Player Matchup

Chaac
Chaac
AbusiveMussel0
Chaac
Level 18
God Stats
12W - 12L
1,487 SR
Queue Stats
376W - 544L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
BOMBAMIKE
Baron Samedi
Level 6
God Stats
1W - 9L
1,500 SR
Queue Stats
25W - 37L
1,470 Elo+
Party 1
Ymir
Ymir
LuxBR01
Ymir
Level 16
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 7L
1,255 Elo+
Party 1
Bakasura
Bakasura
RaffaMoreira776
Bakasura
Level 6
God Stats
1W - 1L
1,696 SR
Queue Stats
33W - 38L
1,441 Elo+
Party 1
Izanami
Izanami
Senpai_Mestre
Izanami
Level 18
God Stats
170W - 198L
1,462 SR
Queue Stats
516W - 738L
1,340 Elo+
Party 1
Team Averages
Level 13
1,568 SR
1,385 Elo+

VS

Team Averages
Level 30
1,599 SR
1,568 Elo+
Ymir
Ymir
Brizzle2084
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,598 Elo+
Solo
Danzaburou
Danzaburou
FanaticDrake519
Danzaburou
Level 29
God Stats
12W - 8L
1,575 SR
Queue Stats
60W - 47L
1,567 Elo+
Solo
Set
Set
King EJayy
Set
Level 25
God Stats
56W - 44L
1,565 SR
Queue Stats
244W - 206L
1,509 Elo+
Solo
Kukulkan
Kukulkan
eldelacalle21521
Kukulkan
Level 4
God Stats
2W - 0L
1,710 SR
Queue Stats
31W - 21L
1,663 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xxNicoDemo22xx
Tsukuyomi
Level 83
God Stats
124W - 84L
1,644 SR
Queue Stats
805W - 797L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,907
432
3,947
12,498
5,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
BOMBAMIKE
Baron Samedi
12
3 / 6 / 3
7,212
451
7,112
12,368
5,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
LuxBR01
Ymir
11
4 / 6 / 5
7,868
492
8,441
13,866
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
12
3 / 5 / 4
7,867
492
5,770
13,247
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
9
0 / 4 / 4
6,164
385
2,171
6,764
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 8
9,661
604
12,481
14,472
12,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
FanaticDrake519
Danzaburou
11
2 / 6 / 6
7,654
478
5,115
9,022
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 0 / 6
9,761
610
9,774
7,800
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 0 / 9
9,559
597
11,386
4,984
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
xxNicoDemo22xx
Tsukuyomi
13
4 / 2 / 7
8,633
540
5,659
9,229
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
10
Kills
27
27
Deaths
10
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Baron Samedi
BOMBAMIKE
Baron Samedi
3
6
3
0.75
W
9
2
8
6.5
W
Danzaburou
FanaticDrake519
Danzaburou
2
6
6
0.83
W
8
0
6
11
L
Ymir
LuxBR01
Ymir
4
6
5
1.08
L
Bakasura
3
5
4
1
L
Izanami
0
4
4
0.5
W
4
0
9
8.5
W
Tsukuyomi
xxNicoDemo22xx
Tsukuyomi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,441
Damage
44,415
58,743
Taken
45,507
26,949
Mitigated
24,270
14,395
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,947
686
0
1,831
12,498
5,627
436
5,745
6,528
0
33,881
L
Baron Samedi
BOMBAMIKE
Baron Samedi
7,112
750
1,741
4,332
12,368
5,618
123
8,023
4,229
29,438
0
W
12,481
2,065
0
4,020
14,472
12,655
486
4,277
9,853
48,562
0
W
Danzaburou
FanaticDrake519
Danzaburou
5,115
1,344
0
810
9,022
3,183
287
4,796
4,106
0
24,716
W
9,774
4,056
0
2,891
7,800
2,853
1,141
1,975
5,488
0
67,413
L
Ymir
LuxBR01
Ymir
8,441
1,378
0
1,374
13,866
8,410
198
5,581
8,222
18,678
0
L
Bakasura
5,770
4,108
0
5,117
13,247
5,595
148
2,073
11,103
0
31,320
L
Izanami
2,171
1,230
0
0
6,764
1,699
93
1,895
4,794
0
22,713
W
11,386
1,401
0
0
4,984
2,261
2,894
1,757
3,167
67,191
0
W
Tsukuyomi
xxNicoDemo22xx
Tsukuyomi
5,659
1,115
0
2,694
9,229
3,318
916
2,748
6,361
0
42,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,018
Gold Earned
45,268
270
Minions Killed
441
0
Camps Cleared
0
1,390,317
Distance Traveled
1,434,567
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,907
432
72
5
0
276,203
2
L
Baron Samedi
7,212
451
47
3
0
261,200
3
W
Ymir
9,661
604
90
6
0
224,009
1
W
Danzaburou
7,654
478
28
2
0
259,428
1
W
Set
9,761
610
119
7
0
337,338
3
L
Ymir
7,868
492
20
1
0
267,954
1
L
Bakasura
7,867
492
74
5
0
311,494
1
L
Izanami
6,164
385
57
4
0
273,466
0
W
Kukulkan
9,559
597
127
8
0
301,926
4
W
Tsukuyomi
8,633
540
77
5
0
311,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role