Player Matchup

Zeus
Zeus
A Reformed Man
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Chrismew
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,458 Elo+
Party 1
Yemoja
Yemoja
NakedSnake 74
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,458 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,458 Elo+

VS

Team Averages
Level 75
1,626 SR
1,469 Elo+
Scylla
Scylla
HC PelouzZz
Scylla
Level 57
God Stats
1W - 5L
1,597 SR
Queue Stats
22W - 29L
1,391 Elo+
Party 2
Danzaburou
Danzaburou
Qc Gremlin Qc
Danzaburou
Level 106
God Stats
5W - 5L
1,474 SR
Queue Stats
80W - 81L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
hasancito1234
Cthulhu
Level 61
God Stats
22W - 11L
1,808 SR
Queue Stats
123W - 125L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
8,313
594
14,135
11,175
3,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Chrismew
Danzaburou
11
0 / 2 / 2
7,766
555
4,415
8,469
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 2
7,551
539
1,949
6,877
4,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 2 / 2
8,986
642
5,252
8,123
2,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Qc Gremlin Qc
Danzaburou
12
2 / 0 / 4
9,120
651
8,805
7,996
3,206
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
13
1 / 0 / 6
9,601
686
7,540
13,160
14,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Danzaburou
Chrismew
Danzaburou
0
2
2
0.5
W
Scylla
4
2
2
2.5
L
0
2
2
0.5
W
Danzaburou
Qc Gremlin Qc
Danzaburou
2
0
4
4
W
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,499
Damage
21,597
26,521
Taken
29,279
11,544
Mitigated
20,070
10,152
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,135
1,537
930
3,316
11,175
3,789
497
5,170
6,005
48,793
0
L
Danzaburou
Chrismew
Danzaburou
4,415
1,033
828
2,677
8,469
2,795
301
3,942
4,527
0
20,987
W
Scylla
5,252
773
0
691
8,123
2,845
384
5,366
2,757
13,086
0
L
1,949
0
1,818
583
6,877
4,960
448
3,740
3,137
6,415
0
W
Danzaburou
Qc Gremlin Qc
Danzaburou
8,805
1,592
0
1,302
7,996
3,206
2,228
4,433
3,563
0
43,829
W
Cthulhu
7,540
119
199
4,126
13,160
14,019
118
6,349
6,811
33,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,630
Gold Earned
27,707
111
Minions Killed
140
0
Camps Cleared
0
670,591
Distance Traveled
802,893
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,313
594
75
5
0
213,495
0
L
Danzaburou
7,766
555
20
1
0
237,570
1
W
Scylla
8,986
642
21
2
0
263,859
0
L
Yemoja
7,551
539
16
1
0
219,526
0
W
Danzaburou
9,120
651
70
5
0
271,695
1
W
Cthulhu
9,601
686
49
4
0
267,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role