Player Matchup

Nemesis
Nemesis
AlphasReTurn
Nemesis
Level 102
God Stats
0W - 1L
1,295 SR
Queue Stats
56W - 91L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Caleb4224
Ah Muzen Cab
Level 59
God Stats
1W - 2L
1,466 SR
Queue Stats
71W - 129L
1,500 Elo+
Party 1
Vamana
Vamana
Itsredhead129
Vamana
Level 29
God Stats
15W - 21L
1,529 SR
Queue Stats
16W - 23L
1,586 Elo+
Party 1
Poseidon
Poseidon
LJ365
Poseidon
Level 69
God Stats
0W - 1L
1,671 SR
Queue Stats
1W - 4L
1,233 Elo+
Party 1
Sylvanus
Sylvanus
UrWrstKnyteMare
Sylvanus
Level 120
God Stats
4W - 2L
1,460 SR
Queue Stats
14W - 19L
1,586 Elo+
Party 1
Team Averages
Level 76
1,484 SR
1,486 Elo+

VS

Team Averages
Level 89
1,399 SR
1,483 Elo+
Olorun
Olorun
Addendum21
Olorun
Level 100
God Stats
6W - 10L
1,500 SR
Queue Stats
366W - 383L
1,506 Elo+
Party 2
Thoth
Thoth
BaitBiscuit
Thoth
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 240L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HomelessViper
Tsukuyomi
Level 93
God Stats
3W - 1L
1,152 SR
Queue Stats
55W - 59L
1,394 Elo+
Party 2
King Arthur
King Arthur
PremiereGladI
King Arthur
Level 120
God Stats
19W - 23L
1,345 SR
Queue Stats
459W - 468L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
WaxyBlowfish910
Sylvanus
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 266L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlphasReTurn
Nemesis
14
1 / 7 / 1
8,376
419
6,306
17,505
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Caleb4224
Ah Muzen Cab
14
2 / 8 / 1
8,772
439
10,588
16,420
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 7 / 0
7,684
384
7,838
18,006
12,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
LJ365
Poseidon
13
0 / 8 / 0
7,779
389
6,286
14,088
5,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
2 / 5 / 1
9,175
459
8,628
23,046
18,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Addendum21
Olorun
18
9 / 3 / 4
11,206
560
14,932
11,731
6,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 1 / 4
10,589
529
4,763
8,043
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
HomelessViper
Tsukuyomi
18
11 / 0 / 6
11,288
564
15,326
11,419
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
PremiereGladI
King Arthur
20
11 / 0 / 5
12,172
609
25,417
20,276
17,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
14
2 / 1 / 8
9,330
467
7,289
14,410
13,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
5
Kills
35
35
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
Addendum21
Olorun
9
3
4
3.67
L
Nemesis
AlphasReTurn
Nemesis
1
7
1
0.21
W
2
1
4
4
L
Ah Muzen Cab
Caleb4224
Ah Muzen Cab
2
8
1
0.31
W
Tsukuyomi
HomelessViper
Tsukuyomi
11
0
6
14
L
0
7
0
0
L
Poseidon
LJ365
Poseidon
0
8
0
0
W
King Arthur
PremiereGladI
King Arthur
11
0
5
13.5
L
Sylvanus
2
5
1
0.5
W
Sylvanus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,646
Damage
67,727
89,065
Taken
65,879
49,336
Mitigated
46,342
28,127
Healing
27,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Addendum21
Olorun
14,932
7,192
176
3,465
11,731
6,949
5,086
2,154
9,577
76,716
5,243
L
Nemesis
AlphasReTurn
Nemesis
6,306
2,646
0
5,628
17,505
6,457
0
3,848
13,401
0
55,908
W
4,763
180
0
1,905
8,043
2,920
1,570
3,084
4,959
65,263
0
L
Ah Muzen Cab
Caleb4224
Ah Muzen Cab
10,588
6,054
0
3,247
16,420
5,776
93
11,249
5,146
0
48,513
W
Tsukuyomi
HomelessViper
Tsukuyomi
15,326
3,348
633
5,457
11,419
5,057
803
2,210
9,209
0
69,255
L
7,838
3,474
0
3,594
18,006
12,657
1,144
0
17,342
0
39,392
L
Poseidon
LJ365
Poseidon
6,286
542
238
2,420
14,088
5,904
0
2,664
11,299
47,703
0
W
King Arthur
PremiereGladI
King Arthur
25,417
4,434
0
10,534
20,276
17,850
743
2,790
17,486
0
88,859
L
Sylvanus
8,628
2,089
2,961
10,039
23,046
18,542
180
8,441
14,296
41,329
0
W
Sylvanus
7,289
2,392
1,191
4,211
14,410
13,566
583
4,676
9,734
25,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
54,585
414
Minions Killed
597
0
Camps Cleared
0
1,622,416
Distance Traveled
1,833,127
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,206
560
150
8
0
303,236
5
L
Nemesis
8,376
419
99
5
0
388,054
5
W
Thoth
10,589
529
124
6
0
361,608
7
L
Ah Muzen Cab
8,772
439
85
4
0
307,800
1
W
Tsukuyomi
11,288
564
116
6
0
463,939
2
L
Vamana
7,684
384
76
4
0
330,337
6
L
Poseidon
7,779
389
84
4
0
280,530
1
W
King Arthur
12,172
609
160
8
0
363,617
0
L
Sylvanus
9,175
459
70
4
0
315,695
9
W
Sylvanus
9,330
467
47
2
0
340,727
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role