Player Matchup

Tiamat
Tiamat
Apex Abel X
Tiamat
Level 144
God Stats
0W - 1L
1,812 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
Im SoH Empty
Ullr
Level 82
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Its Stauffer
Khepri
Level 101
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
KeySixhockey1
Erlang Shen
Level 47
God Stats
0W - 1L
1,622 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
ViagraPancake9
Nox
Level 42
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 83
1,664 SR
1,500 Elo+

VS

Team Averages
Level 102
1,394 SR
1,574 Elo+
Neith
Neith
Dominatortran
Neith
Level 109
God Stats
11W - 8L
1,467 SR
Queue Stats
210W - 166L
1,575 Elo+
Party 1
Tiamat
Tiamat
GebbyPoo
Tiamat
Level 112
God Stats
4W - 5L
1,126 SR
Queue Stats
271W - 201L
1,586 Elo+
Party 1
Chaac
Chaac
PennsMom
Chaac
Level 35
God Stats
4W - 5L
1,219 SR
Queue Stats
212W - 184L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
ShadowMemory539
Nu Wa
Level 142
God Stats
3W - 0L
1,385 SR
Queue Stats
35W - 34L
1,536 Elo+
Solo
Mercury
Mercury
W4RWEASLE
Mercury
Level 112
God Stats
6W - 1L
1,772 SR
Queue Stats
271W - 222L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 5 / 1
6,875
688
6,900
11,331
7,877
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 1
6,785
679
3,244
9,052
3,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
12
0 / 3 / 0
6,478
648
3,163
11,792
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
KeySixhockey1
Erlang Shen
12
0 / 5 / 1
6,341
634
3,634
11,223
6,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 2
6,420
642
3,482
8,103
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 12
8,791
879
13,754
7,150
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
GebbyPoo
Tiamat
16
7 / 0 / 10
9,556
956
9,543
4,907
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
PennsMom
Chaac
14
2 / 1 / 17
8,039
804
7,858
7,687
6,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 14
8,542
854
8,222
5,554
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
W4RWEASLE
Mercury
15
4 / 0 / 8
8,435
844
8,003
5,716
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
82
3
Kills
21
21
Deaths
3
5
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
1
0.3
W
5
0
12
11
W
Tiamat
GebbyPoo
Tiamat
7
0
10
12
L
1
3
1
0.5
L
Khepri
0
3
0
0
L
Erlang Shen
KeySixhockey1
Erlang Shen
0
5
1
0.1
W
Chaac
PennsMom
Chaac
2
1
17
10.5
W
3
2
14
5
L
1
5
2
0.4
W
Mercury
W4RWEASLE
Mercury
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,423
Damage
47,380
51,501
Taken
31,014
30,604
Mitigated
19,818
8,582
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,900
605
0
1,894
11,331
7,877
109
4,642
6,091
38,630
0
W
13,754
6,130
0
3,238
7,150
2,957
3,288
3,294
3,856
0
42,358
W
Tiamat
GebbyPoo
Tiamat
9,543
1,306
0
1,882
4,907
5,349
616
2,746
2,161
26,318
0
L
3,244
706
0
1,465
9,052
3,453
0
2,865
5,881
0
21,593
L
Khepri
3,163
85
0
1,636
11,792
9,502
0
2,955
8,577
12,909
0
L
Erlang Shen
KeySixhockey1
Erlang Shen
3,634
592
426
2,411
11,223
6,699
0
3,325
7,322
0
8,353
W
Chaac
PennsMom
Chaac
7,858
606
0
3,256
7,687
6,908
563
2,762
4,925
0
16,109
W
8,222
2,371
0
500
5,554
2,178
987
3,351
2,203
19,673
0
L
3,482
160
0
750
8,103
3,073
0
2,589
5,196
15,271
0
W
Mercury
W4RWEASLE
Mercury
8,003
4,236
0
746
5,716
2,426
996
1,554
4,162
0
22,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,899
Gold Earned
43,363
228
Minions Killed
244
4
Camps Cleared
8
832,577
Distance Traveled
963,111
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,875
688
83
8
2
159,137
2
W
Neith
8,791
879
73
7
2
161,026
2
W
Tiamat
9,556
956
63
6
3
190,571
0
L
Ullr
6,785
679
60
6
1
155,108
0
L
Khepri
6,478
648
29
3
0
184,351
0
L
Erlang Shen
6,341
634
14
1
1
183,654
0
W
Chaac
8,039
804
24
2
0
202,672
0
W
Nu Wa
8,542
854
50
5
1
175,613
0
L
Nox
6,420
642
42
4
0
150,327
0
W
Mercury
8,435
844
34
3
2
233,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role