Player Matchup

Mercury
Mercury
DarkestWraith
Mercury
Level 121
God Stats
3W - 2L
1,323 SR
Queue Stats
321W - 304L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
MShiro
Danzaburou
Level 18
God Stats
11W - 7L
1,850 SR
Queue Stats
174W - 70L
1,864 Elo+
Solo
Bellona
Bellona
MskToeJam
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,166 Elo+
Party 1
Anubis
Anubis
Slyyster
Anubis
Level 25
God Stats
36W - 24L
1,643 SR
Queue Stats
227W - 230L
1,515 Elo+
Party 1
Cerberus
Cerberus
Zurcl
Cerberus
Level 8
God Stats
37W - 31L
1,707 SR
Queue Stats
109W - 110L
1,653 Elo+
Party 1
Team Averages
Level 35
1,605 SR
1,546 Elo+

VS

Team Averages
Level 26
1,491 SR
1,710 Elo+
Merlin
Merlin
Gojan133
Merlin
Level 101
God Stats
3W - 12L
1,372 SR
Queue Stats
367W - 360L
1,560 Elo+
Party 2
Neith
Neith
Intrehpid
Neith
Level 6
God Stats
3W - 2L
1,757 SR
Queue Stats
8W - 6L
1,695 Elo+
Solo
Amaterasu
Amaterasu
OscarsDemonDays
Amaterasu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 39L
1,821 Elo+
Solo
Athena
Athena
QueenFarya
Athena
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 6L
1,769 Elo+
Solo
Thor
Thor
Shadowban2706
Thor
Level 7
God Stats
0W - 2L
1,326 SR
Queue Stats
35W - 22L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
14 / 7 / 3
17,664
654
24,738
25,556
12,476
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
MShiro
Danzaburou
20
12 / 7 / 5
15,983
592
29,352
28,167
13,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MskToeJam
Bellona
17
0 / 11 / 4
11,620
430
4,064
22,460
22,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Slyyster
Anubis
19
4 / 11 / 11
13,285
492
10,663
19,242
10,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Zurcl
Cerberus
19
3 / 7 / 12
13,808
511
8,046
23,103
26,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gojan133
Merlin
20
9 / 7 / 13
16,051
594
22,399
16,776
7,652
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Intrehpid
Neith
20
3 / 10 / 11
14,073
521
15,177
25,687
9,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
OscarsDemonDays
Amaterasu
20
16 / 7 / 7
15,450
572
29,861
29,207
32,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
QueenFarya
Athena
3
0 / 0 / 0
6,089
226
0
0
0
20
15 / 9 / 11
15,196
563
17,438
28,226
13,171
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
85
33
Kills
43
43
Deaths
33
35
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mercury
14
7
3
2.21
L
Merlin
Gojan133
Merlin
9
7
13
2.21
L
Neith
Intrehpid
Neith
3
10
11
0.85
W
Danzaburou
MShiro
Danzaburou
12
7
5
2.07
W
Bellona
MskToeJam
Bellona
0
11
4
0.18
L
Amaterasu
OscarsDemonDays
Amaterasu
16
7
7
2.79
L
Athena
QueenFarya
Athena
0
0
0
0
L
15
9
11
2.28
W
Anubis
Slyyster
Anubis
4
11
11
0.86
W
Cerberus
Zurcl
Cerberus
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,863
Damage
84,875
118,528
Taken
99,896
85,175
Mitigated
63,550
22,746
Healing
18,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
24,738
12,629
0
2,337
25,556
12,476
4,485
6,523
18,714
0
140,917
L
Merlin
Gojan133
Merlin
22,399
614
692
2,280
16,776
7,652
78
3,621
12,907
85,278
0
L
Neith
Intrehpid
Neith
15,177
7,441
40
9,673
25,687
9,928
2,522
5,403
20,028
0
98,291
W
Danzaburou
MShiro
Danzaburou
29,352
19,848
0
12,909
28,167
13,705
4,939
4,691
23,302
0
107,061
W
Bellona
MskToeJam
Bellona
4,064
884
0
1,577
22,460
22,121
924
3,789
18,582
8,606
37,413
L
Amaterasu
OscarsDemonDays
Amaterasu
29,861
11,420
0
2,133
29,207
32,799
2,346
5,660
23,345
17,499
70,988
L
Athena
QueenFarya
Athena
0
0
0
0
0
0
0
0
0
0
0
L
17,438
4,022
0
4,151
28,226
13,171
714
6,346
21,668
0
78,494
W
Anubis
Slyyster
Anubis
10,663
0
0
3,693
19,242
10,558
2,231
4,940
13,922
65,096
0
W
Cerberus
Zurcl
Cerberus
8,046
768
0
2,230
23,103
26,315
1,156
6,459
16,230
35,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,360
Gold Earned
66,859
640
Minions Killed
524
0
Camps Cleared
0
2,385,070
Distance Traveled
1,844,932
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,664
654
189
7
0
540,755
0
L
Merlin
16,051
594
167
6
0
511,934
4
L
Neith
14,073
521
147
5
0
404,539
2
W
Danzaburou
15,983
592
138
5
0
424,429
1
W
Bellona
11,620
430
87
3
0
488,256
0
L
Amaterasu
15,450
572
112
4
0
456,296
1
L
Athena
6,089
226
0
0
0
0
0
L
Thor
15,196
563
98
4
0
472,163
2
W
Anubis
13,285
492
118
4
0
421,812
0
W
Cerberus
13,808
511
108
4
0
509,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role