Level 88
God Stats
5W - 12L
1,392 SR
Queue Stats
223W - 219L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BasedBeaver
Tsukuyomi
15
7 / 6 / 3
12,687
668
13,234
17,592
8,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
6 / 5 / 7
12,577
662
13,366
12,801
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 5 / 9
11,032
581
4,607
8,630
3,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
11,900
626
7,399
9,247
3,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 8 / 8
11,592
610
8,545
16,015
5,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 2 / 7
12,344
650
14,866
14,955
15,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
13
Kills
16
16
Deaths
13
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BasedBeaver
Tsukuyomi
7
6
3
1.42
W
6
5
7
1.9
L
5
3
2
2
W
0
5
9
0.9
L
3
8
8
0.88
L
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,207
Damage
30,810
39,023
Taken
40,217
16,859
Mitigated
25,426
3,240
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BasedBeaver
Tsukuyomi
13,234
4,411
0
802
17,592
8,748
563
2,492
14,793
0
55,058
W
13,366
1,053
0
2,116
12,801
4,614
544
2,365
10,286
46,940
0
L
7,399
2,477
0
1,571
9,247
3,935
756
4,863
4,384
0
39,012
W
4,607
2,302
0
322
8,630
3,497
1,748
3,744
4,761
0
40,188
L
8,545
722
0
4,157
16,015
5,801
615
5,745
10,270
39,023
0
L
14,866
2,270
0
3,858
14,955
15,690
146
3,129
11,826
0
44,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
35,836
181
Minions Killed
159
0
Camps Cleared
0
938,158
Distance Traveled
823,103
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,687
668
49
3
0
344,095
3
W
Scylla
12,577
662
54
3
0
307,969
0
L
Neith
11,900
626
65
3
0
199,995
0
W
Neith
11,032
581
78
4
0
286,094
0
L
Sol
11,592
610
50
3
0
289,576
0
L
Mulan
12,344
650
44
2
0
333,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role